Home
last modified time | relevance | path

Searched defs:monster (Results 1 – 11 of 11) sorted by relevance

/csrg-svn/games/rogue/
H A Dmonster.c104 object *monster; in put_mons() local
120 gr_monster(monster, mn) in gr_monster() argument
148 register object *monster, *next_monster; in mv_mons() local
196 object *monster; local
234 register object *monster; local
250 gmc(monster) in gmc() argument
264 mv_1_monster(monster, row, col) in mv_1_monster() argument
403 mtry(monster, row, col) in mtry() argument
414 move_mon_to(monster, row, col) in move_mon_to() argument
464 mon_can_go(monster, row, col) in mon_can_go() argument
[all …]
H A Dspec_hit.c38 special_hit(monster) in special_hit() argument
69 rust(monster) in rust() argument
88 freeze(monster) in freeze() argument
121 steal_gold(monster) in steal_gold() argument
141 steal_item(monster) in steal_item() argument
195 disappear(monster) in disappear() argument
212 cough_up(monster) in cough_up() argument
275 seek_gold(monster) in seek_gold() argument
321 check_gold_seeker(monster) in check_gold_seeker() argument
327 check_imitator(monster) in check_imitator() argument
[all …]
H A Dzap.c40 object *monster; in zapp() local
111 zap_monster(monster, kind) in zap_monster() argument
178 tele_away(monster) in tele_away() argument
219 wdrain_life(monster) in wdrain_life() argument
300 object *monster; local
H A Dhit.c36 mon_hit(monster) in mon_hit() argument
97 rogue_hit(monster, force_hit) in rogue_hit() argument
135 rogue_damage(d, monster, other) in rogue_damage() argument
262 mon_damage(monster, damage) in mon_damage() argument
302 object *monster; local
421 s_con_mon(monster) in s_con_mon() argument
H A Dthrow.c39 object *monster; in throw() local
96 throw_at_monster(monster, weapon) in throw_at_monster() argument
180 object *new_weapon, *monster; local
H A Duse.c413 object *monster; in hold_monster() local
455 object *obj, *monster; in hallucinate() local
536 object *monster; in go_blind() local
H A Dscore.c37 killed_by(monster, other) in killed_by() argument
169 put_scores(monster, other) in put_scores() argument
295 insert_score(scores, n_names, n_name, rank, n, monster, other) in insert_score() argument
H A Droom.c85 object *monster; local
368 object *monster; in draw_magic_map() local
380 dr_course(monster, entering, row, col) in dr_course() argument
H A Dobject.c631 object *monster; in show_objects() local
/csrg-svn/games/phantasia/
H A Dphantstruct.h63 struct monster /* monster stats */ struct
65 double m_strength; /* strength */
66 double m_brains; /* brains */
67 double m_speed; /* speed */
68 double m_energy; /* energy */
69 double m_experience; /* experience */
70 double m_flock; /* % chance of flocking */
72 double m_o_strength; /* original strength */
73 double m_o_speed; /* original speed */
74 double m_maxspeed; /* maximum speed */
[all …]
/csrg-svn/games/larn/
H A Ddata.c175 struct monst monster[] = { variable