// RUN: %clang_cc1 -triple dxil-pc-shadermodel5.0-mesh -fsyntax-only -verify %s // Platform shader model, no environment parameter __attribute__((availability(shadermodel, introduced = 6.0))) unsigned f1(); // #f1 __attribute__((availability(shadermodel, introduced = 5.1))) unsigned f2(); // #f2 __attribute__((availability(shadermodel, introduced = 5.0))) unsigned f3(); // Platform shader model, environment parameter restricting earlier version, // available in all environments in higher versions __attribute__((availability(shadermodel, introduced = 2.0, environment = pixel))) __attribute__((availability(shadermodel, introduced = 6.0))) unsigned f4(); // #f4 __attribute__((availability(shadermodel, introduced = 2.0, environment = pixel))) __attribute__((availability(shadermodel, introduced = 5.0))) unsigned f5(); // #f5 // Platform shader model, environment parameter restricting earlier version, // never available in all environments in higher versions __attribute__((availability(shadermodel, introduced = 2.0, environment = pixel))) __attribute__((availability(shadermodel, introduced = 6.0, environment = compute))) __attribute__((availability(shadermodel, introduced = 5.0, environment = mesh))) unsigned f6(); // #f6 __attribute__((availability(shadermodel, introduced = 2.0, environment = pixel))) __attribute__((availability(shadermodel, introduced = 6.0, environment = mesh))) unsigned f7(); // #f7 __attribute__((availability(shadermodel, introduced = 2.0, environment = pixel))) __attribute__((availability(shadermodel, introduced = 5.0, environment = compute))) __attribute__((availability(shadermodel, introduced = 6.0, environment = mesh))) unsigned f8(); // #f8 [numthreads(4,1,1)] int main() { // expected-error@#f1_call {{'f1' is only available on Shader Model 6.0 or newer}} // expected-note@#f1 {{'f1' has been marked as being introduced in Shader Model 6.0 here, but the deployment target is Shader Model 5.0}} unsigned A = f1(); // #f1_call // expected-error@#f2_call {{'f2' is only available on Shader Model 5.1 or newer}} // expected-note@#f2 {{'f2' has been marked as being introduced in Shader Model 5.1 here, but the deployment target is Shader Model 5.0}} unsigned B = f2(); // #f2_call unsigned C = f3(); // expected-error@#f4_call {{'f4' is only available on Shader Model 6.0 or newer}} // expected-note@#f4 {{'f4' has been marked as being introduced in Shader Model 6.0 here, but the deployment target is Shader Model 5.0}} unsigned D = f4(); // #f4_call unsigned E = f5(); // #f5_call unsigned F = f6(); // #f6_call // expected-error@#f7_call {{'f7' is only available in mesh environment on Shader Model 6.0 or newer}} // expected-note@#f7 {{'f7' has been marked as being introduced in Shader Model 6.0 in mesh environment here, but the deployment target is Shader Model 5.0 mesh environment}} unsigned G = f7(); // #f7_call // expected-error@#f8_call {{'f8' is only available in mesh environment on Shader Model 6.0 or newer}} // expected-note@#f8 {{'f8' has been marked as being introduced in Shader Model 6.0 in mesh environment here, but the deployment target is Shader Model 5.0 mesh environment}} unsigned H = f8(); // #f8_call return 0; }