Searched refs:HandlerArray (Results 1 – 7 of 7) sorted by relevance
36 ; CHECK-NEXT: .long ($handlerMap$0$main)@IMGREL # HandlerArray41 ; CHECK-NEXT: .long ($handlerMap$1$main)@IMGREL # HandlerArray
76 SmallVector<WinEHHandlerType, 1> HandlerArray; member
120 for (WinEHHandlerType &H : TBME.HandlerArray) { in set() 318 for (WinEHHandlerType &H : TBME.HandlerArray) { in set()
793 // HandlerType *HandlerArray; in emitCXXFrameHandler3Table() 802 if (!TBME.HandlerArray.empty()) in emitCXXFrameHandler3Table() 827 OS.emitInt32(TBME.HandlerArray.size()); in emitCXXFrameHandler3Table() 829 AddComment("HandlerArray"); in emitCXXFrameHandler3Table() 853 for (const WinEHHandlerType &HT : TBME.HandlerArray) { in emitCXXFrameHandler3Table()
717 for (WinEHHandlerType &H : TBME.HandlerArray) in collectMarkers() 1116 for (WinEHHandlerType &H : TBME.HandlerArray) in remapInstructions()
177 TBME.HandlerArray.push_back(HT); in addTryBlockMapEntry()
4203 for (WinEHHandlerType &H : TBME.HandlerArray) { in adjustFrameForMsvcCxxEh()