Searched refs:developer_dir (Results 1 – 5 of 5) sorted by relevance
321 std::string developer_dir = HostInfo::GetXcodeDeveloperDirectory().GetPath(); in CollectKextAndKernelDirectories() local322 if (developer_dir.empty()) in CollectKextAndKernelDirectories()323 developer_dir = "/Applications/Xcode.app/Contents/Developer"; in CollectKextAndKernelDirectories()326 AddSDKSubdirsToSearchPaths(developer_dir + in CollectKextAndKernelDirectories()328 AddSDKSubdirsToSearchPaths(developer_dir + in CollectKextAndKernelDirectories()330 AddSDKSubdirsToSearchPaths(developer_dir + in CollectKextAndKernelDirectories()332 AddSDKSubdirsToSearchPaths(developer_dir + in CollectKextAndKernelDirectories()336 AddSDKSubdirsToSearchPaths(developer_dir + in CollectKextAndKernelDirectories()355 FileSpec possible_dir(developer_dir + "/../Symbols"); in CollectKextAndKernelDirectories()
100 std::string developer_dir = HostInfo::GetXcodeDeveloperDirectory().GetPath(); in GetStatus() local 103 developer_dir.c_str()); in GetStatus() 146 std::string developer_dir = HostInfo::GetXcodeDeveloperDirectory().GetPath(); in ConnectRemote() local 149 developer_dir.c_str()); in ConnectRemote() 262 std::string developer_dir = in GetSimulatorDevice() 265 developer_dir.c_str()) in GetSimulatorDevice() 261 std::string developer_dir = GetSimulatorDevice() local
198 static DeviceSet GetAllDevices(const char *developer_dir);200 static DeviceSet GetAvailableDevices(const char *developer_dir);
546 CoreSimulatorSupport::DeviceSet::GetAllDevices(const char *developer_dir) {547 if (!developer_dir || !developer_dir[0])551 NSString *dev_dir = @(developer_dir);565 const char *developer_dir) {566 return GetAllDevices(developer_dir).GetDevicesIf([](Device d) -> bool {
398 llvm::StringRef developer_dir = "") {400 if (!developer_dir.empty()) {402 args.AppendArgument("DEVELOPER_DIR=" + developer_dir.str());474 std::string developer_dir = GetEnvDeveloperDir();475 if (!developer_dir.empty()) {477 return xcrun(sdk_name, show_sdk_path, developer_dir);