# RUN: llvm-mc %s -triple=riscv32 -mattr=+f -M no-aliases -show-encoding \ # RUN: | FileCheck -check-prefixes=CHECK-ASM %s # RUN: llvm-mc %s -triple riscv64 -mattr=+f -M no-aliases -show-encoding \ # RUN: | FileCheck -check-prefixes=CHECK-ASM %s # RUN: llvm-mc -filetype=obj -triple=riscv32 -mattr=+f < %s \ # RUN: | llvm-objdump --mattr=+f -M no-aliases -d -r - \ # RUN: | FileCheck -check-prefixes=CHECK-OBJ %s # RUN: llvm-mc -filetype=obj -triple=riscv64 -mattr=+f < %s \ # RUN: | llvm-objdump --mattr=+f -M no-aliases -d -r - \ # RUN: | FileCheck -check-prefixes=CHECK-OBJ %s target: # CHECK-ASM: .insn r 51, 0, 0, a0, a1, a2 # CHECK-ASM: encoding: [0x33,0x85,0xc5,0x00] # CHECK-OBJ: add a0, a1, a2 .insn r 0x33, 0, 0, a0, a1, a2 # CHECK-ASM: .insn r 51, 0, 0, a0, a1, a2 # CHECK-ASM: encoding: [0x33,0x85,0xc5,0x00] # CHECK-OBJ: add a0, a1, a2 .insn r OP, 0, 0, a0, a1, a2 # CHECK-ASM: .insn i 19, 0, a0, a1, 13 # CHECK-ASM: encoding: [0x13,0x85,0xd5,0x00] # CHECK-OBJ: addi a0, a1, 0xd .insn i 0x13, 0, a0, a1, 13 # CHECK-ASM: .insn i 19, 0, a0, a1, 13 # CHECK-ASM: encoding: [0x13,0x85,0xd5,0x00] # CHECK-OBJ: addi a0, a1, 0xd .insn i OP_IMM, 0, a0, a1, 13 # CHECK-ASM: .insn i 103, 0, a0, 10(a1) # CHECK-ASM: encoding: [0x67,0x85,0xa5,0x00] # CHECK-OBJ: jalr a0, 0xa(a1) .insn i 0x67, 0, a0, 10(a1) # CHECK-ASM: .insn i 103, 0, a0, 10(a1) # CHECK-ASM: encoding: [0x67,0x85,0xa5,0x00] # CHECK-OBJ: jalr a0, 0xa(a1) .insn i JALR, 0, a0, 10(a1) # CHECK-ASM: .insn i 103, 0, a0, 0(a1) # CHECK-ASM: encoding: [0x67,0x85,0x05,0x00] # CHECK-OBJ: jalr a0, 0x0(a1) .insn i 0x67, 0, a0, (a1) # CHECK-ASM: .insn i 103, 0, a0, 0(a1) # CHECK-ASM: encoding: [0x67,0x85,0x05,0x00] # CHECK-OBJ: jalr a0, 0x0(a1) .insn i JALR, 0, a0, (a1) # CHECK-ASM: .insn i 3, 0, a0, 4(a1) # CHECK-ASM: encoding: [0x03,0x85,0x45,0x00] # CHECK-OBJ: lb a0, 0x4(a1) .insn i 0x3, 0, a0, 4(a1) # CHECK-ASM: .insn i 3, 0, a0, 4(a1) # CHECK-ASM: encoding: [0x03,0x85,0x45,0x00] # CHECK-OBJ: lb a0, 0x4(a1) .insn i LOAD, 0, a0, 4(a1) # CHECK-ASM: .insn i 3, 0, a0, 0(a1) # CHECK-ASM: encoding: [0x03,0x85,0x05,0x00] # CHECK-OBJ: lb a0, 0x0(a1) .insn i 0x3, 0, a0, (a1) # CHECK-ASM: .insn i 3, 0, a0, 0(a1) # CHECK-ASM: encoding: [0x03,0x85,0x05,0x00] # CHECK-OBJ: lb a0, 0x0(a1) .insn i LOAD, 0, a0, (a1) # CHECK-ASM: .insn b 99, 0, a0, a1, target # CHECK-ASM: [0x63'A',A,0xb5'A',A] # CHECK-OBJ: beq a0, a1, 0x0 .insn sb 0x63, 0, a0, a1, target # CHECK-ASM: .insn b 99, 0, a0, a1, target # CHECK-ASM: [0x63'A',A,0xb5'A',A] # CHECK-OBJ: beq a0, a1, 0x0 .insn sb BRANCH, 0, a0, a1, target # CHECK-ASM: .insn b 99, 0, a0, a1, target # CHECK-ASM: [0x63'A',A,0xb5'A',A] # CHECK-OBJ: beq a0, a1, 0x0 .insn b 0x63, 0, a0, a1, target # CHECK-ASM: .insn b 99, 0, a0, a1, target # CHECK-ASM: [0x63'A',A,0xb5'A',A] # CHECK-OBJ: beq a0, a1, 0x0 .insn b BRANCH, 0, a0, a1, target # CHECK-ASM: .insn s 35, 0, a0, 4(a1) # CHECK-ASM: encoding: [0x23,0x82,0xa5,0x00] # CHECK-OBJ: sb a0, 0x4(a1) .insn s 0x23, 0, a0, 4(a1) # CHECK-ASM: .insn s 35, 0, a0, 4(a1) # CHECK-ASM: encoding: [0x23,0x82,0xa5,0x00] # CHECK-OBJ: sb a0, 0x4(a1) .insn s STORE, 0, a0, 4(a1) # CHECK-ASM: .insn s 35, 0, a0, 0(a1) # CHECK-ASM: encoding: [0x23,0x80,0xa5,0x00] # CHECK-OBJ: sb a0, 0x0(a1) .insn s 0x23, 0, a0, (a1) # CHECK-ASM: .insn s 35, 0, a0, 0(a1) # CHECK-ASM: encoding: [0x23,0x80,0xa5,0x00] # CHECK-OBJ: sb a0, 0x0(a1) .insn s STORE, 0, a0, (a1) # CHECK-ASM: .insn u 55, a0, 4095 # CHECK-ASM: encoding: [0x37,0xf5,0xff,0x00] # CHECK-OBJ: lui a0, 0xfff .insn u 0x37, a0, 0xfff # CHECK-ASM: .insn u 55, a0, 4095 # CHECK-ASM: encoding: [0x37,0xf5,0xff,0x00] # CHECK-OBJ: lui a0, 0xfff .insn u LUI, a0, 0xfff # CHECK-ASM: .insn j 111, a0, target # CHECK-ASM: encoding: [0x6f,0bAAAA0101,A,A] # CHECK-OBJ: jal a0, 0x0 .insn uj 0x6f, a0, target # CHECK-ASM: .insn j 111, a0, target # CHECK-ASM: encoding: [0x6f,0bAAAA0101,A,A] # CHECK-OBJ: jal a0, 0x0 .insn uj JAL, a0, target # CHECK-ASM: .insn j 111, a0, target # CHECK-ASM: encoding: [0x6f,0bAAAA0101,A,A] # CHECK-OBJ: jal a0, 0x0 .insn j 0x6f, a0, target # CHECK-ASM: .insn j 111, a0, target # CHECK-ASM: encoding: [0x6f,0bAAAA0101,A,A] # CHECK-OBJ: jal a0, 0x0 .insn j JAL, a0, target # CHECK-ASM: .insn r4 67, 0, 0, fa0, fa1, fa2, fa3 # CHECK-ASM: encoding: [0x43,0x85,0xc5,0x68] # CHECK-OBJ: fmadd.s fa0, fa1, fa2, fa3, rne .insn r 0x43, 0, 0, fa0, fa1, fa2, fa3 # CHECK-ASM: .insn r4 67, 0, 0, fa0, fa1, fa2, fa3 # CHECK-ASM: encoding: [0x43,0x85,0xc5,0x68] # CHECK-OBJ: fmadd.s fa0, fa1, fa2, fa3, rne .insn r MADD, 0, 0, fa0, fa1, fa2, fa3 # CHECK-ASM: .insn r4 67, 0, 0, fa0, fa1, fa2, fa3 # CHECK-ASM: encoding: [0x43,0x85,0xc5,0x68] # CHECK-OBJ: fmadd.s fa0, fa1, fa2, fa3, rne .insn r4 0x43, 0, 0, fa0, fa1, fa2, fa3 # CHECK-ASM: .insn r4 67, 0, 0, fa0, fa1, fa2, fa3 # CHECK-ASM: encoding: [0x43,0x85,0xc5,0x68] # CHECK-OBJ: fmadd.s fa0, fa1, fa2, fa3, rne .insn r4 MADD, 0, 0, fa0, fa1, fa2, fa3 # CHECK-ASM: .insn i 3, 5, t1, -2048(t2) # CHECK-ASM: encoding: [0x03,0xd3,0x03,0x80] # CHECK-OBJ: lhu t1, -0x800(t2) .insn i 0x3, 0x5, x6, %lo(2048)(x7) # CHECK-ASM: .insn i 3, 5, t1, -2048(t2) # CHECK-ASM: encoding: [0x03,0xd3,0x03,0x80] # CHECK-OBJ: lhu t1, -0x800(t2) .insn i LOAD, 0x5, x6, %lo(2048)(x7) # CHECK-ASM: .insn 0x4, 19 # CHECK-ASM: encoding: [0x13,0x00,0x00,0x00] # CHECK-OBJ: addi zero, zero, 0x0 .insn 0x13 # CHECK-ASM: .insn 0x4, 19 # CHECK-ASM: encoding: [0x13,0x00,0x00,0x00] # CHECK-OBJ: addi zero, zero, 0x0 .insn 0x4, 0x13 # CHECK-ASM: .insn 0x6, 31 # CHECK-ASM: encoding: [0x1f,0x00,0x00,0x00,0x00,0x00] # CHECK-OBJ: .insn 6, 0x1f # CHECK-ASM: .insn 0x8, 63 # CHECK-ASM: encoding: [0x3f,0x00,0x00,0x00,0x00,0x00,0x00,0x00] # CHECK-OBJ: .insn 8, 0x3f # CHECK-ASM: .insn 0x6, 281474976710623 # CHECK-ASM: encoding: [0xdf,0xff,0xff,0xff,0xff,0xff] # CHECK-OBJ: .insn 0x6, 0xffffffffffdf # CHECK-ASM: .insn 0x8, -65 # CHECK-ASM: encoding: [0xbf,0xff,0xff,0xff,0xff,0xff,0xff,0xff] # CHECK-OBJ: .insn 0x8, 0xffffffffffffffbf # CHECK-ASM: .insn 0x4, 3971 # CHECK-ASM: encoding: [0x83,0x0f,0x00,0x00] # CHECK-OBJ: lb t6, 0x0(zero) .insn 0x2 + 0x2, 0x3 | (31 << 7) # CHECK-ASM: .insn 0x8, -576460752303423297 # CHECK-ASM: encoding: [0xbf,0x00,0x00,0x00,0x00,0x00,0x00,0xf8] # CHECK-OBJ: .insn 0x4 * 0x2, 0xbf | (31 << 59) odd_lengths: # CHECK-ASM-LABEL: odd_lengths: # CHECK-OBJ-LABEL: : ## These deliberately disagree with the lengths objdump expects them to have, so ## keep them at the end so that the disassembled instruction stream is not out ## of sync with the encoded instruction stream. We don't check for `` ## as we could get any number of those, so instead check for the encoding ## halfwords. These might be split into odd 16-bit chunks, so each chunk is on ## one line. # CHECK-ASM: .insn 0x4, 65503 # CHECK-ASM: encoding: [0xdf,0xff,0x00,0x00] # CHECK-OBJ: ffdf # CHECK-OBJ: 0000 .insn 0xffdf # CHECK-ASM: .insn 0x4, 65471 # CHECK-ASM: encoding: [0xbf,0xff,0x00,0x00] # CHECK-OBJ: ffbf # CHECK-OBJ: 0000 .insn 0xffbf