xref: /netbsd-src/sys/arch/atari/include/video.h (revision 81b947c7be2a895782706ca264422a4696d9e6c9)
1 /*	$NetBSD: video.h,v 1.10 2023/03/25 21:51:12 andvar Exp $	*/
2 
3 /*
4  * Copyright (c) 1995 Leo Weppelman.
5  * All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
17  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
18  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
19  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
20  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
21  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
22  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
23  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
25  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 #ifndef _MACHINE_VIDEO_H
29 #define _MACHINE_VIDEO_H
30 /*
31  * Access to circuitry for video
32  */
33 
34 #define	VIDEO	((struct video *)AD_VIDEO)
35 
36 struct video {
37     volatile	char	vdb[14];	/* sparsely filled		    */
38     volatile	u_short vd_line_wide;	/* Falcon line word distance        */
39     volatile	u_short vd_vert_wrap;	/* Falcon line length		    */
40     volatile	char	vd_fill0[45];	/* filler			    */
41     volatile	u_short	vd_st_rgb[16];	/* RGB for simultaneous colors	(ST)*/
42     volatile	u_char	vd_st_res;	/* ST resolution		    */
43     volatile	char	vd_fill1;	/* filler			    */
44     volatile	u_short	vd_tt_res;	/* TT-resolution mode		    */
45     volatile	u_char  vd_ste_hscroll;	/* MEGA STe hor bitwise scroll	    */
46     volatile	u_short vd_fal_res;	/* Falcon resolution		    */
47     volatile	char    vd_fill2[23];
48     volatile	u_short vd_h_hold_cnt;	/* Falcon horizontal hold counter   */
49     volatile	u_short vd_h_hold_tim;	/* Falcon horizontal hold timer     */
50     volatile	u_short vd_h_bord_beg;  /* Falcon horizontal border begin   */
51     volatile	u_short vd_h_bord_end;	/* Falcon horizontal border end     */
52     volatile	u_short vd_h_dis_beg;	/* Falcon horizontal display begin  */
53     volatile	u_short vd_h_dis_end;	/* Falcon horizontal display end    */
54     volatile	u_short vd_h_ss;	/* Falcon horizontal SS             */
55     volatile    u_short vd_h_fs;	/* Falcon horizontal FS		    */
56     volatile	u_short vd_h_hh;	/* Falcon horizontal HH		    */
57     volatile	char    vd_fill3[13];
58     volatile	u_short vd_v_freq_cnt;	/* Falcon vertical frequency count  */
59     volatile	u_short vd_v_freq_tim;	/* Falcon vertical frequency timer  */
60     volatile	u_short vd_v_bord_beg;	/* Falcon vertical border begin     */
61     volatile	u_short vd_v_bord_end;	/* Falcon vertical border end       */
62     volatile	u_short vd_v_dis_beg;	/* Falcon vertical display begin    */
63     volatile	u_short vd_v_dis_end;	/* Falcon vertical display end      */
64     volatile	u_short vd_v_ss;	/* Falcon vertical SS               */
65     volatile	char    vd_fill4[17];
66     volatile	u_short vd_fal_ctrl;	/* Falcon video control		    */
67     volatile	u_short vd_fal_mode;	/* Falcon video mode	            */
68     volatile	char    vd_fill5[315];
69     volatile	u_short vd_tt_rgb[256];	/* RGB for simultaneous TT colors   */
70     volatile	char	vd_fill6[4608];
71     volatile	u_long  vd_fal_rgb[256];/* RGB for Falcon colors            */
72 };
73 
74 #define	vd_ramh		vdb[ 1]	/* base address Video RAM, high byte	*/
75 #define	vd_ramm		vdb[ 3]	/* base address Video RAM, mid byte	*/
76 #define	vd_raml		vdb[13]	/* base address Video RAM, low byte	*/
77 #define	vd_ptrh		vdb[ 5]	/* scan address Video RAM, high byte	*/
78 #define	vd_ptrm		vdb[ 7]	/* scan address Video RAM, mid byte	*/
79 #define	vd_ptrl		vdb[ 9]	/* scan address Video RAM, low byte	*/
80 #define	vd_sync		vdb[10]	/* synchronization mode			*/
81 
82 /* bits in vd_sync: */
83 #define	SYNC_EXT	0x01	/* extern sync				*/
84 #define	SYNC_50		0x02	/* 50 Hertz (used for color)		*/
85 
86 /* bits in vd_st_rgb[]: */
87 #define	RGB_B		0x0007
88 #define	RGB_G		0x0070
89 #define	RGB_R		0x0700
90 
91 /* some values for vd_st_rgb[]: */
92 #define	RGB_BLACK	0x0000
93 #define	RGB_RED		0x0700
94 #define	RGB_GREEN	0x0070
95 #define	RGB_BLUE	0x0007
96 #define	RGB_WHITE	0x0777
97 #define	RGB_MAGENTA	0x0707
98 #define	RGB_CYAN	0x0077
99 #define	RGB_YELLOW	0x0770
100 #define	RGB_LGREY	0x0555
101 #define	RGB_DGREY	0x0222
102 
103 /* values for vd_st_res: */
104 #define	RES_LOW		0x00	/* 320x200, 16 colors			*/
105 #define	RES_MID		0x01	/* 640x200,  4 colors			*/
106 #define	RES_HIGH	0x02	/* 640x400, monochrome			*/
107 
108 /* masks for vd_tt_res: */
109 #define	RES_STLOW	0x0000	/* 320x200, 16 colors			*/
110 #define	RES_STMID	0x0100	/* 640x200,  4 colors			*/
111 #define	RES_STHIGH	0x0200	/* 640x400, monochrome			*/
112 #define	RES_TTMID	0x0400	/* 640x480, 16 colors			*/
113 #define	RES_TTHIGH	0x0600	/* 1280x960, monochrome			*/
114 #define	RES_TTLOW	0x0700	/* 320x480,  256 colors			*/
115 #define TT_PALLET	0x000f	/* Palette number			*/
116 #define	TT_HYMONO	0x8000	/* Hyper mono mode			*/
117 #define	TT_SHOLD	0x1000	/* Sample/hold mode			*/
118 
119 /* The falcon video modes */
120 #define RES_FALAUTO	0	/* Falcon resolution detected at boot	*/
121 #define RES_VGA2	1	/* 640x480,   2 colors			*/
122 #define RES_VGA4	2	/* 640x480,   4 colors			*/
123 #define RES_VGA16	3	/* 640x480,  16 colors			*/
124 #define RES_VGA256	4	/* 640x480, 256 colors			*/
125 #define RES_DIRECT	5	/* 320x200, 65536 colors		*/
126 #define RES_FAL_STLOW	6	/* 320x200,  16 colors			*/
127 #define RES_FAL_STMID	7	/* 640x200,   4 colors			*/
128 #define RES_FAL_STHIGH	8	/* 640x400,   2 colors			*/
129 #define RES_FAL_TTLOW	9	/* 320x480, 256 colors			*/
130 
131 /* Falcon monitor types */
132 #define FAL_SM		0x0000
133 #define FAL_SC		0x0100
134 #define FAL_VGA		0x0200
135 #define FAL_TV		0x0300
136 
137 #endif /*  _MACHINE_VIDEO_H */
138