/* raw_usrreq.c 4.13 82/04/10 */ #include "../h/param.h" #include "../h/mbuf.h" #include "../h/protosw.h" #include "../h/socket.h" #include "../h/socketvar.h" #include "../h/mtpr.h" #include "../net/in.h" #include "../net/in_systm.h" #include "../net/if.h" #include "../net/raw_cb.h" #include int rawqmaxlen = IFQ_MAXLEN; /* * Initialize raw connection block q. */ raw_init() { COUNT(RAW_INIT); rawcb.rcb_next = rawcb.rcb_prev = &rawcb; rawintrq.ifq_maxlen = IFQ_MAXLEN; } /* * Raw protocol interface. */ raw_input(m0, proto, dst, src) struct mbuf *m0; struct sockproto *proto; struct sockaddr *dst, *src; { register struct mbuf *m; struct raw_header *rh; int s; COUNT(RAW_INPUT); /* * Rip off an mbuf for a generic header. */ m = m_get(M_DONTWAIT); if (m == 0) { m_freem(m0); return; } m->m_next = m0; m->m_off = MMINOFF; m->m_len = sizeof(struct raw_header); rh = mtod(m, struct raw_header *); rh->raw_dst = *dst; rh->raw_src = *src; rh->raw_proto = *proto; /* * Header now contains enough info to decide * which socket to place packet in (if any). * Queue it up for the raw protocol process * running at software interrupt level. */ s = splimp(); if (IF_QFULL(&rawintrq)) m_freem(m); else IF_ENQUEUE(&rawintrq, m); splx(s); schednetisr(NETISR_RAW); } /* * Raw protocol input routine. Process packets entered * into the queue at interrupt time. Find the socket * associated with the packet(s) and move them over. If * nothing exists for this packet, drop it. */ rawintr() { int s; struct mbuf *m; register struct rawcb *rp; register struct sockaddr *laddr; register struct protosw *lproto; struct raw_header *rh; struct socket *last; COUNT(RAWINTR); next: s = splimp(); IF_DEQUEUE(&rawintrq, m); splx(s); if (m == 0) return; rh = mtod(m, struct raw_header *); /* * Find the appropriate socket(s) in which to place this * packet. This is done by matching the protocol and * address information prepended by raw_input against * the info stored in the control block structures. */ last = 0; for (rp = rawcb.rcb_next; rp != &rawcb; rp = rp->rcb_next) { lproto = rp->rcb_socket->so_proto; if (lproto->pr_family != rh->raw_proto.sp_family) continue; if (lproto->pr_protocol && lproto->pr_protocol != rh->raw_proto.sp_protocol) continue; laddr = &rp->rcb_laddr; if (laddr->sa_family && laddr->sa_family != rh->raw_dst.sa_family) continue; /* * We assume the lower level routines have * placed the address in a canonical format * suitable for a structure comparison. */ if ((rp->rcb_flags & RAW_LADDR) && bcmp(laddr->sa_data, rh->raw_dst.sa_data, 14) != 0) continue; if ((rp->rcb_flags & RAW_FADDR) && bcmp(rp->rcb_faddr.sa_data, rh->raw_src.sa_data, 14) != 0) continue; /* * To avoid extraneous packet copies, we keep * track of the last socket the packet should be * placed in, and make copies only after finding a * socket which "collides". */ if (last) { struct mbuf *n; if (n = m_copy(m->m_next, 0, (int)M_COPYALL)) goto nospace; if (sbappendaddr(&last->so_rcv, &rh->raw_src, n)==0) { /* should notify about lost packet */ m_freem(n); goto nospace; } sorwakeup(last); } nospace: last = rp->rcb_socket; } if (last == 0) goto drop; m = m_free(m); /* header */ if (sbappendaddr(&last->so_rcv, &rh->raw_src, m) == 0) goto drop; sorwakeup(last); goto next; drop: m_freem(m); goto next; } /*ARGSUSED*/ raw_usrreq(so, req, m, addr) struct socket *so; int req; struct mbuf *m; caddr_t addr; { register struct rawcb *rp = sotorawcb(so); int error = 0; COUNT(RAW_USRREQ); if (rp == 0 && req != PRU_ATTACH) return (EINVAL); switch (req) { /* * Allocate a raw control block and fill in the * necessary info to allow packets to be routed to * the appropriate raw interface routine. */ case PRU_ATTACH: if ((so->so_state & SS_PRIV) == 0) return (EPERM); if (rp) return (EINVAL); error = raw_attach(so, (struct sockaddr *)addr); break; /* * Destroy state just before socket deallocation. * Flush data or not depending on the options. */ case PRU_DETACH: if (rp == 0) return (ENOTCONN); raw_detach(rp); break; /* * If a socket isn't bound to a single address, * the raw input routine will hand it anything * within that protocol family (assuming there's * nothing else around it should go to). */ case PRU_CONNECT: if (rp->rcb_flags & RAW_FADDR) return (EISCONN); raw_connaddr(rp, (struct sockaddr *)addr); soisconnected(so); break; case PRU_DISCONNECT: if ((rp->rcb_flags & RAW_FADDR) == 0) return (ENOTCONN); raw_disconnect(rp); soisdisconnected(so); break; /* * Mark the connection as being incapable of further input. */ case PRU_SHUTDOWN: socantsendmore(so); break; /* * Ship a packet out. The appropriate raw output * routine handles any massaging necessary. */ case PRU_SEND: if (addr) { if (rp->rcb_flags & RAW_FADDR) return (EISCONN); raw_connaddr(rp, (struct sockaddr *)addr); } else if ((rp->rcb_flags & RAW_FADDR) == 0) return (ENOTCONN); error = (*so->so_proto->pr_output)(m, so); if (addr) rp->rcb_flags &= ~RAW_FADDR; break; case PRU_ABORT: raw_disconnect(rp); sofree(so); soisdisconnected(so); break; /* * Not supported. */ case PRU_ACCEPT: case PRU_RCVD: case PRU_CONTROL: case PRU_SENSE: case PRU_RCVOOB: case PRU_SENDOOB: error = EOPNOTSUPP; break; case PRU_SOCKADDR: bcopy(addr, (caddr_t)&rp->rcb_laddr, sizeof (struct sockaddr)); break; default: panic("raw_usrreq"); } return (error); }