Searched refs:texture (Results 1 – 9 of 9) sorted by relevance
/dflybsd-src/contrib/file/magic/Magdir/ |
H A D | games | 15 >28 long x %u texture coordinates, 404 >0 ulelong 0x00000016 texture archive (TXD) 407 >0 ulelong 0x00000016 texture archive (TXD) 410 >0 ulelong 0x00000016 texture archive (TXD) 413 >0 ulelong 0x00000016 texture archive (TXD) 416 >0 ulelong 0x00000016 texture archive (TXD) 419 >0 ulelong 0x00000016 texture archive (TXD) 422 >0 ulelong 0x00000016 texture archive (TXD) 425 >0 ulelong 0x00000016 texture archive (TXD) 428 >0 ulelong 0x00000016 texture archive (TXD) [all …]
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H A D | images | 2961 # Type: Khronos KTX texture. 3037 0 string \xABKTX\ 11\xBB\r\n\x1A\n Khronos KTX texture 3043 # Type: Khronos KTX2 texture. 3307 0 string \xABKTX\ 20\xBB\r\n\x1A\n Khronos KTX2 texture 3319 # Type: Valve VTF texture. 3367 # Type: Valve VTF3 (PS3) texture. 3375 # Type: ASTC texture. 3386 >7 ulelong&0x00FFFFFF x texture, %u 3429 # Type: PVR3 texture. 3488 0 string PVR\x03 PowerVR 3.0 texture: [all …]
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H A D | animation | 342 >>>>10 byte&0xF0 32 \b, still texture 346 >>>9 byte&0xF8 16 \b, still texture 361 >>4 byte 81 \b, scalable texture @ L1 383 >>4 byte 209 \b, advanced scalable texture @ L1 384 >>4 byte 210 \b, advanced scalable texture @ L2 385 >>4 byte 211 \b, advanced scalable texture @ L3 411 >>>5 byte&0xF0 32 \b, still texture (missing profile header) 415 >>4 byte&0xF8 16 \b, still texture (missing profile header)
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H A D | archive | 2077 >264 ubyte 0 XBMC texture package
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/dflybsd-src/sys/dev/drm/radeon/ |
H A D | r600_cs.c | 1470 struct radeon_bo *texture, in r600_check_texture_resource() argument 1594 if ((l0_size + word2) > radeon_bo_size(texture)) { in r600_check_texture_resource() 1598 l0_size, radeon_bo_size(texture)); in r600_check_texture_resource() 1954 struct radeon_bo *texture, *mipmap; in r600_packet3_check() local 1972 texture = reloc->robj; in r600_packet3_check() 1982 texture, mipmap, in r600_packet3_check()
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H A D | evergreen_cs.c | 752 struct radeon_bo *texture, in evergreen_cs_track_validate_texture() argument 850 if (toffset > radeon_bo_size(texture)) { in evergreen_cs_track_validate_texture() 855 depth, radeon_bo_size(texture), in evergreen_cs_track_validate_texture() 2346 struct radeon_bo *texture, *mipmap; in evergreen_packet3_check() local 2375 texture = reloc->robj; in evergreen_packet3_check() 2399 r = evergreen_cs_track_validate_texture(p, texture, mipmap, idx+1+(i*8)); in evergreen_packet3_check()
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/dflybsd-src/share/dict/ |
H A D | web2a | 4681 beam texture 22387 flowage texture 22448 flow texture 25723 graphic-texture 62010 synneusis texture
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H A D | web2 | 201050 texture
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/dflybsd-src/games/fortune/datfiles/ |
H A D | fortunes | 13955 fats and sugar, it can duplicate chocolate in color and texture. Of course, 41561 for example, the texture of a turnip to that of a
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