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Searched refs:sgetch (Results 1 – 7 of 7) sorted by relevance

/dflybsd-src/games/sail/
H A Dpl_3.c104 switch (sgetch("Aim for hull or rigging? ", in acceptcombat()
117 if (sgetch("Fire? ", (struct ship *)0, 1) == 'n') { in acceptcombat()
228 switch (sgetch("Attempt to grapple or ungrapple $$: ", in grapungrap()
266 if (sgetch("Attempt to unfoul with the $$? ", to, 1) != 'y') in unfoulplayer()
H A Dpl_6.c62 c = sgetch("Repair (hull, guns, rigging)? ", (struct ship *)0, 1); in repair()
157 c = sgetch("Load which broadside (left or right)? ", in loadplayer()
165 c = sgetch("Reload with (round, double, chain, grape)? ", in loadplayer()
H A Dpl_4.c57 if (sgetch("Increase to Full sails? ", in changesail()
63 if (sgetch("Reduce to Battle sails? ", in changesail()
H A Dpl_5.c191 c = sgetch("How many more to board the $$? ", in acceptboard()
195 c = sgetch("Crew sections to board the $$ (3 max) ?", in acceptboard()
201 c = sgetch("How many sections to repel boarders? ", in acceptboard()
H A Dpl_2.c108 switch (sgetch("~ ", (struct ship *)0, 0)) { in play()
H A Dextern.h349 int sgetch(const char *, struct ship *, int);
H A Dpl_7.c479 sgetch(const char *p, struct ship *ship, int flag) in sgetch() function