//===- llvm/CodeGen/MachineLoopInfo.h - Natural Loop Calculator -*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines the MachineLoopInfo class that is used to identify natural // loops and determine the loop depth of various nodes of the CFG. Note that // natural loops may actually be several loops that share the same header node. // // This analysis calculates the nesting structure of loops in a function. For // each natural loop identified, this analysis identifies natural loops // contained entirely within the loop and the basic blocks the make up the loop. // // It can calculate on the fly various bits of information, for example: // // * whether there is a preheader for the loop // * the number of back edges to the header // * whether or not a particular block branches out of the loop // * the successor blocks of the loop // * the loop depth // * the trip count // * etc... // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINELOOPINFO_H #define LLVM_CODEGEN_MACHINELOOPINFO_H #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachinePassManager.h" #include "llvm/IR/CFG.h" #include "llvm/IR/DebugLoc.h" #include "llvm/Support/GenericLoopInfo.h" namespace llvm { class MachineDominatorTree; // Implementation in LoopInfoImpl.h class MachineLoop; extern template class LoopBase; class MachineLoop : public LoopBase { public: /// Return the "top" block in the loop, which is the first block in the linear /// layout, ignoring any parts of the loop not contiguous with the part that /// contains the header. MachineBasicBlock *getTopBlock(); /// Return the "bottom" block in the loop, which is the last block in the /// linear layout, ignoring any parts of the loop not contiguous with the part /// that contains the header. MachineBasicBlock *getBottomBlock(); /// Find the block that contains the loop control variable and the /// loop test. This will return the latch block if it's one of the exiting /// blocks. Otherwise, return the exiting block. Return 'null' when /// multiple exiting blocks are present. MachineBasicBlock *findLoopControlBlock() const; /// Return the debug location of the start of this loop. /// This looks for a BB terminating instruction with a known debug /// location by looking at the preheader and header blocks. If it /// cannot find a terminating instruction with location information, /// it returns an unknown location. DebugLoc getStartLoc() const; /// Find the llvm.loop metadata for this loop. /// If each branch to the header of this loop contains the same llvm.loop /// metadata, then this metadata node is returned. Otherwise, if any /// latch instruction does not contain the llvm.loop metadata or /// multiple latch instructions contain different llvm.loop metadata nodes, /// then null is returned. MDNode *getLoopID() const; /// Returns true if the instruction is loop invariant. /// I.e., all virtual register operands are defined outside of the loop, /// physical registers aren't accessed explicitly, and there are no side /// effects that aren't captured by the operands or other flags. /// ExcludeReg can be used to exclude the given register from the check /// i.e. when we're considering hoisting it's definition but not hoisted it /// yet bool isLoopInvariant(MachineInstr &I, const Register ExcludeReg = 0) const; void dump() const; private: friend class LoopInfoBase; /// Returns true if the given physreg has no defs inside the loop. bool isLoopInvariantImplicitPhysReg(Register Reg) const; explicit MachineLoop(MachineBasicBlock *MBB) : LoopBase(MBB) {} MachineLoop() = default; }; // Implementation in LoopInfoImpl.h extern template class LoopInfoBase; class MachineLoopInfo : public LoopInfoBase { friend class LoopBase; friend class MachineLoopInfoWrapperPass; public: MachineLoopInfo() = default; explicit MachineLoopInfo(MachineDominatorTree &MDT) { calculate(MDT); } MachineLoopInfo(MachineLoopInfo &&) = default; MachineLoopInfo(const MachineLoopInfo &) = delete; MachineLoopInfo &operator=(const MachineLoopInfo &) = delete; /// Handle invalidation explicitly. bool invalidate(MachineFunction &, const PreservedAnalyses &PA, MachineFunctionAnalysisManager::Invalidator &); /// Find the block that either is the loop preheader, or could /// speculatively be used as the preheader. This is e.g. useful to place /// loop setup code. Code that cannot be speculated should not be placed /// here. SpeculativePreheader is controlling whether it also tries to /// find the speculative preheader if the regular preheader is not present. /// With FindMultiLoopPreheader = false, nullptr will be returned if the found /// preheader is the preheader of multiple loops. MachineBasicBlock * findLoopPreheader(MachineLoop *L, bool SpeculativePreheader = false, bool FindMultiLoopPreheader = false) const; /// Calculate the natural loop information. void calculate(MachineDominatorTree &MDT); }; /// Analysis pass that exposes the \c MachineLoopInfo for a machine function. class MachineLoopAnalysis : public AnalysisInfoMixin { friend AnalysisInfoMixin; static AnalysisKey Key; public: using Result = MachineLoopInfo; Result run(MachineFunction &MF, MachineFunctionAnalysisManager &MFAM); }; /// Printer pass for the \c LoopAnalysis results. class MachineLoopPrinterPass : public PassInfoMixin { raw_ostream &OS; public: explicit MachineLoopPrinterPass(raw_ostream &OS) : OS(OS) {} PreservedAnalyses run(MachineFunction &MF, MachineFunctionAnalysisManager &MFAM); static bool isRequired() { return true; } }; class MachineLoopInfoWrapperPass : public MachineFunctionPass { MachineLoopInfo LI; public: static char ID; // Pass identification, replacement for typeid MachineLoopInfoWrapperPass(); bool runOnMachineFunction(MachineFunction &F) override; void releaseMemory() override { LI.releaseMemory(); } void getAnalysisUsage(AnalysisUsage &AU) const override; MachineLoopInfo &getLI() { return LI; } }; // Allow clients to walk the list of nested loops... template <> struct GraphTraits { using NodeRef = const MachineLoop *; using ChildIteratorType = MachineLoopInfo::iterator; static NodeRef getEntryNode(const MachineLoop *L) { return L; } static ChildIteratorType child_begin(NodeRef N) { return N->begin(); } static ChildIteratorType child_end(NodeRef N) { return N->end(); } }; template <> struct GraphTraits { using NodeRef = MachineLoop *; using ChildIteratorType = MachineLoopInfo::iterator; static NodeRef getEntryNode(MachineLoop *L) { return L; } static ChildIteratorType child_begin(NodeRef N) { return N->begin(); } static ChildIteratorType child_end(NodeRef N) { return N->end(); } }; } // end namespace llvm #endif // LLVM_CODEGEN_MACHINELOOPINFO_H