Searched full:waveops (Results 1 – 8 of 8) sorted by relevance
20 ; CHECK: attributes #0 = { nounwind readnone "fp32-denorm-mode"="any" "waveops-include-helper-lanes" }21 attributes #0 = { norecurse nounwind readnone willreturn "disable-tail-calls"="false" "waveops-include-helper-lanes" "fp32-denorm-mode"="any" "hlsl.export" }23 ; CHECK: attributes #1 = { readnone "fp32-denorm-mode"="ftz" "waveops-include-helper-lanes" }24 attributes #1 = { norecurse memory(none) willreturn "disable-tail-calls"="false" "waveops-include-helper-lanes" "fp32-denorm-mode"="ftz" "hlsl.export" }
30 WaveOps: false70 # CHECK-NEXT: WaveOps: false
29 WaveOps: false
30 WaveOps: false
32 SHADER_FEATURE_FLAG(14, 19, WaveOps, "Wave level operations")
106 const StringSet<> LiveKeys = {"waveops-include-helper-lanes", in removeStringFunctionAttributes()