/* SPDX-License-Identifier: BSD-3-Clause * Copyright (c) 2023 NVIDIA Corporation & Affiliates */ #include #include "mlx5_rx.h" struct rte_mbuf; struct rte_eth_dev; uint16_t mlx5_rx_burst_vec(void *dpdk_rxq __rte_unused, struct rte_mbuf **pkts __rte_unused, uint16_t pkts_n __rte_unused) { return 0; } uint16_t mlx5_rx_burst_mprq_vec(void *dpdk_rxq __rte_unused, struct rte_mbuf **pkts __rte_unused, uint16_t pkts_n __rte_unused) { return 0; } int mlx5_rxq_check_vec_support(struct mlx5_rxq_data *rxq __rte_unused) { return -ENOTSUP; } int mlx5_check_vec_rx_support(struct rte_eth_dev *dev __rte_unused) { return -ENOTSUP; }