Searched refs:refineAlignment (Results 1 – 4 of 4) sorted by relevance
190 void refineAlignment(const MachineMemOperand *MMO);
1152 void refineAlignment(const MachineMemOperand *NewMMO) {1153 MMO->refineAlignment(NewMMO);
4383 cast<AtomicSDNode>(E)->refineAlignment(MMO); in getAtomic()4588 cast<MemIntrinsicSDNode>(E)->refineAlignment(MMO); in getMemIntrinsicNode()4710 cast<LoadSDNode>(E)->refineAlignment(MMO); in getLoad()4818 cast<StoreSDNode>(E)->refineAlignment(MMO); in getStore()4887 cast<StoreSDNode>(E)->refineAlignment(MMO); in getTruncStore()4942 cast<MaskedLoadSDNode>(E)->refineAlignment(MMO); in getMaskedLoad()4969 cast<MaskedStoreSDNode>(E)->refineAlignment(MMO); in getMaskedStore()
473 void MachineMemOperand::refineAlignment(const MachineMemOperand *MMO) { in refineAlignment() function in MachineMemOperand