Searched defs:MUD (Results 1 – 5 of 5) sorted by relevance
140 MemoryLocOrCall(MemoryUseOrDef *MUD) in MemoryLocOrCall()142 MemoryLocOrCall(const MemoryUseOrDef *MUD) in MemoryLocOrCall()1056 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) in invalidateInfo() local1092 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) in invalidateInfo() local1133 if (MemoryUseOrDef *MUD = dyn_cast<MemoryUseOrDef>(&L)) { in renameBlock() local1531 MemoryUseOrDef *MUD = createNewAccess(&I, &BAA); in buildMemorySSA() local1794 MemoryUseOrDef *MUD; in createNewAccess() local1808 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) in removeFromLookups() local1815 if (const auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) in removeFromLookups() local
614 if (const MemoryUseOrDef *MUD = dyn_cast<MemoryUseOrDef>(&MA)) { in cloneUsesAndDefs() local1225 auto *MUD = cast<MemoryUseOrDef>(FirstInNew); in moveAllAccesses() local1344 if (auto *MUD = dyn_cast<MemoryUseOrDef>(U.getUser())) in removeMemoryAccess() local
110 if (auto *MUD = MSSAU->getMemorySSA()->getMemoryAccess(I)) in makeLoopInvariant() local
1150 const auto *MUD = cast<MemoryUseOrDef>(&Acc); in isOnlyMemoryAccess() local2271 if (const auto *MUD = dyn_cast<MemoryUseOrDef>(&Access)) in foreachMemoryAccess() local
284 if (MemoryUseOrDef *MUD = cast_or_null<MemoryUseOrDef>( in MergeBlockIntoPredecessor() local