Searched defs:Saved (Results 1 – 10 of 10) sorted by relevance
52 Saved; /* set if game just saved */ variable
163 void SIAnnotateControlFlow::push(BasicBlock *BB, Value *Saved) { in push()
334 MCOperand Saved = Inst.getOperand(ImmOp); in SimplifyShortImmForm() local412 MCOperand Saved = Inst.getOperand(AddrOp); in SimplifyShortMoveForm() local
601 uint64_t Saved = OutputStream->tell(); in writeSecHdrTable() local
1037 bool Saved = false; in runMRIScript() local
637 auto *Saved = new (Context) DFIDeducedMismatchArgs; in MakeDeductionFailureInfo() local648 DFIArguments *Saved = new (Context) DFIArguments; in MakeDeductionFailureInfo() local660 DFIParamWithArguments *Saved = new (Context) DFIParamWithArguments; in MakeDeductionFailureInfo() local679 CNSInfo *Saved = new (Context) CNSInfo; in MakeDeductionFailureInfo() local929 Expr *Saved; member
730 LocalInstantiationScope *Saved = nullptr; in InstantiateAttrs() local
669 DeducedTemplateArgument Saved; member
1600 char *Saved = StringData.Allocate<char>(Length + 1); in consumeToken() local
800 FunctionTypeDepthState Saved = FunctionTypeDepth.push(); in mangleFunctionEncodingBareType() local