// RUN: %clang_cc1 -std=c++20 %s -triple x86_64-linux -emit-llvm -o - | FileCheck %s // GH61417 // Check that we don't attempt to compare the unnamed bitfields struct A { unsigned x : 1; unsigned : 1; friend bool operator==(A, A); }; struct B { unsigned x : 1; unsigned : 31; friend bool operator==(B, B); }; bool operator==(A, A) = default; // CHECK: define{{.*}} @_Zeq1AS_ // CHECK: %[[LHS:.+]] = alloca %struct.A, align 4 // CHECK: %[[RHS:.+]] = alloca %struct.A, align 4 // CHECK: %[[LHS_LOAD:.+]] = load i8, ptr %[[LHS]], align 4 // CHECK: %[[LHS_CLEAR:.+]] = and i8 %[[LHS_LOAD]], 1 // CHECK: %[[LHS_CAST:.+]] = zext i8 %[[LHS_CLEAR]] to i32 // CHECK: %[[RHS_LOAD:.+]] = load i8, ptr %[[RHS]] // CHECK: %[[RHS_CLEAR:.+]] = and i8 %[[RHS_LOAD]], 1 // CHECK: %[[RHS_CAST:.+]] = zext i8 %[[RHS_CLEAR]] to i32 // CHECK: %[[CMP:.*]] = icmp eq i32 %[[LHS_CAST]], %[[RHS_CAST]] // CHECK: ret i1 %[[CMP]] bool operator==(B, B) = default; // CHECK: define{{.*}} @_Zeq1BS_ // CHECK: %[[LHS_B:.+]] = alloca %struct.B, align 4 // CHECK: %[[RHS_B:.+]] = alloca %struct.B, align 4 // CHECK: %[[LHS_LOAD_B:.+]] = load i32, ptr %[[LHS_B]], align 4 // CHECK: %[[LHS_CLEAR_B:.+]] = and i32 %[[LHS_LOAD_B]], 1 // CHECK: %[[RHS_LOAD_B:.+]] = load i32, ptr %[[RHS_B]] // CHECK: %[[RHS_CLEAR_B:.+]] = and i32 %[[RHS_LOAD_B]], 1 // CHECK: %[[CMP_B:.*]] = icmp eq i32 %[[LHS_CLEAR_B]], %[[RHS_CLEAR_B]] // CHECK: ret i1 %[[CMP_B]]