| H A D | tree.h | 292 #define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) argument 293 #define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) argument 294 #define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) argument 295 #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) argument 798 #define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) argument 799 #define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) argument 800 #define RB_FIND(name, x, y) name##_RB_FIND(x, y) argument 801 #define RB_NFIND(name, x, y) name##_RB_NFIND(x, y) argument 802 #define RB_NEXT(name, x, y) name##_RB_NEXT(y) argument 803 #define RB_PREV(name, x, y) name##_RB_PREV(y) argument [all …]
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