xref: /openbsd-src/gnu/gcc/gcc/bitmap.h (revision 404b540a9034ac75a6199ad1a32d1bbc7a0d4210)
1 /* Functions to support general ended bitmaps.
2    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005
3    Free Software Foundation, Inc.
4 
5 This file is part of GCC.
6 
7 GCC is free software; you can redistribute it and/or modify it under
8 the terms of the GNU General Public License as published by the Free
9 Software Foundation; either version 2, or (at your option) any later
10 version.
11 
12 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
13 WARRANTY; without even the implied warranty of MERCHANTABILITY or
14 FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
15 for more details.
16 
17 You should have received a copy of the GNU General Public License
18 along with GCC; see the file COPYING.  If not, write to the Free
19 Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
20 02110-1301, USA.  */
21 
22 #ifndef GCC_BITMAP_H
23 #define GCC_BITMAP_H
24 #include "hashtab.h"
25 
26 /* Fundamental storage type for bitmap.  */
27 
28 typedef unsigned long BITMAP_WORD;
29 /* BITMAP_WORD_BITS needs to be unsigned, but cannot contain casts as
30    it is used in preprocessor directives -- hence the 1u.  */
31 #define BITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG * 1u)
32 
33 /* Number of words to use for each element in the linked list.  */
34 
35 #ifndef BITMAP_ELEMENT_WORDS
36 #define BITMAP_ELEMENT_WORDS ((128 + BITMAP_WORD_BITS - 1) / BITMAP_WORD_BITS)
37 #endif
38 
39 /* Number of bits in each actual element of a bitmap.  */
40 
41 #define BITMAP_ELEMENT_ALL_BITS (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS)
42 
43 /* Obstack for allocating bitmaps and elements from.  */
44 typedef struct bitmap_obstack GTY (())
45 {
46   struct bitmap_element_def *elements;
47   struct bitmap_head_def *heads;
48   struct obstack GTY ((skip)) obstack;
49 } bitmap_obstack;
50 
51 /* Bitmap set element.  We use a linked list to hold only the bits that
52    are set.  This allows for use to grow the bitset dynamically without
53    having to realloc and copy a giant bit array.
54 
55    The free list is implemented as a list of lists.  There is one
56    outer list connected together by prev fields.  Each element of that
57    outer is an inner list (that may consist only of the outer list
58    element) that are connected by the next fields.  The prev pointer
59    is undefined for interior elements.  This allows
60    bitmap_elt_clear_from to be implemented in unit time rather than
61    linear in the number of elements to be freed.  */
62 
63 typedef struct bitmap_element_def GTY(())
64 {
65   struct bitmap_element_def *next;		/* Next element.  */
66   struct bitmap_element_def *prev;		/* Previous element.  */
67   unsigned int indx;			/* regno/BITMAP_ELEMENT_ALL_BITS.  */
68   BITMAP_WORD bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set.  */
69 } bitmap_element;
70 
71 /* Head of bitmap linked list.  */
72 typedef struct bitmap_head_def GTY(()) {
73   bitmap_element *first;	/* First element in linked list.  */
74   bitmap_element *current;	/* Last element looked at.  */
75   unsigned int indx;		/* Index of last element looked at.  */
76   bitmap_obstack *obstack;	/* Obstack to allocate elements from.
77 				   If NULL, then use ggc_alloc.  */
78 } bitmap_head;
79 
80 
81 /* Global data */
82 extern bitmap_element bitmap_zero_bits;	/* Zero bitmap element */
83 extern bitmap_obstack bitmap_default_obstack;   /* Default bitmap obstack */
84 
85 /* Clear a bitmap by freeing up the linked list.  */
86 extern void bitmap_clear (bitmap);
87 
88 /* Copy a bitmap to another bitmap.  */
89 extern void bitmap_copy (bitmap, bitmap);
90 
91 /* True if two bitmaps are identical.  */
92 extern bool bitmap_equal_p (bitmap, bitmap);
93 
94 /* True if the bitmaps intersect (their AND is non-empty).  */
95 extern bool bitmap_intersect_p (bitmap, bitmap);
96 
97 /* True if the complement of the second intersects the first (their
98    AND_COMPL is non-empty).  */
99 extern bool bitmap_intersect_compl_p (bitmap, bitmap);
100 
101 /* True if MAP is an empty bitmap.  */
102 #define bitmap_empty_p(MAP) (!(MAP)->first)
103 
104 /* Count the number of bits set in the bitmap.  */
105 extern unsigned long bitmap_count_bits (bitmap);
106 
107 /* Boolean operations on bitmaps.  The _into variants are two operand
108    versions that modify the first source operand.  The other variants
109    are three operand versions that to not destroy the source bitmaps.
110    The operations supported are &, & ~, |, ^.  */
111 extern void bitmap_and (bitmap, bitmap, bitmap);
112 extern void bitmap_and_into (bitmap, bitmap);
113 extern void bitmap_and_compl (bitmap, bitmap, bitmap);
114 extern bool bitmap_and_compl_into (bitmap, bitmap);
115 #define bitmap_compl_and(DST, A, B) bitmap_and_compl (DST, B, A)
116 extern void bitmap_compl_and_into (bitmap, bitmap);
117 extern void bitmap_clear_range (bitmap, unsigned int, unsigned int);
118 extern bool bitmap_ior (bitmap, bitmap, bitmap);
119 extern bool bitmap_ior_into (bitmap, bitmap);
120 extern void bitmap_xor (bitmap, bitmap, bitmap);
121 extern void bitmap_xor_into (bitmap, bitmap);
122 
123 /* DST = A | (B & ~C).  Return true if DST changes.  */
124 extern bool bitmap_ior_and_compl (bitmap DST, bitmap A, bitmap B, bitmap C);
125 /* A |= (B & ~C).  Return true if A changes.  */
126 extern bool bitmap_ior_and_compl_into (bitmap DST, bitmap B, bitmap C);
127 
128 /* Clear a single register in a register set.  */
129 extern void bitmap_clear_bit (bitmap, int);
130 
131 /* Set a single register in a register set.  */
132 extern void bitmap_set_bit (bitmap, int);
133 
134 /* Return true if a register is set in a register set.  */
135 extern int bitmap_bit_p (bitmap, int);
136 
137 /* Debug functions to print a bitmap linked list.  */
138 extern void debug_bitmap (bitmap);
139 extern void debug_bitmap_file (FILE *, bitmap);
140 
141 /* Print a bitmap.  */
142 extern void bitmap_print (FILE *, bitmap, const char *, const char *);
143 
144 /* Initialize and release a bitmap obstack.  */
145 extern void bitmap_obstack_initialize (bitmap_obstack *);
146 extern void bitmap_obstack_release (bitmap_obstack *);
147 
148 /* Initialize a bitmap header.  OBSTACK indicates the bitmap obstack
149    to allocate from, NULL for GC'd bitmap.  */
150 
151 static inline void
bitmap_initialize(bitmap head,bitmap_obstack * obstack)152 bitmap_initialize (bitmap head, bitmap_obstack *obstack)
153 {
154   head->first = head->current = NULL;
155   head->obstack = obstack;
156 }
157 
158 /* Allocate and free bitmaps from obstack, malloc and gc'd memory.  */
159 extern bitmap bitmap_obstack_alloc (bitmap_obstack *obstack);
160 extern bitmap bitmap_gc_alloc (void);
161 extern void bitmap_obstack_free (bitmap);
162 
163 /* A few compatibility/functions macros for compatibility with sbitmaps */
164 #define dump_bitmap(file, bitmap) bitmap_print (file, bitmap, "", "\n")
165 #define bitmap_zero(a) bitmap_clear (a)
166 extern unsigned bitmap_first_set_bit (bitmap);
167 
168 /* Compute bitmap hash (for purposes of hashing etc.)  */
169 extern hashval_t bitmap_hash(bitmap);
170 
171 /* Allocate a bitmap from a bit obstack.  */
172 #define BITMAP_ALLOC(OBSTACK) bitmap_obstack_alloc (OBSTACK)
173 
174 /* Allocate a gc'd bitmap.  */
175 #define BITMAP_GGC_ALLOC() bitmap_gc_alloc ()
176 
177 /* Do any cleanup needed on a bitmap when it is no longer used.  */
178 #define BITMAP_FREE(BITMAP)			\
179 	((void)(bitmap_obstack_free (BITMAP), (BITMAP) = NULL))
180 
181 /* Iterator for bitmaps.  */
182 
183 typedef struct
184 {
185   /* Pointer to the current bitmap element.  */
186   bitmap_element *elt1;
187 
188   /* Pointer to 2nd bitmap element when two are involved.  */
189   bitmap_element *elt2;
190 
191   /* Word within the current element.  */
192   unsigned word_no;
193 
194   /* Contents of the actually processed word.  When finding next bit
195      it is shifted right, so that the actual bit is always the least
196      significant bit of ACTUAL.  */
197   BITMAP_WORD bits;
198 } bitmap_iterator;
199 
200 /* Initialize a single bitmap iterator.  START_BIT is the first bit to
201    iterate from.  */
202 
203 static inline void
bmp_iter_set_init(bitmap_iterator * bi,bitmap map,unsigned start_bit,unsigned * bit_no)204 bmp_iter_set_init (bitmap_iterator *bi, bitmap map,
205 		   unsigned start_bit, unsigned *bit_no)
206 {
207   bi->elt1 = map->first;
208   bi->elt2 = NULL;
209 
210   /* Advance elt1 until it is not before the block containing start_bit.  */
211   while (1)
212     {
213       if (!bi->elt1)
214 	{
215 	  bi->elt1 = &bitmap_zero_bits;
216 	  break;
217 	}
218 
219       if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
220 	break;
221       bi->elt1 = bi->elt1->next;
222     }
223 
224   /* We might have gone past the start bit, so reinitialize it.  */
225   if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
226     start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
227 
228   /* Initialize for what is now start_bit.  */
229   bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
230   bi->bits = bi->elt1->bits[bi->word_no];
231   bi->bits >>= start_bit % BITMAP_WORD_BITS;
232 
233   /* If this word is zero, we must make sure we're not pointing at the
234      first bit, otherwise our incrementing to the next word boundary
235      will fail.  It won't matter if this increment moves us into the
236      next word.  */
237   start_bit += !bi->bits;
238 
239   *bit_no = start_bit;
240 }
241 
242 /* Initialize an iterator to iterate over the intersection of two
243    bitmaps.  START_BIT is the bit to commence from.  */
244 
245 static inline void
bmp_iter_and_init(bitmap_iterator * bi,bitmap map1,bitmap map2,unsigned start_bit,unsigned * bit_no)246 bmp_iter_and_init (bitmap_iterator *bi, bitmap map1, bitmap map2,
247 		   unsigned start_bit, unsigned *bit_no)
248 {
249   bi->elt1 = map1->first;
250   bi->elt2 = map2->first;
251 
252   /* Advance elt1 until it is not before the block containing
253      start_bit.  */
254   while (1)
255     {
256       if (!bi->elt1)
257 	{
258 	  bi->elt2 = NULL;
259 	  break;
260 	}
261 
262       if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
263 	break;
264       bi->elt1 = bi->elt1->next;
265     }
266 
267   /* Advance elt2 until it is not before elt1.  */
268   while (1)
269     {
270       if (!bi->elt2)
271 	{
272 	  bi->elt1 = bi->elt2 = &bitmap_zero_bits;
273 	  break;
274 	}
275 
276       if (bi->elt2->indx >= bi->elt1->indx)
277 	break;
278       bi->elt2 = bi->elt2->next;
279     }
280 
281   /* If we're at the same index, then we have some intersecting bits.  */
282   if (bi->elt1->indx == bi->elt2->indx)
283     {
284       /* We might have advanced beyond the start_bit, so reinitialize
285 	 for that.  */
286       if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
287 	start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
288 
289       bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
290       bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
291       bi->bits >>= start_bit % BITMAP_WORD_BITS;
292     }
293   else
294     {
295       /* Otherwise we must immediately advance elt1, so initialize for
296 	 that.  */
297       bi->word_no = BITMAP_ELEMENT_WORDS - 1;
298       bi->bits = 0;
299     }
300 
301   /* If this word is zero, we must make sure we're not pointing at the
302      first bit, otherwise our incrementing to the next word boundary
303      will fail.  It won't matter if this increment moves us into the
304      next word.  */
305   start_bit += !bi->bits;
306 
307   *bit_no = start_bit;
308 }
309 
310 /* Initialize an iterator to iterate over the bits in MAP1 & ~MAP2.
311    */
312 
313 static inline void
bmp_iter_and_compl_init(bitmap_iterator * bi,bitmap map1,bitmap map2,unsigned start_bit,unsigned * bit_no)314 bmp_iter_and_compl_init (bitmap_iterator *bi, bitmap map1, bitmap map2,
315 			 unsigned start_bit, unsigned *bit_no)
316 {
317   bi->elt1 = map1->first;
318   bi->elt2 = map2->first;
319 
320   /* Advance elt1 until it is not before the block containing start_bit.  */
321   while (1)
322     {
323       if (!bi->elt1)
324 	{
325 	  bi->elt1 = &bitmap_zero_bits;
326 	  break;
327 	}
328 
329       if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
330 	break;
331       bi->elt1 = bi->elt1->next;
332     }
333 
334   /* Advance elt2 until it is not before elt1.  */
335   while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
336     bi->elt2 = bi->elt2->next;
337 
338   /* We might have advanced beyond the start_bit, so reinitialize for
339      that.  */
340   if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
341     start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
342 
343   bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
344   bi->bits = bi->elt1->bits[bi->word_no];
345   if (bi->elt2 && bi->elt1->indx == bi->elt2->indx)
346     bi->bits &= ~bi->elt2->bits[bi->word_no];
347   bi->bits >>= start_bit % BITMAP_WORD_BITS;
348 
349   /* If this word is zero, we must make sure we're not pointing at the
350      first bit, otherwise our incrementing to the next word boundary
351      will fail.  It won't matter if this increment moves us into the
352      next word.  */
353   start_bit += !bi->bits;
354 
355   *bit_no = start_bit;
356 }
357 
358 /* Advance to the next bit in BI.  We don't advance to the next
359    nonzero bit yet.  */
360 
361 static inline void
bmp_iter_next(bitmap_iterator * bi,unsigned * bit_no)362 bmp_iter_next (bitmap_iterator *bi, unsigned *bit_no)
363 {
364   bi->bits >>= 1;
365   *bit_no += 1;
366 }
367 
368 /* Advance to the next nonzero bit of a single bitmap, we will have
369    already advanced past the just iterated bit.  Return true if there
370    is a bit to iterate.  */
371 
372 static inline bool
bmp_iter_set(bitmap_iterator * bi,unsigned * bit_no)373 bmp_iter_set (bitmap_iterator *bi, unsigned *bit_no)
374 {
375   /* If our current word is nonzero, it contains the bit we want.  */
376   if (bi->bits)
377     {
378     next_bit:
379       while (!(bi->bits & 1))
380 	{
381 	  bi->bits >>= 1;
382 	  *bit_no += 1;
383 	}
384       return true;
385     }
386 
387   /* Round up to the word boundary.  We might have just iterated past
388      the end of the last word, hence the -1.  It is not possible for
389      bit_no to point at the beginning of the now last word.  */
390   *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
391 	     / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
392   bi->word_no++;
393 
394   while (1)
395     {
396       /* Find the next nonzero word in this elt.  */
397       while (bi->word_no != BITMAP_ELEMENT_WORDS)
398 	{
399 	  bi->bits = bi->elt1->bits[bi->word_no];
400 	  if (bi->bits)
401 	    goto next_bit;
402 	  *bit_no += BITMAP_WORD_BITS;
403 	  bi->word_no++;
404 	}
405 
406       /* Advance to the next element.  */
407       bi->elt1 = bi->elt1->next;
408       if (!bi->elt1)
409 	return false;
410       *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
411       bi->word_no = 0;
412     }
413 }
414 
415 /* Advance to the next nonzero bit of an intersecting pair of
416    bitmaps.  We will have already advanced past the just iterated bit.
417    Return true if there is a bit to iterate.  */
418 
419 static inline bool
bmp_iter_and(bitmap_iterator * bi,unsigned * bit_no)420 bmp_iter_and (bitmap_iterator *bi, unsigned *bit_no)
421 {
422   /* If our current word is nonzero, it contains the bit we want.  */
423   if (bi->bits)
424     {
425     next_bit:
426       while (!(bi->bits & 1))
427 	{
428 	  bi->bits >>= 1;
429 	  *bit_no += 1;
430 	}
431       return true;
432     }
433 
434   /* Round up to the word boundary.  We might have just iterated past
435      the end of the last word, hence the -1.  It is not possible for
436      bit_no to point at the beginning of the now last word.  */
437   *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
438 	     / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
439   bi->word_no++;
440 
441   while (1)
442     {
443       /* Find the next nonzero word in this elt.  */
444       while (bi->word_no != BITMAP_ELEMENT_WORDS)
445 	{
446 	  bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
447 	  if (bi->bits)
448 	    goto next_bit;
449 	  *bit_no += BITMAP_WORD_BITS;
450 	  bi->word_no++;
451 	}
452 
453       /* Advance to the next identical element.  */
454       do
455 	{
456 	  /* Advance elt1 while it is less than elt2.  We always want
457 	     to advance one elt.  */
458 	  do
459 	    {
460 	      bi->elt1 = bi->elt1->next;
461 	      if (!bi->elt1)
462 		return false;
463 	    }
464 	  while (bi->elt1->indx < bi->elt2->indx);
465 
466 	  /* Advance elt2 to be no less than elt1.  This might not
467 	     advance.  */
468 	  while (bi->elt2->indx < bi->elt1->indx)
469 	    {
470 	      bi->elt2 = bi->elt2->next;
471 	      if (!bi->elt2)
472 		return false;
473 	    }
474 	}
475       while (bi->elt1->indx != bi->elt2->indx);
476 
477       *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
478       bi->word_no = 0;
479     }
480 }
481 
482 /* Advance to the next nonzero bit in the intersection of
483    complemented bitmaps.  We will have already advanced past the just
484    iterated bit.  */
485 
486 static inline bool
bmp_iter_and_compl(bitmap_iterator * bi,unsigned * bit_no)487 bmp_iter_and_compl (bitmap_iterator *bi, unsigned *bit_no)
488 {
489   /* If our current word is nonzero, it contains the bit we want.  */
490   if (bi->bits)
491     {
492     next_bit:
493       while (!(bi->bits & 1))
494 	{
495 	  bi->bits >>= 1;
496 	  *bit_no += 1;
497 	}
498       return true;
499     }
500 
501   /* Round up to the word boundary.  We might have just iterated past
502      the end of the last word, hence the -1.  It is not possible for
503      bit_no to point at the beginning of the now last word.  */
504   *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
505 	     / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
506   bi->word_no++;
507 
508   while (1)
509     {
510       /* Find the next nonzero word in this elt.  */
511       while (bi->word_no != BITMAP_ELEMENT_WORDS)
512 	{
513 	  bi->bits = bi->elt1->bits[bi->word_no];
514 	  if (bi->elt2 && bi->elt2->indx == bi->elt1->indx)
515 	    bi->bits &= ~bi->elt2->bits[bi->word_no];
516 	  if (bi->bits)
517 	    goto next_bit;
518 	  *bit_no += BITMAP_WORD_BITS;
519 	  bi->word_no++;
520 	}
521 
522       /* Advance to the next element of elt1.  */
523       bi->elt1 = bi->elt1->next;
524       if (!bi->elt1)
525 	return false;
526 
527       /* Advance elt2 until it is no less than elt1.  */
528       while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
529 	bi->elt2 = bi->elt2->next;
530 
531       *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
532       bi->word_no = 0;
533     }
534 }
535 
536 /* Loop over all bits set in BITMAP, starting with MIN and setting
537    BITNUM to the bit number.  ITER is a bitmap iterator.  BITNUM
538    should be treated as a read-only variable as it contains loop
539    state.  */
540 
541 #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER)		\
542   for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM));		\
543        bmp_iter_set (&(ITER), &(BITNUM));				\
544        bmp_iter_next (&(ITER), &(BITNUM)))
545 
546 /* Loop over all the bits set in BITMAP1 & BITMAP2, starting with MIN
547    and setting BITNUM to the bit number.  ITER is a bitmap iterator.
548    BITNUM should be treated as a read-only variable as it contains
549    loop state.  */
550 
551 #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER)	\
552   for (bmp_iter_and_init (&(ITER), (BITMAP1), (BITMAP2), (MIN),		\
553 			  &(BITNUM));					\
554        bmp_iter_and (&(ITER), &(BITNUM));				\
555        bmp_iter_next (&(ITER), &(BITNUM)))
556 
557 /* Loop over all the bits set in BITMAP1 & ~BITMAP2, starting with MIN
558    and setting BITNUM to the bit number.  ITER is a bitmap iterator.
559    BITNUM should be treated as a read-only variable as it contains
560    loop state.  */
561 
562 #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
563   for (bmp_iter_and_compl_init (&(ITER), (BITMAP1), (BITMAP2), (MIN),	\
564 				&(BITNUM));				\
565        bmp_iter_and_compl (&(ITER), &(BITNUM));				\
566        bmp_iter_next (&(ITER), &(BITNUM)))
567 
568 #endif /* GCC_BITMAP_H */
569