Searched defs:unix_socket_name (Results 1 – 2 of 2) sorted by relevance
664 const char *unix_socket_name = (const char *)baton; in PortWasBoundCallbackUnixSocket() local727 const char *unix_socket_name) { in ConnectRemote()972 std::string unix_socket_name; // If we need to handshake with our parent in main() local
179 std::string unix_socket_name; in main() local