1 /* $NetBSD: run-lfpfunc.c,v 1.3 2020/05/25 20:47:36 christos Exp $ */
2
3 /* AUTOGENERATED FILE. DO NOT EDIT. */
4
5 //=======Test Runner Used To Run Each Test Below=====
6 #define RUN_TEST(TestFunc, TestLineNum) \
7 { \
8 Unity.CurrentTestName = #TestFunc; \
9 Unity.CurrentTestLineNumber = TestLineNum; \
10 Unity.NumberOfTests++; \
11 if (TEST_PROTECT()) \
12 { \
13 setUp(); \
14 TestFunc(); \
15 } \
16 if (TEST_PROTECT() && !TEST_IS_IGNORED) \
17 { \
18 tearDown(); \
19 } \
20 UnityConcludeTest(); \
21 }
22
23 //=======Automagically Detected Files To Include=====
24 #include "unity.h"
25 #include <setjmp.h>
26 #include <stdio.h>
27 #include "config.h"
28 #include "ntp_stdlib.h"
29 #include "ntp_fp.h"
30 #include <float.h>
31 #include <math.h>
32
33 //=======External Functions This Runner Calls=====
34 extern void setUp(void);
35 extern void tearDown(void);
36 extern void test_AdditionLR(void);
37 extern void test_AdditionRL(void);
38 extern void test_SubtractionLR(void);
39 extern void test_SubtractionRL(void);
40 extern void test_Negation(void);
41 extern void test_Absolute(void);
42 extern void test_FDF_RoundTrip(void);
43 extern void test_SignedRelOps(void);
44 extern void test_UnsignedRelOps(void);
45
46
47 //=======Suite Setup=====
suite_setup(void)48 static void suite_setup(void)
49 {
50 extern int change_iobufs(int);
51 extern int change_logfile(const char*, int);
52 change_iobufs(1);
53 change_logfile("stderr", 0);
54 }
55
56 //=======Test Reset Option=====
57 void resetTest(void);
resetTest(void)58 void resetTest(void)
59 {
60 tearDown();
61 setUp();
62 }
63
64 char const *progname;
65
66
67 //=======MAIN=====
main(int argc,char * argv[])68 int main(int argc, char *argv[])
69 {
70 progname = argv[0];
71 suite_setup();
72 UnityBegin("lfpfunc.c");
73 RUN_TEST(test_AdditionLR, 48);
74 RUN_TEST(test_AdditionRL, 49);
75 RUN_TEST(test_SubtractionLR, 50);
76 RUN_TEST(test_SubtractionRL, 51);
77 RUN_TEST(test_Negation, 52);
78 RUN_TEST(test_Absolute, 53);
79 RUN_TEST(test_FDF_RoundTrip, 54);
80 RUN_TEST(test_SignedRelOps, 55);
81 RUN_TEST(test_UnsignedRelOps, 56);
82
83 return (UnityEnd());
84 }
85