1 2 /***************************************************************************\ 3 |* *| 4 |* Copyright 2003 NVIDIA, Corporation. All rights reserved. *| 5 |* *| 6 |* NOTICE TO USER: The source code is copyrighted under U.S. and *| 7 |* international laws. Users and possessors of this source code are *| 8 |* hereby granted a nonexclusive, royalty-free copyright license to *| 9 |* use this code in individual and commercial software. *| 10 |* *| 11 |* Any use of this source code must include, in the user documenta- *| 12 |* tion and internal comments to the code, notices to the end user *| 13 |* as follows: *| 14 |* *| 15 |* Copyright 2003 NVIDIA, Corporation. All rights reserved. *| 16 |* *| 17 |* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *| 18 |* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *| 19 |* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *| 20 |* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *| 21 |* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *| 22 |* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *| 23 |* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *| 24 |* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *| 25 |* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *| 26 |* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *| 27 |* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| 28 |* *| 29 |* U.S. Government End Users. This source code is a "commercial *| 30 |* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| 31 |* consisting of "commercial computer software" and "commercial *| 32 |* computer software documentation," as such terms are used in *| 33 |* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *| 34 |* ment only as a commercial end item. Consistent with 48 C.F.R. *| 35 |* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| 36 |* all U.S. Government End Users acquire the source code with only *| 37 |* those rights set forth herein. *| 38 |* *| 39 \***************************************************************************/ 40 41 /* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/nv_dma.h,v 1.2 2003/07/31 21:41:26 mvojkovi Exp $ */ 42 43 #define SURFACE_FORMAT 0x00000300 44 #define SURFACE_FORMAT_DEPTH8 0x00000001 45 #define SURFACE_FORMAT_DEPTH15 0x00000002 46 #define SURFACE_FORMAT_DEPTH16 0x00000004 47 #define SURFACE_FORMAT_DEPTH24 0x00000006 48 #define SURFACE_PITCH 0x00000304 49 #define SURFACE_PITCH_SRC 15:0 50 #define SURFACE_PITCH_DST 31:16 51 #define SURFACE_OFFSET_SRC 0x00000308 52 #define SURFACE_OFFSET_DST 0x0000030C 53 54 #define ROP_SET 0x00002300 55 56 #define PATTERN_FORMAT 0x00004300 57 #define PATTERN_FORMAT_DEPTH8 0x00000003 58 #define PATTERN_FORMAT_DEPTH16 0x00000001 59 #define PATTERN_FORMAT_DEPTH24 0x00000003 60 #define PATTERN_COLOR_0 0x00004310 61 #define PATTERN_COLOR_1 0x00004314 62 #define PATTERN_PATTERN_0 0x00004318 63 #define PATTERN_PATTERN_1 0x0000431C 64 65 #define CLIP_POINT 0x00006300 66 #define CLIP_POINT_X 15:0 67 #define CLIP_POINT_Y 31:16 68 #define CLIP_SIZE 0x00006304 69 #define CLIP_SIZE_WIDTH 15:0 70 #define CLIP_SIZE_HEIGHT 31:16 71 72 #define LINE_FORMAT 0x00008300 73 #define LINE_FORMAT_DEPTH8 0x00000003 74 #define LINE_FORMAT_DEPTH16 0x00000001 75 #define LINE_FORMAT_DEPTH24 0x00000003 76 #define LINE_COLOR 0x00008304 77 #define LINE_MAX_LINES 16 78 #define LINE_LINES(i) 0x00008400\ 79 +(i)*8 80 #define LINE_LINES_POINT0_X 15:0 81 #define LINE_LINES_POINT0_Y 31:16 82 #define LINE_LINES_POINT1_X 47:32 83 #define LINE_LINES_POINT1_Y 63:48 84 85 #define BLIT_POINT_SRC 0x0000A300 86 #define BLIT_POINT_SRC_X 15:0 87 #define BLIT_POINT_SRC_Y 31:16 88 #define BLIT_POINT_DST 0x0000A304 89 #define BLIT_POINT_DST_X 15:0 90 #define BLIT_POINT_DST_Y 31:16 91 #define BLIT_SIZE 0x0000A308 92 #define BLIT_SIZE_WIDTH 15:0 93 #define BLIT_SIZE_HEIGHT 31:16 94 95 #define RECT_FORMAT 0x0000C300 96 #define RECT_FORMAT_DEPTH8 0x00000003 97 #define RECT_FORMAT_DEPTH16 0x00000001 98 #define RECT_FORMAT_DEPTH24 0x00000003 99 #define RECT_SOLID_COLOR 0x0000C3FC 100 #define RECT_SOLID_RECTS_MAX_RECTS 32 101 #define RECT_SOLID_RECTS(i) 0x0000C400\ 102 +(i)*8 103 #define RECT_SOLID_RECTS_Y 15:0 104 #define RECT_SOLID_RECTS_X 31:16 105 #define RECT_SOLID_RECTS_HEIGHT 47:32 106 #define RECT_SOLID_RECTS_WIDTH 63:48 107 108 #define RECT_EXPAND_ONE_COLOR_CLIP 0x0000C7EC 109 #define RECT_EXPAND_ONE_COLOR_CLIP_POINT0_X 15:0 110 #define RECT_EXPAND_ONE_COLOR_CLIP_POINT0_Y 31:16 111 #define RECT_EXPAND_ONE_COLOR_CLIP_POINT1_X 47:32 112 #define RECT_EXPAND_ONE_COLOR_CLIP_POINT1_Y 63:48 113 #define RECT_EXPAND_ONE_COLOR_COLOR 0x0000C7F4 114 #define RECT_EXPAND_ONE_COLOR_SIZE 0x0000C7F8 115 #define RECT_EXPAND_ONE_COLOR_SIZE_WIDTH 15:0 116 #define RECT_EXPAND_ONE_COLOR_SIZE_HEIGHT 31:16 117 #define RECT_EXPAND_ONE_COLOR_POINT 0x0000C7FC 118 #define RECT_EXPAND_ONE_COLOR_POINT_X 15:0 119 #define RECT_EXPAND_ONE_COLOR_POINT_Y 31:16 120 #define RECT_EXPAND_ONE_COLOR_DATA_MAX_DWORDS 128 121 #define RECT_EXPAND_ONE_COLOR_DATA(i) 0x0000C800\ 122 +(i)*4 123 124 #define RECT_EXPAND_TWO_COLOR_CLIP 0x0000CBE4 125 #define RECT_EXPAND_TWO_COLOR_CLIP_POINT0_X 15:0 126 #define RECT_EXPAND_TWO_COLOR_CLIP_POINT0_Y 31:16 127 #define RECT_EXPAND_TWO_COLOR_CLIP_POINT1_X 47:32 128 #define RECT_EXPAND_TWO_COLOR_CLIP_POINT1_Y 63:48 129 #define RECT_EXPAND_TWO_COLOR_COLOR_0 0x0000CBEC 130 #define RECT_EXPAND_TWO_COLOR_COLOR_1 0x0000CBF0 131 #define RECT_EXPAND_TWO_COLOR_SIZE_IN 0x0000CBF4 132 #define RECT_EXPAND_TWO_COLOR_SIZE_IN_WIDTH 15:0 133 #define RECT_EXPAND_TWO_COLOR_SIZE_IN_HEIGHT 31:16 134 #define RECT_EXPAND_TWO_COLOR_SIZE_OUT 0x0000CBF8 135 #define RECT_EXPAND_TWO_COLOR_SIZE_OUT_WIDTH 15:0 136 #define RECT_EXPAND_TWO_COLOR_SIZE_OUT_HEIGHT 31:16 137 #define RECT_EXPAND_TWO_COLOR_POINT 0x0000CBFC 138 #define RECT_EXPAND_TWO_COLOR_POINT_X 15:0 139 #define RECT_EXPAND_TWO_COLOR_POINT_Y 31:16 140 #define RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS 128 141 #define RECT_EXPAND_TWO_COLOR_DATA(i) 0x0000CC00\ 142 +(i)*4 143 144 #define STRETCH_BLIT_FORMAT 0x0000E300 145 #define STRETCH_BLIT_FORMAT_DEPTH8 0x00000004 146 #define STRETCH_BLIT_FORMAT_DEPTH16 0x00000007 147 #define STRETCH_BLIT_FORMAT_DEPTH24 0x00000004 148 #define STRETCH_BLIT_FORMAT_X8R8G8B8 0x00000004 149 #define STRETCH_BLIT_FORMAT_YUYV 0x00000005 150 #define STRETCH_BLIT_FORMAT_UYVY 0x00000006 151 #define STRETCH_BLIT_CLIP_POINT 0x0000E308 152 #define STRETCH_BLIT_CLIP_POINT_X 15:0 153 #define STRETCH_BLIT_CLIP_POINT_Y 31:16 154 #define STRETCH_BLIT_CLIP_SIZE 0x0000E30C 155 #define STRETCH_BLIT_CLIP_SIZE_WIDTH 15:0 156 #define STRETCH_BLIT_CLIP_SIZE_HEIGHT 31:16 157 #define STRETCH_BLIT_DST_POINT 0x0000E310 158 #define STRETCH_BLIT_DST_POINT_X 15:0 159 #define STRETCH_BLIT_DST_POINT_Y 31:16 160 #define STRETCH_BLIT_DST_SIZE 0x0000E314 161 #define STRETCH_BLIT_DST_SIZE_WIDTH 15:0 162 #define STRETCH_BLIT_DST_SIZE_HEIGHT 31:16 163 #define STRETCH_BLIT_DU_DX 0x0000E318 164 #define STRETCH_BLIT_DV_DY 0x0000E31C 165 #define STRETCH_BLIT_SRC_SIZE 0x0000E400 166 #define STRETCH_BLIT_SRC_SIZE_WIDTH 15:0 167 #define STRETCH_BLIT_SRC_SIZE_HEIGHT 31:16 168 #define STRETCH_BLIT_SRC_FORMAT 0x0000E404 169 #define STRETCH_BLIT_SRC_FORMAT_PITCH 15:0 170 #define STRETCH_BLIT_SRC_FORMAT_ORIGIN 23:16 171 #define STRETCH_BLIT_SRC_FORMAT_ORIGIN_CENTER 0x00000001 172 #define STRETCH_BLIT_SRC_FORMAT_ORIGIN_CORNER 0x00000002 173 #define STRETCH_BLIT_SRC_FORMAT_FILTER 31:24 174 #define STRETCH_BLIT_SRC_FORMAT_FILTER_POINT_SAMPLE 0x00000000 175 #define STRETCH_BLIT_SRC_FORMAT_FILTER_BILINEAR 0x00000001 176 #define STRETCH_BLIT_SRC_OFFSET 0x0000E408 177 #define STRETCH_BLIT_SRC_POINT 0x0000E40C 178 #define STRETCH_BLIT_SRC_POINT_U 15:0 179 #define STRETCH_BLIT_SRC_POINT_V 31:16 180