Searched refs:is_table (Results 1 – 7 of 7) sorted by relevance
153 if (!state.is_table(-3)) in redirect_newindex()194 if (!state.is_table(-2)) in redirect_index()215 INV(state.is_table(-2)); in redirect_index()
65 assert(state.is_table()); in print_table_field()
110 bool is_table(const int = -1);
559 ATF_REQUIRE(!state.is_table()); in ATF_TEST_CASE_BODY()570 ATF_REQUIRE(!state.is_table()); in ATF_TEST_CASE_BODY()572 ATF_REQUIRE(state.is_table()); in ATF_TEST_CASE_BODY()584 ATF_REQUIRE(!state.is_table(-1)); in ATF_TEST_CASE_BODY()586 ATF_REQUIRE(state.is_table(-1)); in ATF_TEST_CASE_BODY()587 ATF_REQUIRE(!state.is_table(-2)); in ATF_TEST_CASE_BODY()
466 lutok::state::is_table(const int index) in is_table() function in lutok::state
344 PRE(state.is_table()); in get_table_string()391 if (!state.is_table()) in lua_generic_test_program()
70 if (!state.is_table()) in lua_test_case()