Searched defs:root (Results 1 – 3 of 3) sorted by relevance
78 #define SPLAY_INITIALIZER(root) \ argument81 #define SPLAY_INIT(root) do { \ argument312 #define RB_INITIALIZER(root) \ argument315 #define RB_INIT(root) do { \ argument
493 struct cache_tree *root; in tree_find_buffer_ut() local
40 …is.scene=this.renderer.scene;p.Instances.push(this);L.init()};d.extend(p,{root:l,Array:l.Float32Ar… property