Searched full:shaderstage (Results 1 – 25 of 48) sorted by relevance
12
23 constexpr ShaderStage28 if (Pipeline > (uint32_t)ShaderStage::Invalid) in getStageFromEnvironment()29 return ShaderStage::Invalid; in getStageFromEnvironment()30 return static_cast<ShaderStage>(Pipeline); in getStageFromEnvironment()35 getStageFromEnvironment(llvm::Triple::Value) == ShaderStage::Value, \36 "Mismatch between llvm::Triple and clang::ShaderStage for " #Value);55 ShaderStage::Invalid,57 "clang::ShaderStage for Invalid");59 ShaderStage::Invalid,61 "clang::ShaderStage for Invalid");
232 Triple::EnvironmentType ShaderStage = dxbc::getShaderStage(ShaderKind); in parse() local255 Info.swapBytes(ShaderStage); in parse()262 Info.swapBytes(ShaderStage); in parse()269 Info.swapBytes(ShaderStage); in parse()276 Info.swapBytes(ShaderStage); in parse()393 if (ShaderStage == Triple::Hull && PatchConstOrPrimVectorCount > 0) { in parse()412 if (ShaderStage == Triple::Hull && PatchConstOrPrimVectorCount > 0 && in parse()422 if (ShaderStage == Triple::Domain && PatchConstOrPrimVectorCount > 0 && in parse()
16 ShaderStage: 544 # CHECK-NEXT: ShaderStage: 5
16 ShaderStage: 1445 # CHECK-NEXT: ShaderStage: 14
16 ShaderStage: 145 # CHECK-NEXT: ShaderStage: 1
16 ShaderStage: 348 # CHECK-NEXT: ShaderStage: 3
16 ShaderStage: 447 # CHECK-NEXT: ShaderStage: 4
16 ShaderStage: 046 # CHECK-NEXT: ShaderStage: 0
16 ShaderStage: 248 # CHECK-NEXT: ShaderStage: 2
16 ShaderStage: 1349 # CHECK-NEXT: ShaderStage: 13
16 ShaderStage: 555 # CHECK-NEXT: ShaderStage: 5
16 ShaderStage: 057 # CHECK-NEXT: ShaderStage: 0
16 ShaderStage: 1456 # CHECK-NEXT: ShaderStage: 14
16 ShaderStage: 156 # CHECK-NEXT: ShaderStage: 1
16 ShaderStage: 460 # CHECK-NEXT: ShaderStage: 4
16 ShaderStage: 260 # CHECK-NEXT: ShaderStage: 2
16 ShaderStage: 564 # CHECK-NEXT: ShaderStage: 5
16 ShaderStage: 165 # CHECK-NEXT: ShaderStage: 1
16 ShaderStage: 1362 # CHECK-NEXT: ShaderStage: 13
16 ShaderStage: 565 # CHECK-NEXT: ShaderStage: 5
16 ShaderStage: 361 # CHECK-NEXT: ShaderStage: 3
16 ShaderStage: 1465 # CHECK-NEXT: ShaderStage: 14
16 ShaderStage: 1466 # CHECK-NEXT: ShaderStage: 14
16 ShaderStage: 166 # CHECK-NEXT: ShaderStage: 1
16 ShaderStage: 371 # CHECK-NEXT: ShaderStage: 3