/*- * LstPrev.c -- * Get the node previous to the current one in the list and make it the * current node. * The sequential functions access the list in a slightly different way. * CurPtr points to their idea of the current node in the list and they * access the list based on it. Because the list is circular, Lst_Next * and Lst_Prev will go around the list forever. Lst_IsAtEnd must be * used to determine when to stop. * * Copyright (c) 1988 by University of California Regents * * Permission to use, copy, modify, and distribute this * software and its documentation for any purpose and without * fee is hereby granted, provided that the above copyright * notice appears in all copies. Neither the University of California nor * Adam de Boor makes any representations about the suitability of this * software for any purpose. It is provided "as is" without * express or implied warranty. */ #ifndef lint static char *rcsid = "$Id: lstPrev.c,v 1.8 88/11/17 20:53:54 adam Exp $ SPRITE (Berkeley)"; #endif lint #include "lstInt.h" /*- *----------------------------------------------------------------------- * Lst_Prev -- * Return the node previous to the current one for the given list. * * Results: * The previous node or NILLNODE if the list hasn't been opened * yet or the beginning was reached. * * Side Effects: * the curPtr is changed to reflect reality. * *----------------------------------------------------------------------- */ LstNode Lst_Prev (l) Lst l; { register ListNode tln; register List list = (List)l; if ((LstValid (l) == FALSE) || (list->isOpen == FALSE)) { return (NILLNODE); } list->prevPtr = list->curPtr; if (list->curPtr == NilListNode) { if (list->atEnd == Unknown) { list->curPtr = tln = list->lastPtr; list->atEnd = Middle; } else { tln = NilListNode; list->atEnd = Head; } } else { tln = list->curPtr->prevPtr; list->curPtr = tln; if (tln == list->lastPtr || tln == NilListNode) { list->atEnd = Head; } else { list->atEnd = Middle; } } return ((LstNode)tln); }