Searched refs:determineFrameLayout (Results 1 – 6 of 6) sorted by relevance
65 void determineFrameLayout(MachineFunction &MF) const;
20 void determineFrameLayout(MachineFunction &MF) const;
46 void HexagonFrameLowering::determineFrameLayout(MachineFunction &MF) const { in determineFrameLayout() function in HexagonFrameLowering86 determineFrameLayout(MF); in emitPrologue()
30 unsigned determineFrameLayout(MachineFunction &MF,
360 unsigned PPCFrameLowering::determineFrameLayout(MachineFunction &MF, in determineFrameLayout() function in PPCFrameLowering536 unsigned FrameSize = determineFrameLayout(MF); in emitPrologue()1424 unsigned StackSize = determineFrameLayout(MF, false, true); in addScavengingSpillSlot()
964 PPCFI->determineFrameLayout(MF, false, true); in needsFrameBaseReg()