Searched refs:IsTrivial (Results 1 – 7 of 7) sorted by relevance
55 struct IsTrivial { struct56 IsTrivial() = default;
92 struct IsTrivial { struct95 IsTrivial() = default;
1755 uint64_t IsTrivial : 1;
2312 bool isTrivial() const { return FunctionDeclBits.IsTrivial; }2313 void setTrivial(bool IT) { FunctionDeclBits.IsTrivial = IT; }
1960 bool IsTrivial = (Sign == AS_RESTRICTION && Set.is_empty()) || in trackAssumption() 1963 if (IsTrivial) in trackAssumption() 1954 bool IsTrivial = (Sign == AS_RESTRICTION && Set.is_empty()) || trackAssumption() local
531 TYPE_TRAIT_1(__is_trivial, IsTrivial, KEYCXX)
3060 FunctionDeclBits.IsTrivial = false; in FunctionDecl()