Searched refs:rogue_is_around (Results 1 – 1 of 1) sorted by relevance
131 static int rogue_is_around(int, int);322 rogue_is_around(monster->row, monster->col) && in mv_1_monster()605 rogue_is_around(int row, int col) in rogue_is_around() function746 rogue_is_around(row, col)); in rogue_can_see()