xref: /netbsd-src/external/apache2/llvm/dist/llvm/lib/CodeGen/PrologEpilogInserter.cpp (revision 82d56013d7b633d116a93943de88e08335357a7c)
1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This pass is responsible for finalizing the functions frame layout, saving
10 // callee saved registers, and for emitting prolog & epilog code for the
11 // function.
12 //
13 // This pass must be run after register allocation.  After this pass is
14 // executed, it is illegal to construct MO_FrameIndex operands.
15 //
16 //===----------------------------------------------------------------------===//
17 
18 #include "llvm/ADT/ArrayRef.h"
19 #include "llvm/ADT/BitVector.h"
20 #include "llvm/ADT/DepthFirstIterator.h"
21 #include "llvm/ADT/STLExtras.h"
22 #include "llvm/ADT/SetVector.h"
23 #include "llvm/ADT/SmallPtrSet.h"
24 #include "llvm/ADT/SmallSet.h"
25 #include "llvm/ADT/SmallVector.h"
26 #include "llvm/ADT/Statistic.h"
27 #include "llvm/Analysis/OptimizationRemarkEmitter.h"
28 #include "llvm/CodeGen/MachineBasicBlock.h"
29 #include "llvm/CodeGen/MachineDominators.h"
30 #include "llvm/CodeGen/MachineFrameInfo.h"
31 #include "llvm/CodeGen/MachineFunction.h"
32 #include "llvm/CodeGen/MachineFunctionPass.h"
33 #include "llvm/CodeGen/MachineInstr.h"
34 #include "llvm/CodeGen/MachineInstrBuilder.h"
35 #include "llvm/CodeGen/MachineLoopInfo.h"
36 #include "llvm/CodeGen/MachineModuleInfo.h"
37 #include "llvm/CodeGen/MachineOperand.h"
38 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
39 #include "llvm/CodeGen/MachineRegisterInfo.h"
40 #include "llvm/CodeGen/RegisterScavenging.h"
41 #include "llvm/CodeGen/TargetFrameLowering.h"
42 #include "llvm/CodeGen/TargetInstrInfo.h"
43 #include "llvm/CodeGen/TargetOpcodes.h"
44 #include "llvm/CodeGen/TargetRegisterInfo.h"
45 #include "llvm/CodeGen/TargetSubtargetInfo.h"
46 #include "llvm/CodeGen/WinEHFuncInfo.h"
47 #include "llvm/IR/Attributes.h"
48 #include "llvm/IR/CallingConv.h"
49 #include "llvm/IR/DebugInfoMetadata.h"
50 #include "llvm/IR/DiagnosticInfo.h"
51 #include "llvm/IR/Function.h"
52 #include "llvm/IR/InlineAsm.h"
53 #include "llvm/IR/LLVMContext.h"
54 #include "llvm/InitializePasses.h"
55 #include "llvm/MC/MCRegisterInfo.h"
56 #include "llvm/Pass.h"
57 #include "llvm/Support/CodeGen.h"
58 #include "llvm/Support/CommandLine.h"
59 #include "llvm/Support/Debug.h"
60 #include "llvm/Support/ErrorHandling.h"
61 #include "llvm/Support/MathExtras.h"
62 #include "llvm/Support/raw_ostream.h"
63 #include "llvm/Target/TargetMachine.h"
64 #include "llvm/Target/TargetOptions.h"
65 #include <algorithm>
66 #include <cassert>
67 #include <cstdint>
68 #include <functional>
69 #include <limits>
70 #include <utility>
71 #include <vector>
72 
73 using namespace llvm;
74 
75 #define DEBUG_TYPE "prologepilog"
76 
77 using MBBVector = SmallVector<MachineBasicBlock *, 4>;
78 
79 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs");
80 STATISTIC(NumFuncSeen, "Number of functions seen in PEI");
81 
82 
83 namespace {
84 
85 class PEI : public MachineFunctionPass {
86 public:
87   static char ID;
88 
PEI()89   PEI() : MachineFunctionPass(ID) {
90     initializePEIPass(*PassRegistry::getPassRegistry());
91   }
92 
93   void getAnalysisUsage(AnalysisUsage &AU) const override;
94 
95   /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
96   /// frame indexes with appropriate references.
97   bool runOnMachineFunction(MachineFunction &MF) override;
98 
99 private:
100   RegScavenger *RS;
101 
102   // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
103   // stack frame indexes.
104   unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max();
105   unsigned MaxCSFrameIndex = 0;
106 
107   // Save and Restore blocks of the current function. Typically there is a
108   // single save block, unless Windows EH funclets are involved.
109   MBBVector SaveBlocks;
110   MBBVector RestoreBlocks;
111 
112   // Flag to control whether to use the register scavenger to resolve
113   // frame index materialization registers. Set according to
114   // TRI->requiresFrameIndexScavenging() for the current function.
115   bool FrameIndexVirtualScavenging;
116 
117   // Flag to control whether the scavenger should be passed even though
118   // FrameIndexVirtualScavenging is used.
119   bool FrameIndexEliminationScavenging;
120 
121   // Emit remarks.
122   MachineOptimizationRemarkEmitter *ORE = nullptr;
123 
124   void calculateCallFrameInfo(MachineFunction &MF);
125   void calculateSaveRestoreBlocks(MachineFunction &MF);
126   void spillCalleeSavedRegs(MachineFunction &MF);
127 
128   void calculateFrameObjectOffsets(MachineFunction &MF);
129   void replaceFrameIndices(MachineFunction &MF);
130   void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
131                            int &SPAdj);
132   void insertPrologEpilogCode(MachineFunction &MF);
133 };
134 
135 } // end anonymous namespace
136 
137 char PEI::ID = 0;
138 
139 char &llvm::PrologEpilogCodeInserterID = PEI::ID;
140 
141 static cl::opt<unsigned>
142 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1),
143               cl::desc("Warn for stack size bigger than the given"
144                        " number"));
145 
146 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false,
147                       false)
INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)148 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
149 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
150 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass)
151 INITIALIZE_PASS_END(PEI, DEBUG_TYPE,
152                     "Prologue/Epilogue Insertion & Frame Finalization", false,
153                     false)
154 
155 MachineFunctionPass *llvm::createPrologEpilogInserterPass() {
156   return new PEI();
157 }
158 
159 STATISTIC(NumBytesStackSpace,
160           "Number of bytes used for stack in all functions");
161 
getAnalysisUsage(AnalysisUsage & AU) const162 void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
163   AU.setPreservesCFG();
164   AU.addPreserved<MachineLoopInfo>();
165   AU.addPreserved<MachineDominatorTree>();
166   AU.addRequired<MachineOptimizationRemarkEmitterPass>();
167   MachineFunctionPass::getAnalysisUsage(AU);
168 }
169 
170 /// StackObjSet - A set of stack object indexes
171 using StackObjSet = SmallSetVector<int, 8>;
172 
173 using SavedDbgValuesMap =
174     SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>;
175 
176 /// Stash DBG_VALUEs that describe parameters and which are placed at the start
177 /// of the block. Later on, after the prologue code has been emitted, the
178 /// stashed DBG_VALUEs will be reinserted at the start of the block.
stashEntryDbgValues(MachineBasicBlock & MBB,SavedDbgValuesMap & EntryDbgValues)179 static void stashEntryDbgValues(MachineBasicBlock &MBB,
180                                 SavedDbgValuesMap &EntryDbgValues) {
181   SmallVector<const MachineInstr *, 4> FrameIndexValues;
182 
183   for (auto &MI : MBB) {
184     if (!MI.isDebugInstr())
185       break;
186     if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter())
187       continue;
188     if (any_of(MI.debug_operands(),
189                [](const MachineOperand &MO) { return MO.isFI(); })) {
190       // We can only emit valid locations for frame indices after the frame
191       // setup, so do not stash away them.
192       FrameIndexValues.push_back(&MI);
193       continue;
194     }
195     const DILocalVariable *Var = MI.getDebugVariable();
196     const DIExpression *Expr = MI.getDebugExpression();
197     auto Overlaps = [Var, Expr](const MachineInstr *DV) {
198       return Var == DV->getDebugVariable() &&
199              Expr->fragmentsOverlap(DV->getDebugExpression());
200     };
201     // See if the debug value overlaps with any preceding debug value that will
202     // not be stashed. If that is the case, then we can't stash this value, as
203     // we would then reorder the values at reinsertion.
204     if (llvm::none_of(FrameIndexValues, Overlaps))
205       EntryDbgValues[&MBB].push_back(&MI);
206   }
207 
208   // Remove stashed debug values from the block.
209   if (EntryDbgValues.count(&MBB))
210     for (auto *MI : EntryDbgValues[&MBB])
211       MI->removeFromParent();
212 }
213 
214 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
215 /// frame indexes with appropriate references.
runOnMachineFunction(MachineFunction & MF)216 bool PEI::runOnMachineFunction(MachineFunction &MF) {
217   NumFuncSeen++;
218   const Function &F = MF.getFunction();
219   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
220   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
221 
222   RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr;
223   FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF);
224   ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE();
225 
226   // Calculate the MaxCallFrameSize and AdjustsStack variables for the
227   // function's frame information. Also eliminates call frame pseudo
228   // instructions.
229   calculateCallFrameInfo(MF);
230 
231   // Determine placement of CSR spill/restore code and prolog/epilog code:
232   // place all spills in the entry block, all restores in return blocks.
233   calculateSaveRestoreBlocks(MF);
234 
235   // Stash away DBG_VALUEs that should not be moved by insertion of prolog code.
236   SavedDbgValuesMap EntryDbgValues;
237   for (MachineBasicBlock *SaveBlock : SaveBlocks)
238     stashEntryDbgValues(*SaveBlock, EntryDbgValues);
239 
240   // Handle CSR spilling and restoring, for targets that need it.
241   if (MF.getTarget().usesPhysRegsForValues())
242     spillCalleeSavedRegs(MF);
243 
244   // Allow the target machine to make final modifications to the function
245   // before the frame layout is finalized.
246   TFI->processFunctionBeforeFrameFinalized(MF, RS);
247 
248   // Calculate actual frame offsets for all abstract stack objects...
249   calculateFrameObjectOffsets(MF);
250 
251   // Add prolog and epilog code to the function.  This function is required
252   // to align the stack frame as necessary for any stack variables or
253   // called functions.  Because of this, calculateCalleeSavedRegisters()
254   // must be called before this function in order to set the AdjustsStack
255   // and MaxCallFrameSize variables.
256   if (!F.hasFnAttribute(Attribute::Naked))
257     insertPrologEpilogCode(MF);
258 
259   // Reinsert stashed debug values at the start of the entry blocks.
260   for (auto &I : EntryDbgValues)
261     I.first->insert(I.first->begin(), I.second.begin(), I.second.end());
262 
263   // Allow the target machine to make final modifications to the function
264   // before the frame layout is finalized.
265   TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS);
266 
267   // Replace all MO_FrameIndex operands with physical register references
268   // and actual offsets.
269   //
270   replaceFrameIndices(MF);
271 
272   // If register scavenging is needed, as we've enabled doing it as a
273   // post-pass, scavenge the virtual registers that frame index elimination
274   // inserted.
275   if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging)
276     scavengeFrameVirtualRegs(MF, *RS);
277 
278   // Warn on stack size when we exceeds the given limit.
279   MachineFrameInfo &MFI = MF.getFrameInfo();
280   uint64_t StackSize = MFI.getStackSize();
281   if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) {
282     DiagnosticInfoStackSize DiagStackSize(F, StackSize);
283     F.getContext().diagnose(DiagStackSize);
284   }
285   ORE->emit([&]() {
286     return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize",
287                                              MF.getFunction().getSubprogram(),
288                                              &MF.front())
289            << ore::NV("NumStackBytes", StackSize) << " stack bytes in function";
290   });
291 
292   delete RS;
293   SaveBlocks.clear();
294   RestoreBlocks.clear();
295   MFI.setSavePoint(nullptr);
296   MFI.setRestorePoint(nullptr);
297   return true;
298 }
299 
300 /// Calculate the MaxCallFrameSize and AdjustsStack
301 /// variables for the function's frame information and eliminate call frame
302 /// pseudo instructions.
calculateCallFrameInfo(MachineFunction & MF)303 void PEI::calculateCallFrameInfo(MachineFunction &MF) {
304   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
305   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
306   MachineFrameInfo &MFI = MF.getFrameInfo();
307 
308   unsigned MaxCallFrameSize = 0;
309   bool AdjustsStack = MFI.adjustsStack();
310 
311   // Get the function call frame set-up and tear-down instruction opcode
312   unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
313   unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
314 
315   // Early exit for targets which have no call frame setup/destroy pseudo
316   // instructions.
317   if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u)
318     return;
319 
320   std::vector<MachineBasicBlock::iterator> FrameSDOps;
321   for (MachineBasicBlock &BB : MF)
322     for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I)
323       if (TII.isFrameInstr(*I)) {
324         unsigned Size = TII.getFrameSize(*I);
325         if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
326         AdjustsStack = true;
327         FrameSDOps.push_back(I);
328       } else if (I->isInlineAsm()) {
329         // Some inline asm's need a stack frame, as indicated by operand 1.
330         unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
331         if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
332           AdjustsStack = true;
333       }
334 
335   assert(!MFI.isMaxCallFrameSizeComputed() ||
336          (MFI.getMaxCallFrameSize() == MaxCallFrameSize &&
337           MFI.adjustsStack() == AdjustsStack));
338   MFI.setAdjustsStack(AdjustsStack);
339   MFI.setMaxCallFrameSize(MaxCallFrameSize);
340 
341   for (MachineBasicBlock::iterator I : FrameSDOps) {
342     // If call frames are not being included as part of the stack frame, and
343     // the target doesn't indicate otherwise, remove the call frame pseudos
344     // here. The sub/add sp instruction pairs are still inserted, but we don't
345     // need to track the SP adjustment for frame index elimination.
346     if (TFI->canSimplifyCallFramePseudos(MF))
347       TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I);
348   }
349 }
350 
351 /// Compute the sets of entry and return blocks for saving and restoring
352 /// callee-saved registers, and placing prolog and epilog code.
calculateSaveRestoreBlocks(MachineFunction & MF)353 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) {
354   const MachineFrameInfo &MFI = MF.getFrameInfo();
355 
356   // Even when we do not change any CSR, we still want to insert the
357   // prologue and epilogue of the function.
358   // So set the save points for those.
359 
360   // Use the points found by shrink-wrapping, if any.
361   if (MFI.getSavePoint()) {
362     SaveBlocks.push_back(MFI.getSavePoint());
363     assert(MFI.getRestorePoint() && "Both restore and save must be set");
364     MachineBasicBlock *RestoreBlock = MFI.getRestorePoint();
365     // If RestoreBlock does not have any successor and is not a return block
366     // then the end point is unreachable and we do not need to insert any
367     // epilogue.
368     if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock())
369       RestoreBlocks.push_back(RestoreBlock);
370     return;
371   }
372 
373   // Save refs to entry and return blocks.
374   SaveBlocks.push_back(&MF.front());
375   for (MachineBasicBlock &MBB : MF) {
376     if (MBB.isEHFuncletEntry())
377       SaveBlocks.push_back(&MBB);
378     if (MBB.isReturnBlock())
379       RestoreBlocks.push_back(&MBB);
380   }
381 }
382 
assignCalleeSavedSpillSlots(MachineFunction & F,const BitVector & SavedRegs,unsigned & MinCSFrameIndex,unsigned & MaxCSFrameIndex)383 static void assignCalleeSavedSpillSlots(MachineFunction &F,
384                                         const BitVector &SavedRegs,
385                                         unsigned &MinCSFrameIndex,
386                                         unsigned &MaxCSFrameIndex) {
387   if (SavedRegs.empty())
388     return;
389 
390   const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo();
391   const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs();
392 
393   std::vector<CalleeSavedInfo> CSI;
394   for (unsigned i = 0; CSRegs[i]; ++i) {
395     unsigned Reg = CSRegs[i];
396     if (SavedRegs.test(Reg))
397       CSI.push_back(CalleeSavedInfo(Reg));
398   }
399 
400   const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering();
401   MachineFrameInfo &MFI = F.getFrameInfo();
402   if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI, MinCSFrameIndex,
403                                         MaxCSFrameIndex)) {
404     // If target doesn't implement this, use generic code.
405 
406     if (CSI.empty())
407       return; // Early exit if no callee saved registers are modified!
408 
409     unsigned NumFixedSpillSlots;
410     const TargetFrameLowering::SpillSlot *FixedSpillSlots =
411         TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
412 
413     // Now that we know which registers need to be saved and restored, allocate
414     // stack slots for them.
415     for (auto &CS : CSI) {
416       // If the target has spilled this register to another register, we don't
417       // need to allocate a stack slot.
418       if (CS.isSpilledToReg())
419         continue;
420 
421       unsigned Reg = CS.getReg();
422       const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
423 
424       int FrameIdx;
425       if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) {
426         CS.setFrameIdx(FrameIdx);
427         continue;
428       }
429 
430       // Check to see if this physreg must be spilled to a particular stack slot
431       // on this target.
432       const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
433       while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots &&
434              FixedSlot->Reg != Reg)
435         ++FixedSlot;
436 
437       unsigned Size = RegInfo->getSpillSize(*RC);
438       if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
439         // Nope, just spill it anywhere convenient.
440         Align Alignment = RegInfo->getSpillAlign(*RC);
441         // We may not be able to satisfy the desired alignment specification of
442         // the TargetRegisterClass if the stack alignment is smaller. Use the
443         // min.
444         Alignment = std::min(Alignment, TFI->getStackAlign());
445         FrameIdx = MFI.CreateStackObject(Size, Alignment, true);
446         if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
447         if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
448       } else {
449         // Spill it to the stack where we must.
450         FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset);
451       }
452 
453       CS.setFrameIdx(FrameIdx);
454     }
455   }
456 
457   MFI.setCalleeSavedInfo(CSI);
458 }
459 
460 /// Helper function to update the liveness information for the callee-saved
461 /// registers.
updateLiveness(MachineFunction & MF)462 static void updateLiveness(MachineFunction &MF) {
463   MachineFrameInfo &MFI = MF.getFrameInfo();
464   // Visited will contain all the basic blocks that are in the region
465   // where the callee saved registers are alive:
466   // - Anything that is not Save or Restore -> LiveThrough.
467   // - Save -> LiveIn.
468   // - Restore -> LiveOut.
469   // The live-out is not attached to the block, so no need to keep
470   // Restore in this set.
471   SmallPtrSet<MachineBasicBlock *, 8> Visited;
472   SmallVector<MachineBasicBlock *, 8> WorkList;
473   MachineBasicBlock *Entry = &MF.front();
474   MachineBasicBlock *Save = MFI.getSavePoint();
475 
476   if (!Save)
477     Save = Entry;
478 
479   if (Entry != Save) {
480     WorkList.push_back(Entry);
481     Visited.insert(Entry);
482   }
483   Visited.insert(Save);
484 
485   MachineBasicBlock *Restore = MFI.getRestorePoint();
486   if (Restore)
487     // By construction Restore cannot be visited, otherwise it
488     // means there exists a path to Restore that does not go
489     // through Save.
490     WorkList.push_back(Restore);
491 
492   while (!WorkList.empty()) {
493     const MachineBasicBlock *CurBB = WorkList.pop_back_val();
494     // By construction, the region that is after the save point is
495     // dominated by the Save and post-dominated by the Restore.
496     if (CurBB == Save && Save != Restore)
497       continue;
498     // Enqueue all the successors not already visited.
499     // Those are by construction either before Save or after Restore.
500     for (MachineBasicBlock *SuccBB : CurBB->successors())
501       if (Visited.insert(SuccBB).second)
502         WorkList.push_back(SuccBB);
503   }
504 
505   const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
506 
507   MachineRegisterInfo &MRI = MF.getRegInfo();
508   for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
509     for (MachineBasicBlock *MBB : Visited) {
510       MCPhysReg Reg = CSI[i].getReg();
511       // Add the callee-saved register as live-in.
512       // It's killed at the spill.
513       if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg))
514         MBB->addLiveIn(Reg);
515     }
516     // If callee-saved register is spilled to another register rather than
517     // spilling to stack, the destination register has to be marked as live for
518     // each MBB between the prologue and epilogue so that it is not clobbered
519     // before it is reloaded in the epilogue. The Visited set contains all
520     // blocks outside of the region delimited by prologue/epilogue.
521     if (CSI[i].isSpilledToReg()) {
522       for (MachineBasicBlock &MBB : MF) {
523         if (Visited.count(&MBB))
524           continue;
525         MCPhysReg DstReg = CSI[i].getDstReg();
526         if (!MBB.isLiveIn(DstReg))
527           MBB.addLiveIn(DstReg);
528       }
529     }
530   }
531 
532 }
533 
534 /// Insert restore code for the callee-saved registers used in the function.
insertCSRSaves(MachineBasicBlock & SaveBlock,ArrayRef<CalleeSavedInfo> CSI)535 static void insertCSRSaves(MachineBasicBlock &SaveBlock,
536                            ArrayRef<CalleeSavedInfo> CSI) {
537   MachineFunction &MF = *SaveBlock.getParent();
538   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
539   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
540   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
541 
542   MachineBasicBlock::iterator I = SaveBlock.begin();
543   if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) {
544     for (const CalleeSavedInfo &CS : CSI) {
545       // Insert the spill to the stack frame.
546       unsigned Reg = CS.getReg();
547 
548       if (CS.isSpilledToReg()) {
549         BuildMI(SaveBlock, I, DebugLoc(),
550                 TII.get(TargetOpcode::COPY), CS.getDstReg())
551           .addReg(Reg, getKillRegState(true));
552       } else {
553         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
554         TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC,
555                                 TRI);
556       }
557     }
558   }
559 }
560 
561 /// Insert restore code for the callee-saved registers used in the function.
insertCSRRestores(MachineBasicBlock & RestoreBlock,std::vector<CalleeSavedInfo> & CSI)562 static void insertCSRRestores(MachineBasicBlock &RestoreBlock,
563                               std::vector<CalleeSavedInfo> &CSI) {
564   MachineFunction &MF = *RestoreBlock.getParent();
565   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
566   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
567   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
568 
569   // Restore all registers immediately before the return and any
570   // terminators that precede it.
571   MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator();
572 
573   if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) {
574     for (const CalleeSavedInfo &CI : reverse(CSI)) {
575       unsigned Reg = CI.getReg();
576       if (CI.isSpilledToReg()) {
577         BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg)
578           .addReg(CI.getDstReg(), getKillRegState(true));
579       } else {
580         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
581         TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC, TRI);
582         assert(I != RestoreBlock.begin() &&
583                "loadRegFromStackSlot didn't insert any code!");
584         // Insert in reverse order.  loadRegFromStackSlot can insert
585         // multiple instructions.
586       }
587     }
588   }
589 }
590 
spillCalleeSavedRegs(MachineFunction & MF)591 void PEI::spillCalleeSavedRegs(MachineFunction &MF) {
592   // We can't list this requirement in getRequiredProperties because some
593   // targets (WebAssembly) use virtual registers past this point, and the pass
594   // pipeline is set up without giving the passes a chance to look at the
595   // TargetMachine.
596   // FIXME: Find a way to express this in getRequiredProperties.
597   assert(MF.getProperties().hasProperty(
598       MachineFunctionProperties::Property::NoVRegs));
599 
600   const Function &F = MF.getFunction();
601   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
602   MachineFrameInfo &MFI = MF.getFrameInfo();
603   MinCSFrameIndex = std::numeric_limits<unsigned>::max();
604   MaxCSFrameIndex = 0;
605 
606   // Determine which of the registers in the callee save list should be saved.
607   BitVector SavedRegs;
608   TFI->determineCalleeSaves(MF, SavedRegs, RS);
609 
610   // Assign stack slots for any callee-saved registers that must be spilled.
611   assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex);
612 
613   // Add the code to save and restore the callee saved registers.
614   if (!F.hasFnAttribute(Attribute::Naked)) {
615     MFI.setCalleeSavedInfoValid(true);
616 
617     std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
618     if (!CSI.empty()) {
619       if (!MFI.hasCalls())
620         NumLeafFuncWithSpills++;
621 
622       for (MachineBasicBlock *SaveBlock : SaveBlocks)
623         insertCSRSaves(*SaveBlock, CSI);
624 
625       // Update the live-in information of all the blocks up to the save point.
626       updateLiveness(MF);
627 
628       for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
629         insertCSRRestores(*RestoreBlock, CSI);
630     }
631   }
632 }
633 
634 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
AdjustStackOffset(MachineFrameInfo & MFI,int FrameIdx,bool StackGrowsDown,int64_t & Offset,Align & MaxAlign,unsigned Skew)635 static inline void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx,
636                                      bool StackGrowsDown, int64_t &Offset,
637                                      Align &MaxAlign, unsigned Skew) {
638   // If the stack grows down, add the object size to find the lowest address.
639   if (StackGrowsDown)
640     Offset += MFI.getObjectSize(FrameIdx);
641 
642   Align Alignment = MFI.getObjectAlign(FrameIdx);
643 
644   // If the alignment of this object is greater than that of the stack, then
645   // increase the stack alignment to match.
646   MaxAlign = std::max(MaxAlign, Alignment);
647 
648   // Adjust to alignment boundary.
649   Offset = alignTo(Offset, Alignment, Skew);
650 
651   if (StackGrowsDown) {
652     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset
653                       << "]\n");
654     MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset
655   } else {
656     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset
657                       << "]\n");
658     MFI.setObjectOffset(FrameIdx, Offset);
659     Offset += MFI.getObjectSize(FrameIdx);
660   }
661 }
662 
663 /// Compute which bytes of fixed and callee-save stack area are unused and keep
664 /// track of them in StackBytesFree.
665 static inline void
computeFreeStackSlots(MachineFrameInfo & MFI,bool StackGrowsDown,unsigned MinCSFrameIndex,unsigned MaxCSFrameIndex,int64_t FixedCSEnd,BitVector & StackBytesFree)666 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown,
667                       unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex,
668                       int64_t FixedCSEnd, BitVector &StackBytesFree) {
669   // Avoid undefined int64_t -> int conversion below in extreme case.
670   if (FixedCSEnd > std::numeric_limits<int>::max())
671     return;
672 
673   StackBytesFree.resize(FixedCSEnd, true);
674 
675   SmallVector<int, 16> AllocatedFrameSlots;
676   // Add fixed objects.
677   for (int i = MFI.getObjectIndexBegin(); i != 0; ++i)
678     // StackSlot scavenging is only implemented for the default stack.
679     if (MFI.getStackID(i) == TargetStackID::Default)
680       AllocatedFrameSlots.push_back(i);
681   // Add callee-save objects if there are any.
682   if (MinCSFrameIndex <= MaxCSFrameIndex) {
683     for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i)
684       if (MFI.getStackID(i) == TargetStackID::Default)
685         AllocatedFrameSlots.push_back(i);
686   }
687 
688   for (int i : AllocatedFrameSlots) {
689     // These are converted from int64_t, but they should always fit in int
690     // because of the FixedCSEnd check above.
691     int ObjOffset = MFI.getObjectOffset(i);
692     int ObjSize = MFI.getObjectSize(i);
693     int ObjStart, ObjEnd;
694     if (StackGrowsDown) {
695       // ObjOffset is negative when StackGrowsDown is true.
696       ObjStart = -ObjOffset - ObjSize;
697       ObjEnd = -ObjOffset;
698     } else {
699       ObjStart = ObjOffset;
700       ObjEnd = ObjOffset + ObjSize;
701     }
702     // Ignore fixed holes that are in the previous stack frame.
703     if (ObjEnd > 0)
704       StackBytesFree.reset(ObjStart, ObjEnd);
705   }
706 }
707 
708 /// Assign frame object to an unused portion of the stack in the fixed stack
709 /// object range.  Return true if the allocation was successful.
scavengeStackSlot(MachineFrameInfo & MFI,int FrameIdx,bool StackGrowsDown,Align MaxAlign,BitVector & StackBytesFree)710 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx,
711                                      bool StackGrowsDown, Align MaxAlign,
712                                      BitVector &StackBytesFree) {
713   if (MFI.isVariableSizedObjectIndex(FrameIdx))
714     return false;
715 
716   if (StackBytesFree.none()) {
717     // clear it to speed up later scavengeStackSlot calls to
718     // StackBytesFree.none()
719     StackBytesFree.clear();
720     return false;
721   }
722 
723   Align ObjAlign = MFI.getObjectAlign(FrameIdx);
724   if (ObjAlign > MaxAlign)
725     return false;
726 
727   int64_t ObjSize = MFI.getObjectSize(FrameIdx);
728   int FreeStart;
729   for (FreeStart = StackBytesFree.find_first(); FreeStart != -1;
730        FreeStart = StackBytesFree.find_next(FreeStart)) {
731 
732     // Check that free space has suitable alignment.
733     unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart;
734     if (alignTo(ObjStart, ObjAlign) != ObjStart)
735       continue;
736 
737     if (FreeStart + ObjSize > StackBytesFree.size())
738       return false;
739 
740     bool AllBytesFree = true;
741     for (unsigned Byte = 0; Byte < ObjSize; ++Byte)
742       if (!StackBytesFree.test(FreeStart + Byte)) {
743         AllBytesFree = false;
744         break;
745       }
746     if (AllBytesFree)
747       break;
748   }
749 
750   if (FreeStart == -1)
751     return false;
752 
753   if (StackGrowsDown) {
754     int ObjStart = -(FreeStart + ObjSize);
755     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
756                       << ObjStart << "]\n");
757     MFI.setObjectOffset(FrameIdx, ObjStart);
758   } else {
759     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
760                       << FreeStart << "]\n");
761     MFI.setObjectOffset(FrameIdx, FreeStart);
762   }
763 
764   StackBytesFree.reset(FreeStart, FreeStart + ObjSize);
765   return true;
766 }
767 
768 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
769 /// those required to be close to the Stack Protector) to stack offsets.
AssignProtectedObjSet(const StackObjSet & UnassignedObjs,SmallSet<int,16> & ProtectedObjs,MachineFrameInfo & MFI,bool StackGrowsDown,int64_t & Offset,Align & MaxAlign,unsigned Skew)770 static void AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
771                                   SmallSet<int, 16> &ProtectedObjs,
772                                   MachineFrameInfo &MFI, bool StackGrowsDown,
773                                   int64_t &Offset, Align &MaxAlign,
774                                   unsigned Skew) {
775 
776   for (int i : UnassignedObjs) {
777     AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew);
778     ProtectedObjs.insert(i);
779   }
780 }
781 
782 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
783 /// abstract stack objects.
calculateFrameObjectOffsets(MachineFunction & MF)784 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) {
785   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
786 
787   bool StackGrowsDown =
788     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
789 
790   // Loop over all of the stack objects, assigning sequential addresses...
791   MachineFrameInfo &MFI = MF.getFrameInfo();
792 
793   // Start at the beginning of the local area.
794   // The Offset is the distance from the stack top in the direction
795   // of stack growth -- so it's always nonnegative.
796   int LocalAreaOffset = TFI.getOffsetOfLocalArea();
797   if (StackGrowsDown)
798     LocalAreaOffset = -LocalAreaOffset;
799   assert(LocalAreaOffset >= 0
800          && "Local area offset should be in direction of stack growth");
801   int64_t Offset = LocalAreaOffset;
802 
803   // Skew to be applied to alignment.
804   unsigned Skew = TFI.getStackAlignmentSkew(MF);
805 
806 #ifdef EXPENSIVE_CHECKS
807   for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i)
808     if (!MFI.isDeadObjectIndex(i) &&
809         MFI.getStackID(i) == TargetStackID::Default)
810       assert(MFI.getObjectAlign(i) <= MFI.getMaxAlign() &&
811              "MaxAlignment is invalid");
812 #endif
813 
814   // If there are fixed sized objects that are preallocated in the local area,
815   // non-fixed objects can't be allocated right at the start of local area.
816   // Adjust 'Offset' to point to the end of last fixed sized preallocated
817   // object.
818   for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) {
819     if (MFI.getStackID(i) !=
820         TargetStackID::Default) // Only allocate objects on the default stack.
821       continue;
822 
823     int64_t FixedOff;
824     if (StackGrowsDown) {
825       // The maximum distance from the stack pointer is at lower address of
826       // the object -- which is given by offset. For down growing stack
827       // the offset is negative, so we negate the offset to get the distance.
828       FixedOff = -MFI.getObjectOffset(i);
829     } else {
830       // The maximum distance from the start pointer is at the upper
831       // address of the object.
832       FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i);
833     }
834     if (FixedOff > Offset) Offset = FixedOff;
835   }
836 
837   // First assign frame offsets to stack objects that are used to spill
838   // callee saved registers.
839   if (StackGrowsDown && MaxCSFrameIndex >= MinCSFrameIndex) {
840     for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
841       if (MFI.getStackID(i) !=
842           TargetStackID::Default) // Only allocate objects on the default stack.
843         continue;
844 
845       // If the stack grows down, we need to add the size to find the lowest
846       // address of the object.
847       Offset += MFI.getObjectSize(i);
848 
849       // Adjust to alignment boundary
850       Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew);
851 
852       LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n");
853       MFI.setObjectOffset(i, -Offset);        // Set the computed offset
854     }
855   } else if (MaxCSFrameIndex >= MinCSFrameIndex) {
856     // Be careful about underflow in comparisons agains MinCSFrameIndex.
857     for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) {
858       if (MFI.getStackID(i) !=
859           TargetStackID::Default) // Only allocate objects on the default stack.
860         continue;
861 
862       if (MFI.isDeadObjectIndex(i))
863         continue;
864 
865       // Adjust to alignment boundary
866       Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew);
867 
868       LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n");
869       MFI.setObjectOffset(i, Offset);
870       Offset += MFI.getObjectSize(i);
871     }
872   }
873 
874   // FixedCSEnd is the stack offset to the end of the fixed and callee-save
875   // stack area.
876   int64_t FixedCSEnd = Offset;
877   Align MaxAlign = MFI.getMaxAlign();
878 
879   // Make sure the special register scavenging spill slot is closest to the
880   // incoming stack pointer if a frame pointer is required and is closer
881   // to the incoming rather than the final stack pointer.
882   const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
883   bool EarlyScavengingSlots = (TFI.hasFP(MF) && TFI.isFPCloseToIncomingSP() &&
884                                RegInfo->useFPForScavengingIndex(MF) &&
885                                !RegInfo->hasStackRealignment(MF));
886   if (RS && EarlyScavengingSlots) {
887     SmallVector<int, 2> SFIs;
888     RS->getScavengingFrameIndices(SFIs);
889     for (int SFI : SFIs)
890       AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew);
891   }
892 
893   // FIXME: Once this is working, then enable flag will change to a target
894   // check for whether the frame is large enough to want to use virtual
895   // frame index registers. Functions which don't want/need this optimization
896   // will continue to use the existing code path.
897   if (MFI.getUseLocalStackAllocationBlock()) {
898     Align Alignment = MFI.getLocalFrameMaxAlign();
899 
900     // Adjust to alignment boundary.
901     Offset = alignTo(Offset, Alignment, Skew);
902 
903     LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
904 
905     // Resolve offsets for objects in the local block.
906     for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) {
907       std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i);
908       int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
909       LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset
910                         << "]\n");
911       MFI.setObjectOffset(Entry.first, FIOffset);
912     }
913     // Allocate the local block
914     Offset += MFI.getLocalFrameSize();
915 
916     MaxAlign = std::max(Alignment, MaxAlign);
917   }
918 
919   // Retrieve the Exception Handler registration node.
920   int EHRegNodeFrameIndex = std::numeric_limits<int>::max();
921   if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo())
922     EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex;
923 
924   // Make sure that the stack protector comes before the local variables on the
925   // stack.
926   SmallSet<int, 16> ProtectedObjs;
927   if (MFI.hasStackProtectorIndex()) {
928     int StackProtectorFI = MFI.getStackProtectorIndex();
929     StackObjSet LargeArrayObjs;
930     StackObjSet SmallArrayObjs;
931     StackObjSet AddrOfObjs;
932 
933     // If we need a stack protector, we need to make sure that
934     // LocalStackSlotPass didn't already allocate a slot for it.
935     // If we are told to use the LocalStackAllocationBlock, the stack protector
936     // is expected to be already pre-allocated.
937     if (!MFI.getUseLocalStackAllocationBlock())
938       AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, MaxAlign,
939                         Skew);
940     else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex()))
941       llvm_unreachable(
942           "Stack protector not pre-allocated by LocalStackSlotPass.");
943 
944     // Assign large stack objects first.
945     for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
946       if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
947         continue;
948       if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
949         continue;
950       if (RS && RS->isScavengingFrameIndex((int)i))
951         continue;
952       if (MFI.isDeadObjectIndex(i))
953         continue;
954       if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i)
955         continue;
956       if (MFI.getStackID(i) !=
957           TargetStackID::Default) // Only allocate objects on the default stack.
958         continue;
959 
960       switch (MFI.getObjectSSPLayout(i)) {
961       case MachineFrameInfo::SSPLK_None:
962         continue;
963       case MachineFrameInfo::SSPLK_SmallArray:
964         SmallArrayObjs.insert(i);
965         continue;
966       case MachineFrameInfo::SSPLK_AddrOf:
967         AddrOfObjs.insert(i);
968         continue;
969       case MachineFrameInfo::SSPLK_LargeArray:
970         LargeArrayObjs.insert(i);
971         continue;
972       }
973       llvm_unreachable("Unexpected SSPLayoutKind.");
974     }
975 
976     // We expect **all** the protected stack objects to be pre-allocated by
977     // LocalStackSlotPass. If it turns out that PEI still has to allocate some
978     // of them, we may end up messing up the expected order of the objects.
979     if (MFI.getUseLocalStackAllocationBlock() &&
980         !(LargeArrayObjs.empty() && SmallArrayObjs.empty() &&
981           AddrOfObjs.empty()))
982       llvm_unreachable("Found protected stack objects not pre-allocated by "
983                        "LocalStackSlotPass.");
984 
985     AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
986                           Offset, MaxAlign, Skew);
987     AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
988                           Offset, MaxAlign, Skew);
989     AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
990                           Offset, MaxAlign, Skew);
991   }
992 
993   SmallVector<int, 8> ObjectsToAllocate;
994 
995   // Then prepare to assign frame offsets to stack objects that are not used to
996   // spill callee saved registers.
997   for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
998     if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
999       continue;
1000     if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
1001       continue;
1002     if (RS && RS->isScavengingFrameIndex((int)i))
1003       continue;
1004     if (MFI.isDeadObjectIndex(i))
1005       continue;
1006     if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i)
1007       continue;
1008     if (ProtectedObjs.count(i))
1009       continue;
1010     if (MFI.getStackID(i) !=
1011         TargetStackID::Default) // Only allocate objects on the default stack.
1012       continue;
1013 
1014     // Add the objects that we need to allocate to our working set.
1015     ObjectsToAllocate.push_back(i);
1016   }
1017 
1018   // Allocate the EH registration node first if one is present.
1019   if (EHRegNodeFrameIndex != std::numeric_limits<int>::max())
1020     AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset,
1021                       MaxAlign, Skew);
1022 
1023   // Give the targets a chance to order the objects the way they like it.
1024   if (MF.getTarget().getOptLevel() != CodeGenOpt::None &&
1025       MF.getTarget().Options.StackSymbolOrdering)
1026     TFI.orderFrameObjects(MF, ObjectsToAllocate);
1027 
1028   // Keep track of which bytes in the fixed and callee-save range are used so we
1029   // can use the holes when allocating later stack objects.  Only do this if
1030   // stack protector isn't being used and the target requests it and we're
1031   // optimizing.
1032   BitVector StackBytesFree;
1033   if (!ObjectsToAllocate.empty() &&
1034       MF.getTarget().getOptLevel() != CodeGenOpt::None &&
1035       MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF))
1036     computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex,
1037                           FixedCSEnd, StackBytesFree);
1038 
1039   // Now walk the objects and actually assign base offsets to them.
1040   for (auto &Object : ObjectsToAllocate)
1041     if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign,
1042                            StackBytesFree))
1043       AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew);
1044 
1045   // Make sure the special register scavenging spill slot is closest to the
1046   // stack pointer.
1047   if (RS && !EarlyScavengingSlots) {
1048     SmallVector<int, 2> SFIs;
1049     RS->getScavengingFrameIndices(SFIs);
1050     for (int SFI : SFIs)
1051       AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew);
1052   }
1053 
1054   if (!TFI.targetHandlesStackFrameRounding()) {
1055     // If we have reserved argument space for call sites in the function
1056     // immediately on entry to the current function, count it as part of the
1057     // overall stack size.
1058     if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF))
1059       Offset += MFI.getMaxCallFrameSize();
1060 
1061     // Round up the size to a multiple of the alignment.  If the function has
1062     // any calls or alloca's, align to the target's StackAlignment value to
1063     // ensure that the callee's frame or the alloca data is suitably aligned;
1064     // otherwise, for leaf functions, align to the TransientStackAlignment
1065     // value.
1066     Align StackAlign;
1067     if (MFI.adjustsStack() || MFI.hasVarSizedObjects() ||
1068         (RegInfo->hasStackRealignment(MF) && MFI.getObjectIndexEnd() != 0))
1069       StackAlign = TFI.getStackAlign();
1070     else
1071       StackAlign = TFI.getTransientStackAlign();
1072 
1073     // If the frame pointer is eliminated, all frame offsets will be relative to
1074     // SP not FP. Align to MaxAlign so this works.
1075     StackAlign = std::max(StackAlign, MaxAlign);
1076     int64_t OffsetBeforeAlignment = Offset;
1077     Offset = alignTo(Offset, StackAlign, Skew);
1078 
1079     // If we have increased the offset to fulfill the alignment constrants,
1080     // then the scavenging spill slots may become harder to reach from the
1081     // stack pointer, float them so they stay close.
1082     if (StackGrowsDown && OffsetBeforeAlignment != Offset && RS &&
1083         !EarlyScavengingSlots) {
1084       SmallVector<int, 2> SFIs;
1085       RS->getScavengingFrameIndices(SFIs);
1086       LLVM_DEBUG(if (!SFIs.empty()) llvm::dbgs()
1087                      << "Adjusting emergency spill slots!\n";);
1088       int64_t Delta = Offset - OffsetBeforeAlignment;
1089       for (int SFI : SFIs) {
1090         LLVM_DEBUG(llvm::dbgs()
1091                        << "Adjusting offset of emergency spill slot #" << SFI
1092                        << " from " << MFI.getObjectOffset(SFI););
1093         MFI.setObjectOffset(SFI, MFI.getObjectOffset(SFI) - Delta);
1094         LLVM_DEBUG(llvm::dbgs() << " to " << MFI.getObjectOffset(SFI) << "\n";);
1095       }
1096     }
1097   }
1098 
1099   // Update frame info to pretend that this is part of the stack...
1100   int64_t StackSize = Offset - LocalAreaOffset;
1101   MFI.setStackSize(StackSize);
1102   NumBytesStackSpace += StackSize;
1103 }
1104 
1105 /// insertPrologEpilogCode - Scan the function for modified callee saved
1106 /// registers, insert spill code for these callee saved registers, then add
1107 /// prolog and epilog code to the function.
insertPrologEpilogCode(MachineFunction & MF)1108 void PEI::insertPrologEpilogCode(MachineFunction &MF) {
1109   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1110 
1111   // Add prologue to the function...
1112   for (MachineBasicBlock *SaveBlock : SaveBlocks)
1113     TFI.emitPrologue(MF, *SaveBlock);
1114 
1115   // Add epilogue to restore the callee-save registers in each exiting block.
1116   for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
1117     TFI.emitEpilogue(MF, *RestoreBlock);
1118 
1119   for (MachineBasicBlock *SaveBlock : SaveBlocks)
1120     TFI.inlineStackProbe(MF, *SaveBlock);
1121 
1122   // Emit additional code that is required to support segmented stacks, if
1123   // we've been asked for it.  This, when linked with a runtime with support
1124   // for segmented stacks (libgcc is one), will result in allocating stack
1125   // space in small chunks instead of one large contiguous block.
1126   if (MF.shouldSplitStack()) {
1127     for (MachineBasicBlock *SaveBlock : SaveBlocks)
1128       TFI.adjustForSegmentedStacks(MF, *SaveBlock);
1129     // Record that there are split-stack functions, so we will emit a
1130     // special section to tell the linker.
1131     MF.getMMI().setHasSplitStack(true);
1132   } else
1133     MF.getMMI().setHasNosplitStack(true);
1134 
1135   // Emit additional code that is required to explicitly handle the stack in
1136   // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
1137   // approach is rather similar to that of Segmented Stacks, but it uses a
1138   // different conditional check and another BIF for allocating more stack
1139   // space.
1140   if (MF.getFunction().getCallingConv() == CallingConv::HiPE)
1141     for (MachineBasicBlock *SaveBlock : SaveBlocks)
1142       TFI.adjustForHiPEPrologue(MF, *SaveBlock);
1143 }
1144 
1145 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
1146 /// register references and actual offsets.
replaceFrameIndices(MachineFunction & MF)1147 void PEI::replaceFrameIndices(MachineFunction &MF) {
1148   const auto &ST = MF.getSubtarget();
1149   const TargetFrameLowering &TFI = *ST.getFrameLowering();
1150   if (!TFI.needsFrameIndexResolution(MF))
1151     return;
1152 
1153   const TargetRegisterInfo *TRI = ST.getRegisterInfo();
1154 
1155   // Allow the target to determine this after knowing the frame size.
1156   FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) ||
1157     TRI->requiresFrameIndexReplacementScavenging(MF);
1158 
1159   // Store SPAdj at exit of a basic block.
1160   SmallVector<int, 8> SPState;
1161   SPState.resize(MF.getNumBlockIDs());
1162   df_iterator_default_set<MachineBasicBlock*> Reachable;
1163 
1164   // Iterate over the reachable blocks in DFS order.
1165   for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable);
1166        DFI != DFE; ++DFI) {
1167     int SPAdj = 0;
1168     // Check the exit state of the DFS stack predecessor.
1169     if (DFI.getPathLength() >= 2) {
1170       MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2);
1171       assert(Reachable.count(StackPred) &&
1172              "DFS stack predecessor is already visited.\n");
1173       SPAdj = SPState[StackPred->getNumber()];
1174     }
1175     MachineBasicBlock *BB = *DFI;
1176     replaceFrameIndices(BB, MF, SPAdj);
1177     SPState[BB->getNumber()] = SPAdj;
1178   }
1179 
1180   // Handle the unreachable blocks.
1181   for (auto &BB : MF) {
1182     if (Reachable.count(&BB))
1183       // Already handled in DFS traversal.
1184       continue;
1185     int SPAdj = 0;
1186     replaceFrameIndices(&BB, MF, SPAdj);
1187   }
1188 }
1189 
replaceFrameIndices(MachineBasicBlock * BB,MachineFunction & MF,int & SPAdj)1190 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
1191                               int &SPAdj) {
1192   assert(MF.getSubtarget().getRegisterInfo() &&
1193          "getRegisterInfo() must be implemented!");
1194   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
1195   const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1196   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
1197 
1198   if (RS && FrameIndexEliminationScavenging)
1199     RS->enterBasicBlock(*BB);
1200 
1201   bool InsideCallSequence = false;
1202 
1203   for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
1204     if (TII.isFrameInstr(*I)) {
1205       InsideCallSequence = TII.isFrameSetup(*I);
1206       SPAdj += TII.getSPAdjust(*I);
1207       I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I);
1208       continue;
1209     }
1210 
1211     MachineInstr &MI = *I;
1212     bool DoIncr = true;
1213     bool DidFinishLoop = true;
1214     for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1215       if (!MI.getOperand(i).isFI())
1216         continue;
1217 
1218       // Frame indices in debug values are encoded in a target independent
1219       // way with simply the frame index and offset rather than any
1220       // target-specific addressing mode.
1221       if (MI.isDebugValue()) {
1222         MachineOperand &Op = MI.getOperand(i);
1223         assert(
1224             MI.isDebugOperand(&Op) &&
1225             "Frame indices can only appear as a debug operand in a DBG_VALUE*"
1226             " machine instruction");
1227         Register Reg;
1228         unsigned FrameIdx = Op.getIndex();
1229         unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx);
1230 
1231         StackOffset Offset =
1232             TFI->getFrameIndexReference(MF, FrameIdx, Reg);
1233         Op.ChangeToRegister(Reg, false /*isDef*/);
1234         Op.setIsDebug();
1235 
1236         const DIExpression *DIExpr = MI.getDebugExpression();
1237 
1238         // If we have a direct DBG_VALUE, and its location expression isn't
1239         // currently complex, then adding an offset will morph it into a
1240         // complex location that is interpreted as being a memory address.
1241         // This changes a pointer-valued variable to dereference that pointer,
1242         // which is incorrect. Fix by adding DW_OP_stack_value.
1243 
1244         if (MI.isNonListDebugValue()) {
1245           unsigned PrependFlags = DIExpression::ApplyOffset;
1246           if (!MI.isIndirectDebugValue() && !DIExpr->isComplex())
1247             PrependFlags |= DIExpression::StackValue;
1248 
1249           // If we have DBG_VALUE that is indirect and has a Implicit location
1250           // expression need to insert a deref before prepending a Memory
1251           // location expression. Also after doing this we change the DBG_VALUE
1252           // to be direct.
1253           if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) {
1254             SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size};
1255             bool WithStackValue = true;
1256             DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue);
1257             // Make the DBG_VALUE direct.
1258             MI.getDebugOffset().ChangeToRegister(0, false);
1259           }
1260           DIExpr = TRI.prependOffsetExpression(DIExpr, PrependFlags, Offset);
1261         } else {
1262           // The debug operand at DebugOpIndex was a frame index at offset
1263           // `Offset`; now the operand has been replaced with the frame
1264           // register, we must add Offset with `register x, plus Offset`.
1265           unsigned DebugOpIndex = MI.getDebugOperandIndex(&Op);
1266           SmallVector<uint64_t, 3> Ops;
1267           TRI.getOffsetOpcodes(Offset, Ops);
1268           DIExpr = DIExpression::appendOpsToArg(DIExpr, Ops, DebugOpIndex);
1269         }
1270         MI.getDebugExpressionOp().setMetadata(DIExpr);
1271         continue;
1272       }
1273 
1274       // TODO: This code should be commoned with the code for
1275       // PATCHPOINT. There's no good reason for the difference in
1276       // implementation other than historical accident.  The only
1277       // remaining difference is the unconditional use of the stack
1278       // pointer as the base register.
1279       if (MI.getOpcode() == TargetOpcode::STATEPOINT) {
1280         assert((!MI.isDebugValue() || i == 0) &&
1281                "Frame indicies can only appear as the first operand of a "
1282                "DBG_VALUE machine instruction");
1283         Register Reg;
1284         MachineOperand &Offset = MI.getOperand(i + 1);
1285         StackOffset refOffset = TFI->getFrameIndexReferencePreferSP(
1286             MF, MI.getOperand(i).getIndex(), Reg, /*IgnoreSPUpdates*/ false);
1287         assert(!refOffset.getScalable() &&
1288                "Frame offsets with a scalable component are not supported");
1289         Offset.setImm(Offset.getImm() + refOffset.getFixed() + SPAdj);
1290         MI.getOperand(i).ChangeToRegister(Reg, false /*isDef*/);
1291         continue;
1292       }
1293 
1294       // Some instructions (e.g. inline asm instructions) can have
1295       // multiple frame indices and/or cause eliminateFrameIndex
1296       // to insert more than one instruction. We need the register
1297       // scavenger to go through all of these instructions so that
1298       // it can update its register information. We keep the
1299       // iterator at the point before insertion so that we can
1300       // revisit them in full.
1301       bool AtBeginning = (I == BB->begin());
1302       if (!AtBeginning) --I;
1303 
1304       // If this instruction has a FrameIndex operand, we need to
1305       // use that target machine register info object to eliminate
1306       // it.
1307       TRI.eliminateFrameIndex(MI, SPAdj, i,
1308                               FrameIndexEliminationScavenging ?  RS : nullptr);
1309 
1310       // Reset the iterator if we were at the beginning of the BB.
1311       if (AtBeginning) {
1312         I = BB->begin();
1313         DoIncr = false;
1314       }
1315 
1316       DidFinishLoop = false;
1317       break;
1318     }
1319 
1320     // If we are looking at a call sequence, we need to keep track of
1321     // the SP adjustment made by each instruction in the sequence.
1322     // This includes both the frame setup/destroy pseudos (handled above),
1323     // as well as other instructions that have side effects w.r.t the SP.
1324     // Note that this must come after eliminateFrameIndex, because
1325     // if I itself referred to a frame index, we shouldn't count its own
1326     // adjustment.
1327     if (DidFinishLoop && InsideCallSequence)
1328       SPAdj += TII.getSPAdjust(MI);
1329 
1330     if (DoIncr && I != BB->end()) ++I;
1331 
1332     // Update register states.
1333     if (RS && FrameIndexEliminationScavenging && DidFinishLoop)
1334       RS->forward(MI);
1335   }
1336 }
1337