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Searched refs:VERTWALL (Results 1 – 5 of 5) sorted by relevance

/minix3/games/rogue/
H A Dzap.c129 (dungeon[*row][*col] & (HORWALL | VERTWALL)) || in get_zapped_monster()
312 (dungeon[orow][ocol] & (HORWALL | VERTWALL)) || in bounce()
326 (dungeon[row][col] & (HORWALL | VERTWALL)) || in bounce()
398 (!(dungeon[nrow][ncol] & (VERTWALL | HORWALL)))) { in bounce()
H A Droom.c191 if (mask & (TUNNEL | STAIRS | HORWALL | VERTWALL | FLOOR | DOOR)) { in get_dungeon_char()
198 if (mask & VERTWALL) { in get_dungeon_char()
375 unsigned short mask = (HORWALL | VERTWALL | DOOR | TUNNEL | TRAP | STAIRS | in draw_magic_map()
389 } else if (s & VERTWALL) { in draw_magic_map()
H A Dthrow.c175 ((dungeon[*row][*col] & (HORWALL | VERTWALL | HIDDEN)) && in get_thrown_at_monster()
H A Dlevel.c305 ch = VERTWALL; in make_room()
415 } while (!(dungeon[*row][*col] & (VERTWALL | TUNNEL))); in put_door()
H A Drogue.h55 #define VERTWALL ((unsigned short) 020) macro