/* * @(#)state.h 3.1 10/29/86 */ #define INCLUDED_STATE /* this defines the state structure used by the key mapping routines */ #define STATE_NULL -1 /* Falls off edge */ #define STATE_GOTO -2 /* GOTO internal state */ #define state struct State struct State { int match; /* character to match */ int result; /* 3270 control code */ state *next; /* next entry in this same state */ state *address; /* if goto, where is next state */ };