Searched refs:ALREADY_MOVED (Results 1 – 2 of 2) sorted by relevance
329 } else if (monster->m_flags & ALREADY_MOVED) { in mv_1_monster()330 monster->m_flags &= (~ALREADY_MOVED); in mv_1_monster()882 monster->m_flags |= ALREADY_MOVED; in mv_aquatars()
382 #define ALREADY_MOVED 0400000000L macro