Searched defs:ObjectIdx (Results 1 – 2 of 2) sorted by relevance
465 bool isObjectPreAllocated(int ObjectIdx) const { in isObjectPreAllocated() argument 472 int64_t getObjectSize(int ObjectIdx) const { in getObjectSize() argument 479 void setObjectSize(int ObjectIdx, int64_t Size) { in setObjectSize() argument 486 Align getObjectAlign(int ObjectIdx) cons argument 499 setObjectAlignment(int ObjectIdx,Align Alignment) setObjectAlignment() argument 512 getObjectAllocation(int ObjectIdx) getObjectAllocation() argument 520 clearObjectAllocation(int ObjectIdx) clearObjectAllocation() argument 528 getObjectOffset(int ObjectIdx) getObjectOffset() argument 536 isObjectZExt(int ObjectIdx) isObjectZExt() argument 542 setObjectZExt(int ObjectIdx,bool IsZExt) setObjectZExt() argument 548 isObjectSExt(int ObjectIdx) isObjectSExt() argument 554 setObjectSExt(int ObjectIdx,bool IsSExt) setObjectSExt() argument 562 setObjectOffset(int ObjectIdx,int64_t SPOffset) setObjectOffset() argument 570 getObjectSSPLayout(int ObjectIdx) getObjectSSPLayout() argument 576 setObjectSSPLayout(int ObjectIdx,SSPLayoutKind Kind) setObjectSSPLayout() argument 700 isFixedObjectIndex(int ObjectIdx) isFixedObjectIndex() argument 706 isAliasedObjectIndex(int ObjectIdx) isAliasedObjectIndex() argument 713 setIsAliasedObjectIndex(int ObjectIdx,bool IsAliased) setIsAliasedObjectIndex() argument 720 isImmutableObjectIndex(int ObjectIdx) isImmutableObjectIndex() argument 730 setIsImmutableObjectIndex(int ObjectIdx,bool IsImmutable) setIsImmutableObjectIndex() argument 737 isSpillSlotObjectIndex(int ObjectIdx) isSpillSlotObjectIndex() argument 743 isStatepointSpillSlotObjectIndex(int ObjectIdx) isStatepointSpillSlotObjectIndex() argument 750 getStackID(int ObjectIdx) getStackID() argument 755 setStackID(int ObjectIdx,uint8_t ID) setStackID() argument 764 isDeadObjectIndex(int ObjectIdx) isDeadObjectIndex() argument 772 isVariableSizedObjectIndex(int ObjectIdx) isVariableSizedObjectIndex() argument 778 markAsStatepointSpillSlotObjectIndex(int ObjectIdx) markAsStatepointSpillSlotObjectIndex() argument 795 RemoveStackObject(int ObjectIdx) RemoveStackObject() argument [all...]
800 int ObjectIdx; initializeFrameInfo() local 845 int ObjectIdx; initializeFrameInfo() local [all...]