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Searched refs:ARMOR (Results 1 – 10 of 10) sorted by relevance

/netbsd-src/games/hack/
H A Ddef.objects.h203 #define ARMOR(name,prob,delay,ac,can) { name, NULL, NULL, 1, 0,\ macro
205 ARMOR("helmet", 3, 1, 9, 0),
206 ARMOR("plate mail", 5, 5, 3, 2),
207 ARMOR("splint mail", 8, 5, 4, 1),
208 ARMOR("banded mail", 10, 5, 4, 0),
209 ARMOR("chain mail", 10, 5, 5, 1),
210 ARMOR("scale mail", 10, 5, 6, 0),
211 ARMOR("ring mail", 15, 5, 7, 0),
213 ARMOR("studded leather armor", 13, 3, 7, 1),
214 ARMOR("leather armor", 17, 3, 8, 0),
[all …]
/netbsd-src/games/rogue/
H A Dpack.c348 ch = pack_letter("wear what?", ARMOR); in wear()
357 if (obj->what_is != ARMOR) { in wear()
406 if (obj->what_is & (ARMOR | RING)) { in wield()
408 ((obj->what_is == ARMOR) ? "armor" : "rings")); in wield()
527 *mask = ARMOR; in is_pack_letter()
H A Dinventory.c243 descs[i].sepchar = ((obj->what_is & ARMOR) && obj->is_protected) in inventory()
556 if (obj->what_is & (WEAPON | ARMOR | WAND | RING)) { in get_desc()
635 case ARMOR: in get_desc()
722 ch2 = ((obj->what_is & ARMOR) && obj->is_protected) ? '}' : ')'; in single_inv()
741 case ARMOR: in get_id_table()
H A Dobject.c338 case ARMOR: in name_of()
377 case ARMOR: in gr_object()
410 what_is = ARMOR; in gr_what_is()
567 obj->what_is = ARMOR; in gr_armor()
H A Dinit.c160 obj->what_is = ARMOR; in player_init()
H A Duse.c386 if (obj->what_is & (SCROL | POTION | WEAPON | ARMOR | WAND | RING)) { in idntfy()
H A Drogue.h62 #define ARMOR ((unsigned short) 01) macro
H A Dscore.c576 case ARMOR: in get_value()
H A Droom.c239 case ARMOR: in get_mask_char()
/netbsd-src/crypto/external/bsd/heimdal/dist/lib/asn1/
H A Dkrb5.asn190 KERB-ARMOR-SERVICE-REPLY
165 KRB5-PADATA-FX-FAST-ARMOR(71), -- fast armor
914 KERB-ARMOR-SERVICE-REPLY ::= SEQUENCE {