Searched refs:AddTopLevel (Results 1 – 1 of 1) sorted by relevance
2622 auto AddTopLevel = [&](Action *A, TargetID TargetID) { in appendTopLevelActions() local2630 AddTopLevel(CudaFatBinary, CudaArch::UNUSED); in appendTopLevelActions()2647 AddTopLevel(CudaDeviceActions[I], GpuArchList[I]); in appendTopLevelActions()