; REQUIRES: asserts ; RUN: opt -passes=loop-vectorize -mtriple=arm64-apple-ios %s -S -debug -disable-output 2>&1 | FileCheck --check-prefix=CM %s ; RUN: opt -passes=loop-vectorize -force-vector-width=2 -force-vector-interleave=1 %s -S | FileCheck --check-prefix=FORCED %s ; Test case from PR41294. ; Check scalar cost for extractvalue. The constant and loop invariant operands are free, ; leaving cost 3 for scalarizing the result + 2 for executing the op with VF 2. ; CM: LV: Found uniform instruction: %a = extractvalue { i64, i64 } %sv, 0 ; CM: LV: Found uniform instruction: %b = extractvalue { i64, i64 } %sv, 1 ; Ensure the extractvalue + add instructions are hoisted out ; CM: vector.ph: ; CM: CLONE ir<%a> = extractvalue ir<%sv> ; CM: CLONE ir<%b> = extractvalue ir<%sv> ; CM: WIDEN ir<%add> = add ir<%a>, ir<%b> ; CM: Successor(s): vector loop ; CM: LV: Scalar loop costs: 5. ; Check that the extractvalue operands are actually free in vector code. ; FORCED: [[E1:%.+]] = extractvalue { i64, i64 } %sv, 0 ; FORCED-NEXT: [[E2:%.+]] = extractvalue { i64, i64 } %sv, 1 ; FORCED-NEXT: %broadcast.splatinsert = insertelement <2 x i64> poison, i64 [[E1]], i64 0 ; FORCED-NEXT: %broadcast.splat = shufflevector <2 x i64> %broadcast.splatinsert, <2 x i64> poison, <2 x i32> zeroinitializer ; FORCED-NEXT: %broadcast.splatinsert1 = insertelement <2 x i64> poison, i64 [[E2]], i64 0 ; FORCED-NEXT: %broadcast.splat2 = shufflevector <2 x i64> %broadcast.splatinsert1, <2 x i64> poison, <2 x i32> zeroinitializer ; FORCED-NEXT: [[ADD:%.+]] = add <2 x i64> %broadcast.splat, %broadcast.splat2 ; FORCED-LABEL: vector.body: ; preds = %vector.body, %vector.ph ; FORCED-NEXT: %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] ; FORCED-NEXT: [[IV_0:%.]] = add i32 %index, 0 ; FORCED-NEXT: [[GEP:%.+]] = getelementptr i64, ptr %dst, i32 [[IV_0]] ; FORCED-NEXT: [[GEP2:%.+]] = getelementptr i64, ptr [[GEP]], i32 0 ; FORCED-NEXT: store <2 x i64> [[ADD]], ptr [[GEP2]], align 4 ; FORCED-NEXT: %index.next = add nuw i32 %index, 2 ; FORCED-NEXT: [[C:%.+]] = icmp eq i32 %index.next, 1000 ; FORCED-NEXT: br i1 [[C]], label %middle.block, label %vector.body define void @test1(ptr %dst, {i64, i64} %sv) { entry: br label %loop.body loop.body: %iv = phi i32 [ 0, %entry ], [ %iv.next, %loop.body ] %a = extractvalue { i64, i64 } %sv, 0 %b = extractvalue { i64, i64 } %sv, 1 %addr = getelementptr i64, ptr %dst, i32 %iv %add = add i64 %a, %b store i64 %add, ptr %addr %iv.next = add nsw i32 %iv, 1 %cond = icmp ne i32 %iv.next, 1000 br i1 %cond, label %loop.body, label %exit exit: ret void } ; Similar to the test case above, but checks getVectorCallCost as well. declare float @powf(float, float) readnone nounwind ; Ensure the extractvalue instructions are hoisted out ; CM-LABEL: Checking a loop in 'test_getVectorCallCost' ; CM: vector.ph: ; CM: CLONE ir<%a> = extractvalue ir<%sv> ; CM: CLONE ir<%b> = extractvalue ir<%sv> ; CM: Successor(s): vector loop ; CM: LV: Scalar loop costs: 14. ; FORCED-LABEL: define void @test_getVectorCallCost ; FORCED: [[E1:%.+]] = extractvalue { float, float } %sv, 0 ; FORCED-NEXT: [[E2:%.+]] = extractvalue { float, float } %sv, 1 ; FORCED-NEXT: %broadcast.splatinsert = insertelement <2 x float> poison, float [[E1]], i64 0 ; FORCED-NEXT: %broadcast.splat = shufflevector <2 x float> %broadcast.splatinsert, <2 x float> poison, <2 x i32> zeroinitializer ; FORCED-NEXT: %broadcast.splatinsert1 = insertelement <2 x float> poison, float [[E2]], i64 0 ; FORCED-NEXT: %broadcast.splat2 = shufflevector <2 x float> %broadcast.splatinsert1, <2 x float> poison, <2 x i32> zeroinitializer ; FORCED-LABEL: vector.body: ; preds = %vector.body, %vector.ph ; FORCED-NEXT: %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] ; FORCED-NEXT: [[IV0:%.+]] = add i32 %index, 0 ; FORCED-NEXT: [[GEP1:%.+]] = getelementptr float, ptr %dst, i32 [[IV0]] ; FORCED-NEXT: [[POW:%.+]] = call <2 x float> @llvm.pow.v2f32(<2 x float> %broadcast.splat, <2 x float> %broadcast.splat2) ; FORCED-NEXT: [[GEP2:%.+]] = getelementptr float, ptr [[GEP1]], i32 0 ; FORCED-NEXT: store <2 x float> [[POW]], ptr [[GEP2]], align 4 ; FORCED-NEXT: %index.next = add nuw i32 %index, 2 ; FORCED-NEXT: [[C:%.+]] = icmp eq i32 %index.next, 1000 ; FORCED-NEXT: br i1 [[C]], label %middle.block, label %vector.body define void @test_getVectorCallCost(ptr %dst, {float, float} %sv) { entry: br label %loop.body loop.body: %iv = phi i32 [ 0, %entry ], [ %iv.next, %loop.body ] %a = extractvalue { float, float } %sv, 0 %b = extractvalue { float, float } %sv, 1 %addr = getelementptr float, ptr %dst, i32 %iv %p = call float @powf(float %a, float %b) store float %p, ptr %addr %iv.next = add nsw i32 %iv, 1 %cond = icmp ne i32 %iv.next, 1000 br i1 %cond, label %loop.body, label %exit exit: ret void }