Searched refs:sgetch (Results 1 – 7 of 7) sorted by relevance
| /dflybsd-src/games/sail/ |
| H A D | pl_3.c | 104 switch (sgetch("Aim for hull or rigging? ", in acceptcombat() 117 if (sgetch("Fire? ", (struct ship *)0, 1) == 'n') { in acceptcombat() 228 switch (sgetch("Attempt to grapple or ungrapple $$: ", in grapungrap() 266 if (sgetch("Attempt to unfoul with the $$? ", to, 1) != 'y') in unfoulplayer()
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| H A D | pl_6.c | 62 c = sgetch("Repair (hull, guns, rigging)? ", (struct ship *)0, 1); in repair() 157 c = sgetch("Load which broadside (left or right)? ", in loadplayer() 165 c = sgetch("Reload with (round, double, chain, grape)? ", in loadplayer()
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| H A D | pl_4.c | 57 if (sgetch("Increase to Full sails? ", in changesail() 63 if (sgetch("Reduce to Battle sails? ", in changesail()
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| H A D | pl_5.c | 191 c = sgetch("How many more to board the $$? ", in acceptboard() 195 c = sgetch("Crew sections to board the $$ (3 max) ?", in acceptboard() 201 c = sgetch("How many sections to repel boarders? ", in acceptboard()
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| H A D | pl_2.c | 108 switch (sgetch("~ ", (struct ship *)0, 0)) { in play()
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| H A D | extern.h | 349 int sgetch(const char *, struct ship *, int);
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| H A D | pl_7.c | 479 sgetch(const char *p, struct ship *ship, int flag) in sgetch() function
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