//===-- Socket.cpp --------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "lldb/Host/Socket.h" #include "lldb/Host/Config.h" #include "lldb/Host/Host.h" #include "lldb/Host/MainLoop.h" #include "lldb/Host/SocketAddress.h" #include "lldb/Host/common/TCPSocket.h" #include "lldb/Host/common/UDPSocket.h" #include "lldb/Utility/LLDBLog.h" #include "lldb/Utility/Log.h" #include "llvm/ADT/STLExtras.h" #include "llvm/ADT/StringExtras.h" #include "llvm/Support/Errno.h" #include "llvm/Support/Error.h" #include "llvm/Support/Regex.h" #include "llvm/Support/WindowsError.h" #if LLDB_ENABLE_POSIX #include "lldb/Host/posix/DomainSocket.h" #include #include #include #include #include #include #include #endif #ifdef __linux__ #include "lldb/Host/linux/AbstractSocket.h" #endif using namespace lldb; using namespace lldb_private; #if defined(_WIN32) typedef const char *set_socket_option_arg_type; typedef char *get_socket_option_arg_type; const NativeSocket Socket::kInvalidSocketValue = INVALID_SOCKET; const shared_fd_t SharedSocket::kInvalidFD = LLDB_INVALID_PIPE; #else // #if defined(_WIN32) typedef const void *set_socket_option_arg_type; typedef void *get_socket_option_arg_type; const NativeSocket Socket::kInvalidSocketValue = -1; const shared_fd_t SharedSocket::kInvalidFD = Socket::kInvalidSocketValue; #endif // #if defined(_WIN32) static bool IsInterrupted() { #if defined(_WIN32) return ::WSAGetLastError() == WSAEINTR; #else return errno == EINTR; #endif } SharedSocket::SharedSocket(const Socket *socket, Status &error) { #ifdef _WIN32 m_socket = socket->GetNativeSocket(); m_fd = kInvalidFD; // Create a pipe to transfer WSAPROTOCOL_INFO to the child process. error = m_socket_pipe.CreateNew(true); if (error.Fail()) return; m_fd = m_socket_pipe.GetReadPipe(); #else m_fd = socket->GetNativeSocket(); error = Status(); #endif } Status SharedSocket::CompleteSending(lldb::pid_t child_pid) { #ifdef _WIN32 // Transfer WSAPROTOCOL_INFO to the child process. m_socket_pipe.CloseReadFileDescriptor(); WSAPROTOCOL_INFO protocol_info; if (::WSADuplicateSocket(m_socket, child_pid, &protocol_info) == SOCKET_ERROR) { int last_error = ::WSAGetLastError(); return Status::FromErrorStringWithFormat( "WSADuplicateSocket() failed, error: %d", last_error); } size_t num_bytes; Status error = m_socket_pipe.WriteWithTimeout(&protocol_info, sizeof(protocol_info), std::chrono::seconds(10), num_bytes); if (error.Fail()) return error; if (num_bytes != sizeof(protocol_info)) return Status::FromErrorStringWithFormatv( "WriteWithTimeout(WSAPROTOCOL_INFO) failed: {0} bytes", num_bytes); #endif return Status(); } Status SharedSocket::GetNativeSocket(shared_fd_t fd, NativeSocket &socket) { #ifdef _WIN32 socket = Socket::kInvalidSocketValue; // Read WSAPROTOCOL_INFO from the parent process and create NativeSocket. WSAPROTOCOL_INFO protocol_info; { Pipe socket_pipe(fd, LLDB_INVALID_PIPE); size_t num_bytes; Status error = socket_pipe.ReadWithTimeout(&protocol_info, sizeof(protocol_info), std::chrono::seconds(10), num_bytes); if (error.Fail()) return error; if (num_bytes != sizeof(protocol_info)) { return Status::FromErrorStringWithFormatv( "socket_pipe.ReadWithTimeout(WSAPROTOCOL_INFO) failed: {0} bytes", num_bytes); } } socket = ::WSASocket(FROM_PROTOCOL_INFO, FROM_PROTOCOL_INFO, FROM_PROTOCOL_INFO, &protocol_info, 0, 0); if (socket == INVALID_SOCKET) { return Status::FromErrorStringWithFormatv( "WSASocket(FROM_PROTOCOL_INFO) failed: error {0}", ::WSAGetLastError()); } return Status(); #else socket = fd; return Status(); #endif } struct SocketScheme { const char *m_scheme; const Socket::SocketProtocol m_protocol; }; static SocketScheme socket_schemes[] = { {"tcp", Socket::ProtocolTcp}, {"udp", Socket::ProtocolUdp}, {"unix", Socket::ProtocolUnixDomain}, {"unix-abstract", Socket::ProtocolUnixAbstract}, }; const char * Socket::FindSchemeByProtocol(const Socket::SocketProtocol protocol) { for (auto s : socket_schemes) { if (s.m_protocol == protocol) return s.m_scheme; } return nullptr; } bool Socket::FindProtocolByScheme(const char *scheme, Socket::SocketProtocol &protocol) { for (auto s : socket_schemes) { if (!strcmp(s.m_scheme, scheme)) { protocol = s.m_protocol; return true; } } return false; } Socket::Socket(SocketProtocol protocol, bool should_close) : IOObject(eFDTypeSocket), m_protocol(protocol), m_socket(kInvalidSocketValue), m_should_close_fd(should_close) {} Socket::~Socket() { Close(); } llvm::Error Socket::Initialize() { #if defined(_WIN32) auto wVersion = WINSOCK_VERSION; WSADATA wsaData; int err = ::WSAStartup(wVersion, &wsaData); if (err == 0) { if (wsaData.wVersion < wVersion) { WSACleanup(); return llvm::createStringError("WSASock version is not expected."); } } else { return llvm::errorCodeToError(llvm::mapWindowsError(::WSAGetLastError())); } #endif return llvm::Error::success(); } void Socket::Terminate() { #if defined(_WIN32) ::WSACleanup(); #endif } std::unique_ptr Socket::Create(const SocketProtocol protocol, Status &error) { error.Clear(); const bool should_close = true; std::unique_ptr socket_up; switch (protocol) { case ProtocolTcp: socket_up = std::make_unique(should_close); break; case ProtocolUdp: socket_up = std::make_unique(should_close); break; case ProtocolUnixDomain: #if LLDB_ENABLE_POSIX socket_up = std::make_unique(should_close); #else error = Status::FromErrorString( "Unix domain sockets are not supported on this platform."); #endif break; case ProtocolUnixAbstract: #ifdef __linux__ socket_up = std::make_unique(); #else error = Status::FromErrorString( "Abstract domain sockets are not supported on this platform."); #endif break; } if (error.Fail()) socket_up.reset(); return socket_up; } llvm::Expected> Socket::TcpConnect(llvm::StringRef host_and_port) { Log *log = GetLog(LLDBLog::Connection); LLDB_LOG(log, "host_and_port = {0}", host_and_port); Status error; std::unique_ptr connect_socket = Create(ProtocolTcp, error); if (error.Fail()) return error.ToError(); error = connect_socket->Connect(host_and_port); if (error.Success()) return std::move(connect_socket); return error.ToError(); } llvm::Expected> Socket::TcpListen(llvm::StringRef host_and_port, int backlog) { Log *log = GetLog(LLDBLog::Connection); LLDB_LOG(log, "host_and_port = {0}", host_and_port); std::unique_ptr listen_socket( new TCPSocket(/*should_close=*/true)); Status error = listen_socket->Listen(host_and_port, backlog); if (error.Fail()) return error.ToError(); return std::move(listen_socket); } llvm::Expected> Socket::UdpConnect(llvm::StringRef host_and_port) { return UDPSocket::CreateConnected(host_and_port); } llvm::Expected Socket::DecodeHostAndPort(llvm::StringRef host_and_port) { static llvm::Regex g_regex("([^:]+|\\[[0-9a-fA-F:]+.*\\]):([0-9]+)"); HostAndPort ret; llvm::SmallVector matches; if (g_regex.match(host_and_port, &matches)) { ret.hostname = matches[1].str(); // IPv6 addresses are wrapped in [] when specified with ports if (ret.hostname.front() == '[' && ret.hostname.back() == ']') ret.hostname = ret.hostname.substr(1, ret.hostname.size() - 2); if (to_integer(matches[2], ret.port, 10)) return ret; } else { // If this was unsuccessful, then check if it's simply an unsigned 16-bit // integer, representing a port with an empty host. if (to_integer(host_and_port, ret.port, 10)) return ret; } return llvm::createStringError(llvm::inconvertibleErrorCode(), "invalid host:port specification: '%s'", host_and_port.str().c_str()); } IOObject::WaitableHandle Socket::GetWaitableHandle() { // TODO: On Windows, use WSAEventSelect return m_socket; } Status Socket::Read(void *buf, size_t &num_bytes) { Status error; int bytes_received = 0; do { bytes_received = ::recv(m_socket, static_cast(buf), num_bytes, 0); } while (bytes_received < 0 && IsInterrupted()); if (bytes_received < 0) { SetLastError(error); num_bytes = 0; } else num_bytes = bytes_received; Log *log = GetLog(LLDBLog::Communication); if (log) { LLDB_LOGF(log, "%p Socket::Read() (socket = %" PRIu64 ", src = %p, src_len = %" PRIu64 ", flags = 0) => %" PRIi64 " (error = %s)", static_cast(this), static_cast(m_socket), buf, static_cast(num_bytes), static_cast(bytes_received), error.AsCString()); } return error; } Status Socket::Write(const void *buf, size_t &num_bytes) { const size_t src_len = num_bytes; Status error; int bytes_sent = 0; do { bytes_sent = Send(buf, num_bytes); } while (bytes_sent < 0 && IsInterrupted()); if (bytes_sent < 0) { SetLastError(error); num_bytes = 0; } else num_bytes = bytes_sent; Log *log = GetLog(LLDBLog::Communication); if (log) { LLDB_LOGF(log, "%p Socket::Write() (socket = %" PRIu64 ", src = %p, src_len = %" PRIu64 ", flags = 0) => %" PRIi64 " (error = %s)", static_cast(this), static_cast(m_socket), buf, static_cast(src_len), static_cast(bytes_sent), error.AsCString()); } return error; } Status Socket::Close() { Status error; if (!IsValid() || !m_should_close_fd) return error; Log *log = GetLog(LLDBLog::Connection); LLDB_LOGF(log, "%p Socket::Close (fd = %" PRIu64 ")", static_cast(this), static_cast(m_socket)); bool success = CloseSocket(m_socket) == 0; // A reference to a FD was passed in, set it to an invalid value m_socket = kInvalidSocketValue; if (!success) { SetLastError(error); } return error; } int Socket::GetOption(NativeSocket sockfd, int level, int option_name, int &option_value) { get_socket_option_arg_type option_value_p = reinterpret_cast(&option_value); socklen_t option_value_size = sizeof(int); return ::getsockopt(sockfd, level, option_name, option_value_p, &option_value_size); } int Socket::SetOption(NativeSocket sockfd, int level, int option_name, int option_value) { set_socket_option_arg_type option_value_p = reinterpret_cast(&option_value); return ::setsockopt(sockfd, level, option_name, option_value_p, sizeof(option_value)); } size_t Socket::Send(const void *buf, const size_t num_bytes) { return ::send(m_socket, static_cast(buf), num_bytes, 0); } void Socket::SetLastError(Status &error) { #if defined(_WIN32) error = Status(::WSAGetLastError(), lldb::eErrorTypeWin32); #else error = Status::FromErrno(); #endif } Status Socket::GetLastError() { std::error_code EC; #ifdef _WIN32 EC = llvm::mapWindowsError(WSAGetLastError()); #else EC = std::error_code(errno, std::generic_category()); #endif return EC; } int Socket::CloseSocket(NativeSocket sockfd) { #ifdef _WIN32 return ::closesocket(sockfd); #else return ::close(sockfd); #endif } NativeSocket Socket::CreateSocket(const int domain, const int type, const int protocol, Status &error) { error.Clear(); auto socket_type = type; #ifdef SOCK_CLOEXEC socket_type |= SOCK_CLOEXEC; #endif auto sock = ::socket(domain, socket_type, protocol); if (sock == kInvalidSocketValue) SetLastError(error); return sock; } Status Socket::Accept(const Timeout &timeout, Socket *&socket) { socket = nullptr; MainLoop accept_loop; llvm::Expected> expected_handles = Accept(accept_loop, [&accept_loop, &socket](std::unique_ptr sock) { socket = sock.release(); accept_loop.RequestTermination(); }); if (!expected_handles) return Status::FromError(expected_handles.takeError()); if (timeout) { accept_loop.AddCallback( [](MainLoopBase &loop) { loop.RequestTermination(); }, *timeout); } if (Status status = accept_loop.Run(); status.Fail()) return status; if (socket) return Status(); return Status(std::make_error_code(std::errc::timed_out)); } NativeSocket Socket::AcceptSocket(NativeSocket sockfd, struct sockaddr *addr, socklen_t *addrlen, Status &error) { error.Clear(); #if defined(SOCK_CLOEXEC) && defined(HAVE_ACCEPT4) int flags = SOCK_CLOEXEC; NativeSocket fd = llvm::sys::RetryAfterSignal( static_cast(-1), ::accept4, sockfd, addr, addrlen, flags); #else NativeSocket fd = llvm::sys::RetryAfterSignal( static_cast(-1), ::accept, sockfd, addr, addrlen); #endif if (fd == kInvalidSocketValue) SetLastError(error); return fd; } llvm::raw_ostream &lldb_private::operator<<(llvm::raw_ostream &OS, const Socket::HostAndPort &HP) { return OS << '[' << HP.hostname << ']' << ':' << HP.port; }