Searched defs:Normalized (Results 1 – 7 of 7) sorted by relevance
73 unsigned Normalized : 1; // Normalized texture. variable
158 bool Extern, int Type, bool Normalized) { in registerDeviceTex()1081 auto Normalized = Args[2].getAsIntegral(); in handleVarRegistration() local
131 unsigned getBestEditDistance(bool Normalized) { in getBestEditDistance()
1087 auto Normalized = in getNormalizedAssociatedConstraints() local1250 static NormalForm makeCNF(const NormalizedConstraint &Normalized) { in makeCNF()1279 static NormalForm makeDNF(const NormalizedConstraint &Normalized) { in makeDNF()
632 SmallVector<BranchProbability,8> Normalized(MBB.Probs.begin(), in canPredictBranchProbabilities() local
1196 SCEVExpander::getAddRecExprPHILiterally(const SCEVAddRecExpr *Normalized, in getAddRecExprPHILiterally()1387 const SCEVAddRecExpr *Normalized = S; in expandAddRecExprLiterally() local
4458 IEEEFloat Normalized(Arg); in ilogb() local