// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library \ // RUN: -fsyntax-only -verify %s __attribute__((availability(shadermodel, introduced = 6.5))) float fx(float); // #fx __attribute__((availability(shadermodel, introduced = 6.6))) half fx(half); // #fx_half __attribute__((availability(shadermodel, introduced = 5.0, environment = pixel))) __attribute__((availability(shadermodel, introduced = 6.5, environment = compute))) float fy(float); // #fy __attribute__((availability(shadermodel, introduced = 5.0, environment = pixel))) __attribute__((availability(shadermodel, introduced = 6.5, environment = mesh))) float fz(float); // #fz float also_alive(float f) { // expected-error@#also_alive_fx_call {{'fx' is only available on Shader Model 6.5 or newer}} // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}} float A = fx(f); // #also_alive_fx_call // expected-error@#also_alive_fy_call {{'fy' is only available in compute environment on Shader Model 6.5 or newer}} // expected-note@#fy {{'fy' has been marked as being introduced in Shader Model 6.5 in compute environment here, but the deployment target is Shader Model 6.0 compute environment}} float B = fy(f); // #also_alive_fy_call // expected-error@#also_alive_fz_call {{'fz' is unavailable}} // expected-note@#fz {{'fz' has been marked as being introduced in Shader Model 6.5 in mesh environment here, but the deployment target is Shader Model 6.0 compute environment}} float C = fz(f); // #also_alive_fz_call return 0; } float alive(float f) { // expected-error@#alive_fx_call {{'fx' is only available on Shader Model 6.5 or newer}} // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}} float A = fx(f); // #alive_fx_call // expected-error@#alive_fy_call {{'fy' is only available in compute environment on Shader Model 6.5 or newer}} // expected-note@#fy {{'fy' has been marked as being introduced in Shader Model 6.5 in compute environment here, but the deployment target is Shader Model 6.0 compute environment}} float B = fy(f); // #alive_fy_call // expected-error@#alive_fz_call {{'fz' is unavailable}} // expected-note@#fz {{'fz' has been marked as being introduced in Shader Model 6.5 in mesh environment here, but the deployment target is Shader Model 6.0 compute environment}} float C = fz(f); // #alive_fz_call return also_alive(f); } float also_dead(float f) { // unreachable code - no errors expected float A = fx(f); float B = fy(f); float C = fz(f); return 0; } float dead(float f) { // unreachable code - no errors expected float A = fx(f); float B = fy(f); float C = fz(f); return also_dead(f); } template T aliveTemp(T f) { // expected-error@#aliveTemp_fx_call {{'fx' is only available on Shader Model 6.5 or newer}} // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}} float A = fx(f); // #aliveTemp_fx_call // expected-error@#aliveTemp_fy_call {{'fy' is only available in compute environment on Shader Model 6.5 or newer}} // expected-note@#fy {{'fy' has been marked as being introduced in Shader Model 6.5 in compute environment here, but the deployment target is Shader Model 6.0 compute environment}} float B = fy(f); // #aliveTemp_fy_call // expected-error@#aliveTemp_fz_call {{'fz' is unavailable}} // expected-note@#fz {{'fz' has been marked as being introduced in Shader Model 6.5 in mesh environment here, but the deployment target is Shader Model 6.0 compute environment}} float C = fz(f); // #aliveTemp_fz_call return 0; } template T aliveTemp2(T f) { // expected-error@#aliveTemp2_fx_call {{'fx' is only available on Shader Model 6.6 or newer}} // expected-note@#fx_half {{'fx' has been marked as being introduced in Shader Model 6.6 here, but the deployment target is Shader Model 6.0}} // expected-error@#aliveTemp2_fx_call {{'fx' is only available on Shader Model 6.5 or newer}} // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}} return fx(f); // #aliveTemp2_fx_call } half test(half x) { return aliveTemp2(x); } float test(float x) { return aliveTemp2(x); } class MyClass { float F; float makeF() { // expected-error@#MyClass_makeF_fx_call {{'fx' is only available on Shader Model 6.5 or newer}} // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}} float A = fx(F); // #MyClass_makeF_fx_call // expected-error@#MyClass_makeF_fy_call {{'fy' is only available in compute environment on Shader Model 6.5 or newer}} // expected-note@#fy {{'fy' has been marked as being introduced in Shader Model 6.5 in compute environment here, but the deployment target is Shader Model 6.0 compute environment}} float B = fy(F); // #MyClass_makeF_fy_call // expected-error@#MyClass_makeF_fz_call {{'fz' is unavailable}} // expected-note@#fz {{'fz' has been marked as being introduced in Shader Model 6.5 in mesh environment here, but the deployment target is Shader Model 6.0 compute environment}} float C = fz(F); // #MyClass_makeF_fz_call return 0; } }; // Exported function without body, not used export void exportedFunctionUnused(float f); // Exported function with body, without export, not used void exportedFunctionUnused(float f) { // expected-error@#exportedFunctionUnused_fx_call {{'fx' is only available on Shader Model 6.5 or newer}} // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}} float A = fx(f); // #exportedFunctionUnused_fx_call // API with shader-stage-specific availability in unused exported library function // - no errors expected because the actual shader stage this function // will be used in not known at this time float B = fy(f); float C = fz(f); } // Exported function with body - called from main() which is a compute shader entry point export void exportedFunctionUsed(float f) { // expected-error@#exportedFunctionUsed_fx_call {{'fx' is only available on Shader Model 6.5 or newer}} // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}} float A = fx(f); // #exportedFunctionUsed_fx_call // expected-error@#exportedFunctionUsed_fy_call {{'fy' is only available in compute environment on Shader Model 6.5 or newer}} // expected-note@#fy {{'fy' has been marked as being introduced in Shader Model 6.5 in compute environment here, but the deployment target is Shader Model 6.0 compute environment}} float B = fy(f); // #exportedFunctionUsed_fy_call // expected-error@#exportedFunctionUsed_fz_call {{'fz' is unavailable}} // expected-note@#fz {{'fz' has been marked as being introduced in Shader Model 6.5 in mesh environment here, but the deployment target is Shader Model 6.0 compute environment}} float C = fz(f); // #exportedFunctionUsed_fz_call } namespace A { namespace B { export { void exportedFunctionInNS(float x) { // expected-error@#exportedFunctionInNS_fx_call {{'fx' is only available on Shader Model 6.5 or newer}} // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}} float A = fx(x); // #exportedFunctionInNS_fx_call // API with shader-stage-specific availability in exported library function // - no errors expected because the actual shader stage this function // will be used in not known at this time float B = fy(x); float C = fz(x); } } } } // Shader entry point without body [shader("compute")] [numthreads(4,1,1)] float main(); // Shader entry point with body [shader("compute")] [numthreads(4,1,1)] float main() { float f = 3; MyClass C = { 1.0f }; float a = alive(f); float b = aliveTemp(f); // #aliveTemp_inst float c = C.makeF(); float d = test((float)1.0); float e = test((half)1.0); exportedFunctionUsed(1.0f); return a * b * c; }