Searched refs:SetIterationTime (Results 1 – 9 of 9) sorted by relevance
83 state.SetIterationTime(42 * 1e-9); in BM_Complexity_O1()132 state.SetIterationTime(static_cast<double>(state.range(0)) * 42.0 * 1e-9); in BM_Complexity_O_N()189 state.SetIterationTime(static_cast<double>(state.range(0)) * kLog2E * in BM_Complexity_O_N_log_N()249 state.SetIterationTime(static_cast<double>(state.range(0)) * 42.0 * 1e-9); in BM_ComplexityCaptureArgs()
40 state.SetIterationTime(time_frame_in_sec); in BM_MainThread()83 state.SetIterationTime(time_frame_in_sec); in BM_WorkerThread()127 state.SetIterationTime(time_frame_in_sec); in BM_MainThreadAndWorkerThread()
826 state.SetIterationTime(150 / 10e8); in BM_UserStats()957 state.SetIterationTime(150 / 10e8); in BM_UserPercentStats()
205 state.SetIterationTime(elapsed.count()); in BM_ManualTiming()
41 void SetIterationTime(double seconds) { manual_time_used_ += seconds; } in SetIterationTime() function
289 void State::SetIterationTime(double seconds) { in SetIterationTime() function in benchmark::State290 timer_->SetIterationTime(seconds); in SetIterationTime()
162 .def("set_iteration_time", &State::SetIterationTime) in NB_MODULE()
938 `SetIterationTime` once per iteration of the benchmark loop to945 can be reported back with `SetIterationTime`.964 state.SetIterationTime(elapsed_seconds.count());
857 void SetIterationTime(double seconds);