Searched defs:player (Results 1 – 5 of 5) sorted by relevance
11 struct player /* player statistics */ struct34 p_2scratch; /* variables used for decree, player battle */ argument43 long p_age; /* age of player */ argument45 int p_degenerated; /* age/3000 last degenerated */47 short p_type; /* character type */48 short p_specialtype; /* special character type */49 short p_lives; /* multiple lives for council, valar */50 short p_crowns; /* crowns */51 short p_charms; /* charms */52 short p_amulets; /* amulets */[all …]
58 struct player { struct64 static struct player players[MAXPLAYERS], temp; argument
269 drawcard(int player, int *hand) in drawcard() argument 288 gofish(int askedfor, int player, int *hand) in gofish() argument 303 goodmove(int player, in argument 325 chkwinner(int player,const int * hand) chkwinner() argument 353 printplayer(int player) printplayer() argument [all...]
96 int player, /* current player number */ variable
93 int player; variable