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Searched refs:refineAlignment (Results 1 – 4 of 4) sorted by relevance

/minix3/external/bsd/llvm/dist/llvm/include/llvm/CodeGen/
H A DMachineMemOperand.h190 void refineAlignment(const MachineMemOperand *MMO);
H A DSelectionDAGNodes.h1152 void refineAlignment(const MachineMemOperand *NewMMO) {
1153 MMO->refineAlignment(NewMMO);
/minix3/external/bsd/llvm/dist/llvm/lib/CodeGen/SelectionDAG/
H A DSelectionDAG.cpp4383 cast<AtomicSDNode>(E)->refineAlignment(MMO); in getAtomic()
4588 cast<MemIntrinsicSDNode>(E)->refineAlignment(MMO); in getMemIntrinsicNode()
4710 cast<LoadSDNode>(E)->refineAlignment(MMO); in getLoad()
4818 cast<StoreSDNode>(E)->refineAlignment(MMO); in getStore()
4887 cast<StoreSDNode>(E)->refineAlignment(MMO); in getTruncStore()
4942 cast<MaskedLoadSDNode>(E)->refineAlignment(MMO); in getMaskedLoad()
4969 cast<MaskedStoreSDNode>(E)->refineAlignment(MMO); in getMaskedStore()
/minix3/external/bsd/llvm/dist/llvm/lib/CodeGen/
H A DMachineInstr.cpp473 void MachineMemOperand::refineAlignment(const MachineMemOperand *MMO) { in refineAlignment() function in MachineMemOperand