xref: /llvm-project/lldb/source/Target/ThreadList.cpp (revision 22561cfb443267905d4190f0e2a738e6b412457f)
1 //===-- ThreadList.cpp ----------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #include <cstdlib>
10 
11 #include <algorithm>
12 
13 #include "lldb/Target/Process.h"
14 #include "lldb/Target/RegisterContext.h"
15 #include "lldb/Target/Thread.h"
16 #include "lldb/Target/ThreadList.h"
17 #include "lldb/Target/ThreadPlan.h"
18 #include "lldb/Utility/LLDBAssert.h"
19 #include "lldb/Utility/LLDBLog.h"
20 #include "lldb/Utility/Log.h"
21 #include "lldb/Utility/State.h"
22 
23 using namespace lldb;
24 using namespace lldb_private;
25 
26 ThreadList::ThreadList(Process &process)
27     : ThreadCollection(), m_process(process), m_stop_id(0),
28       m_selected_tid(LLDB_INVALID_THREAD_ID) {}
29 
30 ThreadList::ThreadList(const ThreadList &rhs)
31     : ThreadCollection(), m_process(rhs.m_process), m_stop_id(rhs.m_stop_id),
32       m_selected_tid() {
33   // Use the assignment operator since it uses the mutex
34   *this = rhs;
35 }
36 
37 const ThreadList &ThreadList::operator=(const ThreadList &rhs) {
38   if (this != &rhs) {
39     // We only allow assignments between thread lists describing the same
40     // process. Same process implies same mutex, which means it's enough to lock
41     // just the current object.
42     assert(&m_process == &rhs.m_process);
43     assert(&GetMutex() == &rhs.GetMutex());
44     std::lock_guard<std::recursive_mutex> guard(GetMutex());
45 
46     m_stop_id = rhs.m_stop_id;
47     m_threads = rhs.m_threads;
48     m_selected_tid = rhs.m_selected_tid;
49   }
50   return *this;
51 }
52 
53 ThreadList::~ThreadList() {
54   // Clear the thread list. Clear will take the mutex lock which will ensure
55   // that if anyone is using the list they won't get it removed while using it.
56   Clear();
57 }
58 
59 lldb::ThreadSP ThreadList::GetExpressionExecutionThread() {
60   if (m_expression_tid_stack.empty())
61     return GetSelectedThread();
62   ThreadSP expr_thread_sp = FindThreadByID(m_expression_tid_stack.back());
63   if (expr_thread_sp)
64     return expr_thread_sp;
65   else
66     return GetSelectedThread();
67 }
68 
69 void ThreadList::PushExpressionExecutionThread(lldb::tid_t tid) {
70   m_expression_tid_stack.push_back(tid);
71 }
72 
73 void ThreadList::PopExpressionExecutionThread(lldb::tid_t tid) {
74   assert(m_expression_tid_stack.back() == tid);
75   m_expression_tid_stack.pop_back();
76 }
77 
78 uint32_t ThreadList::GetStopID() const { return m_stop_id; }
79 
80 void ThreadList::SetStopID(uint32_t stop_id) { m_stop_id = stop_id; }
81 
82 uint32_t ThreadList::GetSize(bool can_update) {
83   std::lock_guard<std::recursive_mutex> guard(GetMutex());
84 
85   if (can_update)
86     m_process.UpdateThreadListIfNeeded();
87   return m_threads.size();
88 }
89 
90 ThreadSP ThreadList::GetThreadAtIndex(uint32_t idx, bool can_update) {
91   std::lock_guard<std::recursive_mutex> guard(GetMutex());
92 
93   if (can_update)
94     m_process.UpdateThreadListIfNeeded();
95 
96   ThreadSP thread_sp;
97   if (idx < m_threads.size())
98     thread_sp = m_threads[idx];
99   return thread_sp;
100 }
101 
102 ThreadSP ThreadList::FindThreadByID(lldb::tid_t tid, bool can_update) {
103   std::lock_guard<std::recursive_mutex> guard(GetMutex());
104 
105   if (can_update)
106     m_process.UpdateThreadListIfNeeded();
107 
108   ThreadSP thread_sp;
109   uint32_t idx = 0;
110   const uint32_t num_threads = m_threads.size();
111   for (idx = 0; idx < num_threads; ++idx) {
112     if (m_threads[idx]->GetID() == tid) {
113       thread_sp = m_threads[idx];
114       break;
115     }
116   }
117   return thread_sp;
118 }
119 
120 ThreadSP ThreadList::FindThreadByProtocolID(lldb::tid_t tid, bool can_update) {
121   std::lock_guard<std::recursive_mutex> guard(GetMutex());
122 
123   if (can_update)
124     m_process.UpdateThreadListIfNeeded();
125 
126   ThreadSP thread_sp;
127   uint32_t idx = 0;
128   const uint32_t num_threads = m_threads.size();
129   for (idx = 0; idx < num_threads; ++idx) {
130     if (m_threads[idx]->GetProtocolID() == tid) {
131       thread_sp = m_threads[idx];
132       break;
133     }
134   }
135   return thread_sp;
136 }
137 
138 ThreadSP ThreadList::RemoveThreadByID(lldb::tid_t tid, bool can_update) {
139   std::lock_guard<std::recursive_mutex> guard(GetMutex());
140 
141   if (can_update)
142     m_process.UpdateThreadListIfNeeded();
143 
144   ThreadSP thread_sp;
145   uint32_t idx = 0;
146   const uint32_t num_threads = m_threads.size();
147   for (idx = 0; idx < num_threads; ++idx) {
148     if (m_threads[idx]->GetID() == tid) {
149       thread_sp = m_threads[idx];
150       m_threads.erase(m_threads.begin() + idx);
151       break;
152     }
153   }
154   return thread_sp;
155 }
156 
157 ThreadSP ThreadList::RemoveThreadByProtocolID(lldb::tid_t tid,
158                                               bool can_update) {
159   std::lock_guard<std::recursive_mutex> guard(GetMutex());
160 
161   if (can_update)
162     m_process.UpdateThreadListIfNeeded();
163 
164   ThreadSP thread_sp;
165   uint32_t idx = 0;
166   const uint32_t num_threads = m_threads.size();
167   for (idx = 0; idx < num_threads; ++idx) {
168     if (m_threads[idx]->GetProtocolID() == tid) {
169       thread_sp = m_threads[idx];
170       m_threads.erase(m_threads.begin() + idx);
171       break;
172     }
173   }
174   return thread_sp;
175 }
176 
177 ThreadSP ThreadList::GetThreadSPForThreadPtr(Thread *thread_ptr) {
178   ThreadSP thread_sp;
179   if (thread_ptr) {
180     std::lock_guard<std::recursive_mutex> guard(GetMutex());
181 
182     uint32_t idx = 0;
183     const uint32_t num_threads = m_threads.size();
184     for (idx = 0; idx < num_threads; ++idx) {
185       if (m_threads[idx].get() == thread_ptr) {
186         thread_sp = m_threads[idx];
187         break;
188       }
189     }
190   }
191   return thread_sp;
192 }
193 
194 ThreadSP ThreadList::GetBackingThread(const ThreadSP &real_thread) {
195   std::lock_guard<std::recursive_mutex> guard(GetMutex());
196 
197   ThreadSP thread_sp;
198   const uint32_t num_threads = m_threads.size();
199   for (uint32_t idx = 0; idx < num_threads; ++idx) {
200     if (m_threads[idx]->GetBackingThread() == real_thread) {
201       thread_sp = m_threads[idx];
202       break;
203     }
204   }
205   return thread_sp;
206 }
207 
208 ThreadSP ThreadList::FindThreadByIndexID(uint32_t index_id, bool can_update) {
209   std::lock_guard<std::recursive_mutex> guard(GetMutex());
210 
211   if (can_update)
212     m_process.UpdateThreadListIfNeeded();
213 
214   ThreadSP thread_sp;
215   const uint32_t num_threads = m_threads.size();
216   for (uint32_t idx = 0; idx < num_threads; ++idx) {
217     if (m_threads[idx]->GetIndexID() == index_id) {
218       thread_sp = m_threads[idx];
219       break;
220     }
221   }
222   return thread_sp;
223 }
224 
225 bool ThreadList::ShouldStop(Event *event_ptr) {
226   // Running events should never stop, obviously...
227 
228   Log *log = GetLog(LLDBLog::Step);
229 
230   // The ShouldStop method of the threads can do a whole lot of work, figuring
231   // out whether the thread plan conditions are met.  So we don't want to keep
232   // the ThreadList locked the whole time we are doing this.
233   // FIXME: It is possible that running code could cause new threads
234   // to be created.  If that happens, we will miss asking them whether they
235   // should stop.  This is not a big deal since we haven't had a chance to hang
236   // any interesting operations on those threads yet.
237 
238   collection threads_copy;
239   {
240     // Scope for locker
241     std::lock_guard<std::recursive_mutex> guard(GetMutex());
242 
243     m_process.UpdateThreadListIfNeeded();
244     for (lldb::ThreadSP thread_sp : m_threads) {
245       // This is an optimization...  If we didn't let a thread run in between
246       // the previous stop and this one, we shouldn't have to consult it for
247       // ShouldStop.  So just leave it off the list we are going to inspect.
248       // If the thread didn't run but had work to do before declaring a public
249       // stop, then also include it.
250       // On Linux, if a thread-specific conditional breakpoint was hit, it won't
251       // necessarily be the thread that hit the breakpoint itself that
252       // evaluates the conditional expression, so the thread that hit the
253       // breakpoint could still be asked to stop, even though it hasn't been
254       // allowed to run since the previous stop.
255       if (thread_sp->GetTemporaryResumeState() != eStateSuspended ||
256           thread_sp->IsStillAtLastBreakpointHit()
257           || thread_sp->ShouldRunBeforePublicStop())
258         threads_copy.push_back(thread_sp);
259     }
260 
261     // It is possible the threads we were allowing to run all exited and then
262     // maybe the user interrupted or something, then fall back on looking at
263     // all threads:
264 
265     if (threads_copy.size() == 0)
266       threads_copy = m_threads;
267   }
268 
269   collection::iterator pos, end = threads_copy.end();
270 
271   if (log) {
272     log->PutCString("");
273     LLDB_LOGF(log,
274               "ThreadList::%s: %" PRIu64 " threads, %" PRIu64
275               " unsuspended threads",
276               __FUNCTION__, (uint64_t)m_threads.size(),
277               (uint64_t)threads_copy.size());
278   }
279 
280   bool did_anybody_stop_for_a_reason = false;
281 
282   // If the event is an Interrupt event, then we're going to stop no matter
283   // what.  Otherwise, presume we won't stop.
284   bool should_stop = false;
285   if (Process::ProcessEventData::GetInterruptedFromEvent(event_ptr)) {
286     LLDB_LOGF(
287         log, "ThreadList::%s handling interrupt event, should stop set to true",
288         __FUNCTION__);
289 
290     should_stop = true;
291   }
292 
293   // Now we run through all the threads and get their stop info's.  We want to
294   // make sure to do this first before we start running the ShouldStop, because
295   // one thread's ShouldStop could destroy information (like deleting a thread
296   // specific breakpoint another thread had stopped at) which could lead us to
297   // compute the StopInfo incorrectly. We don't need to use it here, we just
298   // want to make sure it gets computed.
299 
300   for (pos = threads_copy.begin(); pos != end; ++pos) {
301     ThreadSP thread_sp(*pos);
302     thread_sp->GetStopInfo();
303   }
304 
305   // If a thread needs to finish some job that can be done just on this thread
306   // before broadcastion the stop, it will signal that by returning true for
307   // ShouldRunBeforePublicStop.  This variable gathers the results from that.
308   bool a_thread_needs_to_run = false;
309   for (pos = threads_copy.begin(); pos != end; ++pos) {
310     ThreadSP thread_sp(*pos);
311 
312     // We should never get a stop for which no thread had a stop reason, but
313     // sometimes we do see this - for instance when we first connect to a
314     // remote stub.  In that case we should stop, since we can't figure out the
315     // right thing to do and stopping gives the user control over what to do in
316     // this instance.
317     //
318     // Note, this causes a problem when you have a thread specific breakpoint,
319     // and a bunch of threads hit the breakpoint, but not the thread which we
320     // are waiting for.  All the threads that are not "supposed" to hit the
321     // breakpoint are marked as having no stop reason, which is right, they
322     // should not show a stop reason.  But that triggers this code and causes
323     // us to stop seemingly for no reason.
324     //
325     // Since the only way we ever saw this error was on first attach, I'm only
326     // going to trigger set did_anybody_stop_for_a_reason to true unless this
327     // is the first stop.
328     //
329     // If this becomes a problem, we'll have to have another StopReason like
330     // "StopInfoHidden" which will look invalid everywhere but at this check.
331 
332     if (thread_sp->GetProcess()->GetStopID() > 1)
333       did_anybody_stop_for_a_reason = true;
334     else
335       did_anybody_stop_for_a_reason |= thread_sp->ThreadStoppedForAReason();
336 
337     const bool thread_should_stop = thread_sp->ShouldStop(event_ptr);
338 
339     if (thread_should_stop)
340       should_stop |= true;
341     else {
342       bool this_thread_forces_run = thread_sp->ShouldRunBeforePublicStop();
343       a_thread_needs_to_run |= this_thread_forces_run;
344       if (this_thread_forces_run)
345         LLDB_LOG(log,
346                  "ThreadList::{0} thread: {1:x}, "
347                  "says it needs to run before public stop.",
348                  __FUNCTION__, thread_sp->GetID());
349     }
350   }
351 
352   if (a_thread_needs_to_run) {
353     should_stop = false;
354   } else if (!should_stop && !did_anybody_stop_for_a_reason) {
355     should_stop = true;
356     LLDB_LOGF(log,
357               "ThreadList::%s we stopped but no threads had a stop reason, "
358               "overriding should_stop and stopping.",
359               __FUNCTION__);
360   }
361 
362   LLDB_LOGF(log, "ThreadList::%s overall should_stop = %i", __FUNCTION__,
363             should_stop);
364 
365   if (should_stop) {
366     for (pos = threads_copy.begin(); pos != end; ++pos) {
367       ThreadSP thread_sp(*pos);
368       thread_sp->WillStop();
369     }
370   }
371 
372   return should_stop;
373 }
374 
375 Vote ThreadList::ShouldReportStop(Event *event_ptr) {
376   std::lock_guard<std::recursive_mutex> guard(GetMutex());
377 
378   Vote result = eVoteNoOpinion;
379   m_process.UpdateThreadListIfNeeded();
380   collection::iterator pos, end = m_threads.end();
381 
382   Log *log = GetLog(LLDBLog::Step);
383 
384   LLDB_LOGF(log, "ThreadList::%s %" PRIu64 " threads", __FUNCTION__,
385             (uint64_t)m_threads.size());
386 
387   // Run through the threads and ask whether we should report this event. For
388   // stopping, a YES vote wins over everything.  A NO vote wins over NO
389   // opinion.  The exception is if a thread has work it needs to force before
390   // a public stop, which overrides everyone else's opinion:
391   for (pos = m_threads.begin(); pos != end; ++pos) {
392     ThreadSP thread_sp(*pos);
393     if (thread_sp->ShouldRunBeforePublicStop()) {
394       LLDB_LOG(log, "Thread {0:x} has private business to complete, overrode "
395                "the should report stop.", thread_sp->GetID());
396       result = eVoteNo;
397       break;
398     }
399 
400     const Vote vote = thread_sp->ShouldReportStop(event_ptr);
401     switch (vote) {
402     case eVoteNoOpinion:
403       continue;
404 
405     case eVoteYes:
406       result = eVoteYes;
407       break;
408 
409     case eVoteNo:
410       if (result == eVoteNoOpinion) {
411         result = eVoteNo;
412       } else {
413         LLDB_LOG(log,
414           "Thread {0:x} voted {1}, but lost out because result was {2}",
415           thread_sp->GetID(), vote, result);
416       }
417       break;
418     }
419   }
420   LLDB_LOG(log, "Returning {0}", result);
421   return result;
422 }
423 
424 void ThreadList::SetShouldReportStop(Vote vote) {
425   std::lock_guard<std::recursive_mutex> guard(GetMutex());
426 
427   m_process.UpdateThreadListIfNeeded();
428   collection::iterator pos, end = m_threads.end();
429   for (pos = m_threads.begin(); pos != end; ++pos) {
430     ThreadSP thread_sp(*pos);
431     thread_sp->SetShouldReportStop(vote);
432   }
433 }
434 
435 Vote ThreadList::ShouldReportRun(Event *event_ptr) {
436 
437   std::lock_guard<std::recursive_mutex> guard(GetMutex());
438 
439   Vote result = eVoteNoOpinion;
440   m_process.UpdateThreadListIfNeeded();
441   collection::iterator pos, end = m_threads.end();
442 
443   // Run through the threads and ask whether we should report this event. The
444   // rule is NO vote wins over everything, a YES vote wins over no opinion.
445 
446   Log *log = GetLog(LLDBLog::Step);
447 
448   for (pos = m_threads.begin(); pos != end; ++pos) {
449     if ((*pos)->GetResumeState() != eStateSuspended) {
450       switch ((*pos)->ShouldReportRun(event_ptr)) {
451       case eVoteNoOpinion:
452         continue;
453       case eVoteYes:
454         if (result == eVoteNoOpinion)
455           result = eVoteYes;
456         break;
457       case eVoteNo:
458         LLDB_LOGF(log,
459                   "ThreadList::ShouldReportRun() thread %d (0x%4.4" PRIx64
460                   ") says don't report.",
461                   (*pos)->GetIndexID(), (*pos)->GetID());
462         result = eVoteNo;
463         break;
464       }
465     }
466   }
467   return result;
468 }
469 
470 void ThreadList::Clear() {
471   std::lock_guard<std::recursive_mutex> guard(GetMutex());
472   m_stop_id = 0;
473   m_threads.clear();
474   m_selected_tid = LLDB_INVALID_THREAD_ID;
475 }
476 
477 void ThreadList::Destroy() {
478   std::lock_guard<std::recursive_mutex> guard(GetMutex());
479   const uint32_t num_threads = m_threads.size();
480   for (uint32_t idx = 0; idx < num_threads; ++idx) {
481     m_threads[idx]->DestroyThread();
482   }
483 }
484 
485 void ThreadList::RefreshStateAfterStop() {
486   std::lock_guard<std::recursive_mutex> guard(GetMutex());
487 
488   m_process.UpdateThreadListIfNeeded();
489 
490   Log *log = GetLog(LLDBLog::Step);
491   if (log && log->GetVerbose())
492     LLDB_LOGF(log,
493               "Turning off notification of new threads while single stepping "
494               "a thread.");
495 
496   collection::iterator pos, end = m_threads.end();
497   for (pos = m_threads.begin(); pos != end; ++pos)
498     (*pos)->RefreshStateAfterStop();
499 }
500 
501 void ThreadList::DiscardThreadPlans() {
502   // You don't need to update the thread list here, because only threads that
503   // you currently know about have any thread plans.
504   std::lock_guard<std::recursive_mutex> guard(GetMutex());
505 
506   collection::iterator pos, end = m_threads.end();
507   for (pos = m_threads.begin(); pos != end; ++pos)
508     (*pos)->DiscardThreadPlans(true);
509 }
510 
511 bool ThreadList::WillResume() {
512   // Run through the threads and perform their momentary actions. But we only
513   // do this for threads that are running, user suspended threads stay where
514   // they are.
515 
516   std::lock_guard<std::recursive_mutex> guard(GetMutex());
517   m_process.UpdateThreadListIfNeeded();
518 
519   collection::iterator pos, end = m_threads.end();
520 
521   // Go through the threads and see if any thread wants to run just itself.
522   // if so then pick one and run it.
523 
524   ThreadList run_me_only_list(m_process);
525 
526   run_me_only_list.SetStopID(m_process.GetStopID());
527 
528   // One or more threads might want to "Stop Others".  We want to handle all
529   // those requests first.  And if there is a thread that wanted to "resume
530   // before a public stop", let it get the first crack:
531   // There are two special kinds of thread that have priority for "StopOthers":
532   // a "ShouldRunBeforePublicStop thread, or the currently selected thread.  If
533   // we find one satisfying that critereon, put it here.
534   ThreadSP thread_to_run;
535   for (pos = m_threads.begin(); pos != end; ++pos) {
536     ThreadSP thread_sp(*pos);
537     if (thread_sp->GetResumeState() != eStateSuspended &&
538         thread_sp->GetCurrentPlan()->StopOthers()) {
539       if (thread_sp->IsOperatingSystemPluginThread() &&
540           !thread_sp->GetBackingThread())
541         continue;
542 
543       // You can't say "stop others" and also want yourself to be suspended.
544       assert(thread_sp->GetCurrentPlan()->RunState() != eStateSuspended);
545       run_me_only_list.AddThread(thread_sp);
546 
547       if (thread_sp == GetSelectedThread())
548         thread_to_run = thread_sp;
549 
550       if (thread_sp->ShouldRunBeforePublicStop()) {
551         // This takes precedence, so if we find one of these, service it:
552         thread_to_run = thread_sp;
553         break;
554       }
555     }
556   }
557 
558   if (run_me_only_list.GetSize(false) > 0 && !thread_to_run) {
559     if (run_me_only_list.GetSize(false) == 1) {
560       thread_to_run = run_me_only_list.GetThreadAtIndex(0);
561     } else {
562       int random_thread =
563           (int)((run_me_only_list.GetSize(false) * (double)rand()) /
564                 (RAND_MAX + 1.0));
565       thread_to_run = run_me_only_list.GetThreadAtIndex(random_thread);
566     }
567   }
568 
569   // Give all the threads that are likely to run a last chance to set up their
570   // state before we negotiate who is actually going to get a chance to run...
571   // Don't set to resume suspended threads, and if any thread wanted to stop
572   // others, only call setup on the threads that request StopOthers...
573   if (thread_to_run != nullptr) {
574     // See if any thread wants to run stopping others.  If it does, then we
575     // won't setup the other threads for resume, since they aren't going to get
576     // a chance to run.  This is necessary because the SetupForResume might add
577     // "StopOthers" plans which would then get to be part of the who-gets-to-run
578     // negotiation, but they're coming in after the fact, and the threads that
579     // are already set up should take priority.
580     thread_to_run->SetupForResume();
581   } else {
582     for (pos = m_threads.begin(); pos != end; ++pos) {
583       ThreadSP thread_sp(*pos);
584       if (thread_sp->GetResumeState() != eStateSuspended) {
585         if (thread_sp->IsOperatingSystemPluginThread() &&
586             !thread_sp->GetBackingThread())
587           continue;
588         if (thread_sp->SetupForResume()) {
589           // You can't say "stop others" and also want yourself to be suspended.
590           assert(thread_sp->GetCurrentPlan()->RunState() != eStateSuspended);
591           thread_to_run = thread_sp;
592           if (thread_sp->ShouldRunBeforePublicStop()) {
593             // This takes precedence, so if we find one of these, service it:
594             break;
595           }
596         }
597       }
598     }
599   }
600 
601   if (thread_to_run != nullptr) {
602     Log *log = GetLog(LLDBLog::Step);
603     if (log && log->GetVerbose())
604       LLDB_LOGF(log, "Turning on notification of new threads while single "
605                      "stepping a thread.");
606     m_process.StartNoticingNewThreads();
607   } else {
608     Log *log = GetLog(LLDBLog::Step);
609     if (log && log->GetVerbose())
610       LLDB_LOGF(log, "Turning off notification of new threads while single "
611                      "stepping a thread.");
612     m_process.StopNoticingNewThreads();
613   }
614 
615   bool need_to_resume = true;
616 
617   if (thread_to_run == nullptr) {
618     // Everybody runs as they wish:
619     for (pos = m_threads.begin(); pos != end; ++pos) {
620       ThreadSP thread_sp(*pos);
621       StateType run_state;
622       if (thread_sp->GetResumeState() != eStateSuspended)
623         run_state = thread_sp->GetCurrentPlan()->RunState();
624       else
625         run_state = eStateSuspended;
626       if (!thread_sp->ShouldResume(run_state))
627         need_to_resume = false;
628     }
629   } else {
630     for (pos = m_threads.begin(); pos != end; ++pos) {
631       ThreadSP thread_sp(*pos);
632       if (thread_sp == thread_to_run) {
633         // Note, a thread might be able to fulfil it's plan w/o actually
634         // resuming.  An example of this is a step that changes the current
635         // inlined function depth w/o moving the PC.  Check that here:
636         if (!thread_sp->ShouldResume(thread_sp->GetCurrentPlan()->RunState()))
637           need_to_resume = false;
638       } else
639         thread_sp->ShouldResume(eStateSuspended);
640     }
641   }
642 
643   return need_to_resume;
644 }
645 
646 void ThreadList::DidResume() {
647   std::lock_guard<std::recursive_mutex> guard(GetMutex());
648   collection::iterator pos, end = m_threads.end();
649   for (pos = m_threads.begin(); pos != end; ++pos) {
650     // Don't clear out threads that aren't going to get a chance to run, rather
651     // leave their state for the next time around.
652     ThreadSP thread_sp(*pos);
653     if (thread_sp->GetTemporaryResumeState() != eStateSuspended)
654       thread_sp->DidResume();
655   }
656 }
657 
658 void ThreadList::DidStop() {
659   std::lock_guard<std::recursive_mutex> guard(GetMutex());
660   collection::iterator pos, end = m_threads.end();
661   for (pos = m_threads.begin(); pos != end; ++pos) {
662     // Notify threads that the process just stopped. Note, this currently
663     // assumes that all threads in the list stop when the process stops.  In
664     // the future we will want to support a debugging model where some threads
665     // continue to run while others are stopped.  We either need to handle that
666     // somehow here or create a special thread list containing only threads
667     // which will stop in the code that calls this method (currently
668     // Process::SetPrivateState).
669     ThreadSP thread_sp(*pos);
670     if (StateIsRunningState(thread_sp->GetState()))
671       thread_sp->DidStop();
672   }
673 }
674 
675 ThreadSP ThreadList::GetSelectedThread() {
676   std::lock_guard<std::recursive_mutex> guard(GetMutex());
677   ThreadSP thread_sp = FindThreadByID(m_selected_tid);
678   if (!thread_sp.get()) {
679     if (m_threads.size() == 0)
680       return thread_sp;
681     m_selected_tid = m_threads[0]->GetID();
682     thread_sp = m_threads[0];
683   }
684   return thread_sp;
685 }
686 
687 bool ThreadList::SetSelectedThreadByID(lldb::tid_t tid, bool notify) {
688   std::lock_guard<std::recursive_mutex> guard(GetMutex());
689   ThreadSP selected_thread_sp(FindThreadByID(tid));
690   if (selected_thread_sp) {
691     m_selected_tid = tid;
692     selected_thread_sp->SetDefaultFileAndLineToSelectedFrame();
693   } else
694     m_selected_tid = LLDB_INVALID_THREAD_ID;
695 
696   if (notify)
697     NotifySelectedThreadChanged(m_selected_tid);
698 
699   return m_selected_tid != LLDB_INVALID_THREAD_ID;
700 }
701 
702 bool ThreadList::SetSelectedThreadByIndexID(uint32_t index_id, bool notify) {
703   std::lock_guard<std::recursive_mutex> guard(GetMutex());
704   ThreadSP selected_thread_sp(FindThreadByIndexID(index_id));
705   if (selected_thread_sp.get()) {
706     m_selected_tid = selected_thread_sp->GetID();
707     selected_thread_sp->SetDefaultFileAndLineToSelectedFrame();
708   } else
709     m_selected_tid = LLDB_INVALID_THREAD_ID;
710 
711   if (notify)
712     NotifySelectedThreadChanged(m_selected_tid);
713 
714   return m_selected_tid != LLDB_INVALID_THREAD_ID;
715 }
716 
717 void ThreadList::NotifySelectedThreadChanged(lldb::tid_t tid) {
718   ThreadSP selected_thread_sp(FindThreadByID(tid));
719   if (selected_thread_sp->EventTypeHasListeners(
720           Thread::eBroadcastBitThreadSelected)) {
721     auto data_sp =
722         std::make_shared<Thread::ThreadEventData>(selected_thread_sp);
723     selected_thread_sp->BroadcastEvent(Thread::eBroadcastBitThreadSelected,
724                                        data_sp);
725   }
726 }
727 
728 void ThreadList::Update(ThreadList &rhs) {
729   if (this != &rhs) {
730     // We only allow assignments between thread lists describing the same
731     // process. Same process implies same mutex, which means it's enough to lock
732     // just the current object.
733     assert(&m_process == &rhs.m_process);
734     assert(&GetMutex() == &rhs.GetMutex());
735     std::lock_guard<std::recursive_mutex> guard(GetMutex());
736 
737     m_stop_id = rhs.m_stop_id;
738     m_threads.swap(rhs.m_threads);
739     m_selected_tid = rhs.m_selected_tid;
740 
741     // Now we look for threads that we are done with and make sure to clear
742     // them up as much as possible so anyone with a shared pointer will still
743     // have a reference, but the thread won't be of much use. Using
744     // std::weak_ptr for all backward references (such as a thread to a
745     // process) will eventually solve this issue for us, but for now, we need
746     // to work around the issue
747     collection::iterator rhs_pos, rhs_end = rhs.m_threads.end();
748     for (rhs_pos = rhs.m_threads.begin(); rhs_pos != rhs_end; ++rhs_pos) {
749       // If this thread has already been destroyed, we don't need to look for
750       // it to destroy it again.
751       if (!(*rhs_pos)->IsValid())
752         continue;
753 
754       const lldb::tid_t tid = (*rhs_pos)->GetID();
755       bool thread_is_alive = false;
756       const uint32_t num_threads = m_threads.size();
757       for (uint32_t idx = 0; idx < num_threads; ++idx) {
758         ThreadSP backing_thread = m_threads[idx]->GetBackingThread();
759         if (m_threads[idx]->GetID() == tid ||
760             (backing_thread && backing_thread->GetID() == tid)) {
761           thread_is_alive = true;
762           break;
763         }
764       }
765       if (!thread_is_alive) {
766         (*rhs_pos)->DestroyThread();
767       }
768     }
769   }
770 }
771 
772 void ThreadList::Flush() {
773   std::lock_guard<std::recursive_mutex> guard(GetMutex());
774   collection::iterator pos, end = m_threads.end();
775   for (pos = m_threads.begin(); pos != end; ++pos)
776     (*pos)->Flush();
777 }
778 
779 std::recursive_mutex &ThreadList::GetMutex() const {
780   return m_process.m_thread_mutex;
781 }
782 
783 ThreadList::ExpressionExecutionThreadPusher::ExpressionExecutionThreadPusher(
784     lldb::ThreadSP thread_sp)
785     : m_thread_list(nullptr), m_tid(LLDB_INVALID_THREAD_ID) {
786   if (thread_sp) {
787     m_tid = thread_sp->GetID();
788     m_thread_list = &thread_sp->GetProcess()->GetThreadList();
789     m_thread_list->PushExpressionExecutionThread(m_tid);
790   }
791 }
792