//===-- ArchitectureAArch64.cpp -------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "Plugins/Architecture/AArch64/ArchitectureAArch64.h" #include "lldb/Core/PluginManager.h" #include "lldb/Utility/ArchSpec.h" using namespace lldb_private; using namespace lldb; LLDB_PLUGIN_DEFINE(ArchitectureAArch64) void ArchitectureAArch64::Initialize() { PluginManager::RegisterPlugin(GetPluginNameStatic(), "AArch64-specific algorithms", &ArchitectureAArch64::Create); } void ArchitectureAArch64::Terminate() { PluginManager::UnregisterPlugin(&ArchitectureAArch64::Create); } std::unique_ptr ArchitectureAArch64::Create(const ArchSpec &arch) { auto machine = arch.GetMachine(); if (machine != llvm::Triple::aarch64 && machine != llvm::Triple::aarch64_be && machine != llvm::Triple::aarch64_32) { return nullptr; } return std::unique_ptr(new ArchitectureAArch64()); }