xref: /plan9/sys/src/cmd/samterm/flayer.c (revision 4e3613ab15c331a9ada113286cc0f2a35bc0373d)
1 #include <u.h>
2 #include <libc.h>
3 #include <draw.h>
4 #include <thread.h>
5 #include <mouse.h>
6 #include <keyboard.h>
7 #include <frame.h>
8 #include "flayer.h"
9 #include "samterm.h"
10 
11 #define	DELTA	10
12 
13 static Flayer	**llist;	/* front to back */
14 static int	nllist;
15 static int	nlalloc;
16 static Rectangle lDrect;
17 
18 Vis		visibility(Flayer *);
19 void		newvisibilities(int);
20 void		llinsert(Flayer*);
21 void		lldelete(Flayer*);
22 
23 Image	*maincols[NCOL];
24 Image	*cmdcols[NCOL];
25 
26 void
flstart(Rectangle r)27 flstart(Rectangle r)
28 {
29 	lDrect = r;
30 
31 	/* Main text is yellowish */
32 	maincols[BACK] = allocimagemix(display, DPaleyellow, DWhite);
33 	maincols[HIGH] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DDarkyellow);
34 	maincols[BORD] = allocimage(display, Rect(0,0,2,2), screen->chan, 1, DYellowgreen);
35 	maincols[TEXT] = display->black;
36 	maincols[HTEXT] = display->black;
37 
38 	/* Command text is blueish */
39 	cmdcols[BACK] = allocimagemix(display, DPalebluegreen, DWhite);
40 	cmdcols[HIGH] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DPalegreygreen);
41 	cmdcols[BORD] = allocimage(display, Rect(0,0,2,2), screen->chan, 1, DPurpleblue);
42 	cmdcols[TEXT] = display->black;
43 	cmdcols[HTEXT] = display->black;
44 }
45 
46 void
flnew(Flayer * l,Rune * (* fn)(Flayer *,long,ulong *),int u0,void * u1)47 flnew(Flayer *l, Rune *(*fn)(Flayer*, long, ulong*), int u0, void *u1)
48 {
49 	if(nllist == nlalloc){
50 		nlalloc += DELTA;
51 		llist = realloc(llist, nlalloc*sizeof(Flayer**));
52 		if(llist == 0)
53 			panic("flnew");
54 	}
55 	l->textfn = fn;
56 	l->user0 = u0;
57 	l->user1 = u1;
58 	l->lastsr = ZR;
59 	llinsert(l);
60 }
61 
62 Rectangle
flrect(Flayer * l,Rectangle r)63 flrect(Flayer *l, Rectangle r)
64 {
65 	rectclip(&r, lDrect);
66 	l->entire = r;
67 	l->scroll = insetrect(r, FLMARGIN);
68 	r.min.x =
69 	 l->scroll.max.x = r.min.x+FLMARGIN+FLSCROLLWID+(FLGAP-FLMARGIN);
70 	return r;
71 }
72 
73 static void
fontbuggered(char * name)74 fontbuggered(char *name)
75 {
76 	fprint(2, "samterm: font %s has zero-width \"0\" character\n", name);
77 	threadexits("font zero-width");
78 }
79 
80 void
flinit(Flayer * l,Rectangle r,Font * ft,Image ** cols)81 flinit(Flayer *l, Rectangle r, Font *ft, Image **cols)
82 {
83 	lldelete(l);
84 	llinsert(l);
85 	l->visible = All;
86 	l->origin = l->p0 = l->p1 = 0;
87 	frinit(&l->f, insetrect(flrect(l, r), FLMARGIN), ft, screen, cols);
88 	l->f.maxtab = maxtab*stringwidth(ft, "0");
89 	if(l->f.maxtab == 0)
90 		fontbuggered(ft->name);
91 	newvisibilities(1);
92 	draw(screen, l->entire, l->f.cols[BACK], nil, ZP);
93 	scrdraw(l, 0L);
94 	flborder(l, 0);
95 }
96 
97 void
flclose(Flayer * l)98 flclose(Flayer *l)
99 {
100 	if(l->visible == All)
101 		draw(screen, l->entire, display->white, nil, ZP);
102 	else if(l->visible == Some){
103 		if(l->f.b == 0)
104 			l->f.b = allocimage(display, l->entire, screen->chan, 0, DNofill);
105 		if(l->f.b){
106 			draw(l->f.b, l->entire, display->white, nil, ZP);
107 			flrefresh(l, l->entire, 0);
108 		}
109 	}
110 	frclear(&l->f, 1);
111 	lldelete(l);
112 	if(l->f.b && l->visible!=All)
113 		freeimage(l->f.b);
114 	l->textfn = 0;
115 	newvisibilities(1);
116 }
117 
118 void
flborder(Flayer * l,int wide)119 flborder(Flayer *l, int wide)
120 {
121 	if(flprepare(l)){
122 		border(l->f.b, l->entire, FLMARGIN, l->f.cols[BACK], ZP);
123 		border(l->f.b, l->entire, wide? FLMARGIN : 1, l->f.cols[BORD], ZP);
124 		if(l->visible==Some)
125 			flrefresh(l, l->entire, 0);
126 	}
127 }
128 
129 Flayer *
flwhich(Point p)130 flwhich(Point p)
131 {
132 	int i;
133 
134 	if(p.x==0 && p.y==0)
135 		return nllist? llist[0] : 0;
136 	for(i=0; i<nllist; i++)
137 		if(ptinrect(p, llist[i]->entire))
138 			return llist[i];
139 	return 0;
140 }
141 
142 void
flupfront(Flayer * l)143 flupfront(Flayer *l)
144 {
145 	int v = l->visible;
146 
147 	lldelete(l);
148 	llinsert(l);
149 	if(v!=All)
150 		newvisibilities(0);
151 }
152 
153 void
newvisibilities(int redraw)154 newvisibilities(int redraw)
155 	/* if redraw false, we know it's a flupfront, and needn't
156 	 * redraw anyone becoming partially covered */
157 {
158 	int i;
159 	Vis ov;
160 	Flayer *l;
161 
162 	for(i = 0; i<nllist; i++){
163 		l = llist[i];
164 		l->lastsr = ZR;	/* make sure scroll bar gets redrawn */
165 		ov = l->visible;
166 		l->visible = visibility(l);
167 #define	V(a, b)	(((a)<<2)|((b)))
168 		switch(V(ov, l->visible)){
169 		case V(Some, None):
170 			if(l->f.b)
171 				freeimage(l->f.b);
172 		case V(All, None):
173 		case V(All, Some):
174 			l->f.b = 0;
175 			frclear(&l->f, 0);
176 			break;
177 
178 		case V(Some, Some):
179 			if(l->f.b==0 && redraw)
180 		case V(None, Some):
181 				flprepare(l);
182 			if(l->f.b && redraw){
183 				flrefresh(l, l->entire, 0);
184 				freeimage(l->f.b);
185 				l->f.b = 0;
186 				frclear(&l->f, 0);
187 			}
188 		case V(None, None):
189 		case V(All, All):
190 			break;
191 
192 		case V(Some, All):
193 			if(l->f.b){
194 				draw(screen, l->entire, l->f.b, nil, l->entire.min);
195 				freeimage(l->f.b);
196 				l->f.b = screen;
197 				break;
198 			}
199 		case V(None, All):
200 			flprepare(l);
201 			break;
202 		}
203 		if(ov==None && l->visible!=None)
204 			flnewlyvisible(l);
205 	}
206 }
207 
208 void
llinsert(Flayer * l)209 llinsert(Flayer *l)
210 {
211 	int i;
212 	for(i=nllist; i>0; --i)
213 		llist[i]=llist[i-1];
214 	llist[0]=l;
215 	nllist++;
216 }
217 
218 void
lldelete(Flayer * l)219 lldelete(Flayer *l)
220 {
221 	int i;
222 
223 	for(i=0; i<nllist; i++)
224 		if(llist[i]==l){
225 			--nllist;
226 			for(; i<nllist; i++)
227 				llist[i] = llist[i+1];
228 			return;
229 		}
230 	panic("lldelete");
231 }
232 
233 void
flinsert(Flayer * l,Rune * sp,Rune * ep,long p0)234 flinsert(Flayer *l, Rune *sp, Rune *ep, long p0)
235 {
236 	if(flprepare(l)){
237 		frinsert(&l->f, sp, ep, p0-l->origin);
238 		scrdraw(l, scrtotal(l));
239 		if(l->visible==Some)
240 			flrefresh(l, l->entire, 0);
241 	}
242 }
243 
244 void
fldelete(Flayer * l,long p0,long p1)245 fldelete(Flayer *l, long p0, long p1)
246 {
247 	if(flprepare(l)){
248 		p0 -= l->origin;
249 		if(p0 < 0)
250 			p0 = 0;
251 		p1 -= l->origin;
252 		if(p1<0)
253 			p1 = 0;
254 		frdelete(&l->f, p0, p1);
255 		scrdraw(l, scrtotal(l));
256 		if(l->visible==Some)
257 			flrefresh(l, l->entire, 0);
258 	}
259 }
260 
261 int
flselect(Flayer * l)262 flselect(Flayer *l)
263 {
264 	int ret;
265 	if(l->visible!=All)
266 		flupfront(l);
267 	frselect(&l->f, mousectl);
268 	ret = 0;
269 	if(l->f.p0==l->f.p1){
270 		if(mousep->msec-l->click<Clicktime && l->f.p0+l->origin==l->p0){
271 			ret = 1;
272 			l->click = 0;
273 		}else
274 			l->click = mousep->msec;
275 	}else
276 		l->click = 0;
277 	l->p0 = l->f.p0+l->origin, l->p1 = l->f.p1+l->origin;
278 	return ret;
279 }
280 
281 void
flsetselect(Flayer * l,long p0,long p1)282 flsetselect(Flayer *l, long p0, long p1)
283 {
284 	ulong fp0, fp1;
285 
286 	l->click = 0;
287 	if(l->visible==None || !flprepare(l)){
288 		l->p0 = p0, l->p1 = p1;
289 		return;
290 	}
291 	l->p0 = p0, l->p1 = p1;
292 	flfp0p1(l, &fp0, &fp1);
293 	if(fp0==l->f.p0 && fp1==l->f.p1)
294 		return;
295 
296 	if(fp1<=l->f.p0 || fp0>=l->f.p1 || l->f.p0==l->f.p1 || fp0==fp1){
297 		/* no overlap or trivial repainting */
298 		frdrawsel(&l->f, frptofchar(&l->f, l->f.p0), l->f.p0, l->f.p1, 0);
299 		frdrawsel(&l->f, frptofchar(&l->f, fp0), fp0, fp1, 1);
300 		goto Refresh;
301 	}
302 	/* the current selection and the desired selection overlap and are both non-empty */
303 	if(fp0 < l->f.p0){
304 		/* extend selection backwards */
305 		frdrawsel(&l->f, frptofchar(&l->f, fp0), fp0, l->f.p0, 1);
306 	}else if(fp0 > l->f.p0){
307 		/* trim first part of selection */
308 		frdrawsel(&l->f, frptofchar(&l->f, l->f.p0), l->f.p0, fp0, 0);
309 	}
310 	if(fp1 > l->f.p1){
311 		/* extend selection forwards */
312 		frdrawsel(&l->f, frptofchar(&l->f, l->f.p1), l->f.p1, fp1, 1);
313 	}else if(fp1 < l->f.p1){
314 		/* trim last part of selection */
315 		frdrawsel(&l->f, frptofchar(&l->f, fp1), fp1, l->f.p1, 0);
316 	}
317 
318     Refresh:
319 	l->f.p0 = fp0;
320 	l->f.p1 = fp1;
321 	if(l->visible==Some)
322 		flrefresh(l, l->entire, 0);
323 }
324 
325 void
flfp0p1(Flayer * l,ulong * pp0,ulong * pp1)326 flfp0p1(Flayer *l, ulong *pp0, ulong *pp1)
327 {
328 	long p0 = l->p0-l->origin, p1 = l->p1-l->origin;
329 
330 	if(p0 < 0)
331 		p0 = 0;
332 	if(p1 < 0)
333 		p1 = 0;
334 	if(p0 > l->f.nchars)
335 		p0 = l->f.nchars;
336 	if(p1 > l->f.nchars)
337 		p1 = l->f.nchars;
338 	*pp0 = p0;
339 	*pp1 = p1;
340 }
341 
342 Rectangle
rscale(Rectangle r,Point old,Point new)343 rscale(Rectangle r, Point old, Point new)
344 {
345 	r.min.x = r.min.x*new.x/old.x;
346 	r.min.y = r.min.y*new.y/old.y;
347 	r.max.x = r.max.x*new.x/old.x;
348 	r.max.y = r.max.y*new.y/old.y;
349 	return r;
350 }
351 
352 void
flresize(Rectangle dr)353 flresize(Rectangle dr)
354 {
355 	int i;
356 	Flayer *l;
357 	Frame *f;
358 	Rectangle r, olDrect;
359 	int move;
360 
361 	olDrect = lDrect;
362 	lDrect = dr;
363 	move = 0;
364 	/* no moving on rio; must repaint */
365 	if(0 && Dx(dr)==Dx(olDrect) && Dy(dr)==Dy(olDrect))
366 		move = 1;
367 	else
368 		draw(screen, lDrect, display->white, nil, ZP);
369 	for(i=0; i<nllist; i++){
370 		l = llist[i];
371 		l->lastsr = ZR;
372 		f = &l->f;
373 		if(move)
374 			r = rectaddpt(rectsubpt(l->entire, olDrect.min), dr.min);
375 		else{
376 			r = rectaddpt(rscale(rectsubpt(l->entire, olDrect.min),
377 				subpt(olDrect.max, olDrect.min),
378 				subpt(dr.max, dr.min)), dr.min);
379 			if(l->visible==Some && f->b){
380 				freeimage(f->b);
381 				frclear(f, 0);
382 			}
383 			f->b = 0;
384 			if(l->visible!=None)
385 				frclear(f, 0);
386 		}
387 		if(!rectclip(&r, dr))
388 			panic("flresize");
389 		if(r.max.x-r.min.x<100)
390 			r.min.x = dr.min.x;
391 		if(r.max.x-r.min.x<100)
392 			r.max.x = dr.max.x;
393 		if(r.max.y-r.min.y<2*FLMARGIN+f->font->height)
394 			r.min.y = dr.min.y;
395 		if(r.max.y-r.min.y<2*FLMARGIN+f->font->height)
396 			r.max.y = dr.max.y;
397 		if(!move)
398 			l->visible = None;
399 		frsetrects(f, insetrect(flrect(l, r), FLMARGIN), f->b);
400 		if(!move && f->b)
401 			scrdraw(l, scrtotal(l));
402 	}
403 	newvisibilities(1);
404 }
405 
406 int
flprepare(Flayer * l)407 flprepare(Flayer *l)
408 {
409 	Frame *f;
410 	ulong n;
411 	Rune *r;
412 
413 	if(l->visible == None)
414 		return 0;
415 	f = &l->f;
416 	if(f->b == 0){
417 		if(l->visible == All)
418 			f->b = screen;
419 		else if((f->b = allocimage(display, l->entire, screen->chan, 0, 0))==0)
420 			return 0;
421 		draw(f->b, l->entire, f->cols[BACK], nil, ZP);
422 		border(f->b, l->entire, l==llist[0]? FLMARGIN : 1, f->cols[BORD], ZP);
423 		n = f->nchars;
424 		frinit(f, f->entire, f->font, f->b, 0);
425 		f->maxtab = maxtab*stringwidth(f->font, "0");
426 		if(f->maxtab == 0)
427 			fontbuggered(f->font->name);
428 		r = (*l->textfn)(l, n, &n);
429 		frinsert(f, r, r+n, (ulong)0);
430 		frdrawsel(f, frptofchar(f, f->p0), f->p0, f->p1, 0);
431 		flfp0p1(l, &f->p0, &f->p1);
432 		frdrawsel(f, frptofchar(f, f->p0), f->p0, f->p1, 1);
433 		l->lastsr = ZR;
434 		scrdraw(l, scrtotal(l));
435 	}
436 	return 1;
437 }
438 
439 static	int	somevis, someinvis, justvis;
440 
441 Vis
visibility(Flayer * l)442 visibility(Flayer *l)
443 {
444 	somevis = someinvis = 0;
445 	justvis = 1;
446 	flrefresh(l, l->entire, 0);
447 	justvis = 0;
448 	if(somevis==0)
449 		return None;
450 	if(someinvis==0)
451 		return All;
452 	return Some;
453 }
454 
455 void
flrefresh(Flayer * l,Rectangle r,int i)456 flrefresh(Flayer *l, Rectangle r, int i)
457 {
458 	Flayer *t;
459 	Rectangle s;
460 
461     Top:
462 	if((t=llist[i++]) == l){
463 		if(!justvis)
464 			draw(screen, r, l->f.b, nil, r.min);
465 		somevis = 1;
466 	}else{
467 		if(!rectXrect(t->entire, r))
468 			goto Top;	/* avoid stacking unnecessarily */
469 		if(t->entire.min.x>r.min.x){
470 			s = r;
471 			s.max.x = t->entire.min.x;
472 			flrefresh(l, s, i);
473 			r.min.x = t->entire.min.x;
474 		}
475 		if(t->entire.min.y>r.min.y){
476 			s = r;
477 			s.max.y = t->entire.min.y;
478 			flrefresh(l, s, i);
479 			r.min.y = t->entire.min.y;
480 		}
481 		if(t->entire.max.x<r.max.x){
482 			s = r;
483 			s.min.x = t->entire.max.x;
484 			flrefresh(l, s, i);
485 			r.max.x = t->entire.max.x;
486 		}
487 		if(t->entire.max.y<r.max.y){
488 			s = r;
489 			s.min.y = t->entire.max.y;
490 			flrefresh(l, s, i);
491 			r.max.y = t->entire.max.y;
492 		}
493 		/* remaining piece of r is blocked by t; forget about it */
494 		someinvis = 1;
495 	}
496 }
497