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Searched refs:drop_percent (Results 1 – 3 of 3) sorted by relevance

/dflybsd-src/games/rogue/
H A Dzap.c188 monster->drop_percent = 0; in zap_monster()
H A Dspec_hit.c253 if (!rand_percent((int)monster->drop_percent)) { in cough_up()
H A Drogue.h221 #define drop_percent which_kind macro