Searched refs:PrintRangeMap (Results 1 – 3 of 3) sorted by relevance
152 struct PrintRangeMap { struct153 PrintRangeMap(const RegToRangeMap &M, const TargetRegisterInfo &I) in PrintRangeMap() function156 friend raw_ostream &operator<< (raw_ostream &OS, const PrintRangeMap &P);245 const HexagonBlockRanges::PrintRangeMap &P);
424 << PrintRangeMap(LiveMap, TRI) << '\n'); in computeLiveMap()486 << PrintRangeMap(DeadMap, TRI) << '\n'); in computeDeadMap()527 const HexagonBlockRanges::PrintRangeMap &P) { in operator <<()
2392 << HexagonBlockRanges::PrintRangeMap(DM, HRI)); in optimizeSpillSlots()