//===- LoopInvariantCodeMotion.cpp - Code to perform loop fusion-----------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file implements loop invariant code motion. // //===----------------------------------------------------------------------===// #include "mlir/Transforms/Passes.h" #include "mlir/IR/PatternMatch.h" #include "mlir/Interfaces/LoopLikeInterface.h" #include "mlir/Interfaces/SideEffectInterfaces.h" #include "mlir/Transforms/LoopInvariantCodeMotionUtils.h" namespace mlir { #define GEN_PASS_DEF_LOOPINVARIANTCODEMOTION #define GEN_PASS_DEF_LOOPINVARIANTSUBSETHOISTING #include "mlir/Transforms/Passes.h.inc" } // namespace mlir using namespace mlir; namespace { /// Loop invariant code motion (LICM) pass. struct LoopInvariantCodeMotion : public impl::LoopInvariantCodeMotionBase { void runOnOperation() override; }; struct LoopInvariantSubsetHoisting : public impl::LoopInvariantSubsetHoistingBase< LoopInvariantSubsetHoisting> { void runOnOperation() override; }; } // namespace void LoopInvariantCodeMotion::runOnOperation() { // Walk through all loops in a function in innermost-loop-first order. This // way, we first LICM from the inner loop, and place the ops in // the outer loop, which in turn can be further LICM'ed. getOperation()->walk( [&](LoopLikeOpInterface loopLike) { moveLoopInvariantCode(loopLike); }); } void LoopInvariantSubsetHoisting::runOnOperation() { IRRewriter rewriter(getOperation()->getContext()); // Walk through all loops in a function in innermost-loop-first order. This // way, we first hoist from the inner loop, and place the ops in the outer // loop, which in turn can be further hoisted from. getOperation()->walk([&](LoopLikeOpInterface loopLike) { (void)hoistLoopInvariantSubsets(rewriter, loopLike); }); } std::unique_ptr mlir::createLoopInvariantCodeMotionPass() { return std::make_unique(); } std::unique_ptr mlir::createLoopInvariantSubsetHoistingPass() { return std::make_unique(); }