Searched defs:LiveOut (Results 1 – 12 of 12) sorted by relevance
47 bool LiveOut = false; member
176 bool LiveOut = LV.liveAtAddress(NextAddr); in update() local
56 BitVector LiveOut; member
128 bool LiveOut; ///< Current reg is live out. member
92 bool LiveOut = false; ///< Register is possibly live out. member405 MCPhysReg AssignedReg, bool Kill, bool LiveOut) { in spill()
429 BitVector LiveOut; member
361 const LiveRegUnits &LiveOut, ArrayRef<MCPhysReg> AllocationOrder, in findSurvivorBackwards()
780 LaneBitmask LiveOut = Def.LaneMask & ~PreviousMask; in recede() local835 LaneBitmask LiveOut = getLiveThroughAt(Reg, SlotIdx); in recede() local
377 if (auto *LiveOut = getLocalLiveOutMIDef(MI->getParent(), PhysReg)) { in getGlobalUses() local
381 SmallPtrSet<const MachineBasicBlock*, 16> LiveOut; in extendSegmentsToUses() local
247 MapVector<BasicBlock *, SetVector<Value *>> LiveOut; member2999 SetVector<Value *> LiveOut = Data.LiveOut[BB]; in computeLiveInValues() local3042 SetVector<Value *> LiveOut = Data.LiveOut[BB]; in findLiveSetAtInst() local
1007 LivePhysRegs LiveIn(HRI), LiveOut(HRI); in expandPostRAPseudo() local