/* * Copyright (c) 1994 Jan-Simon Pendry * Copyright (c) 1994 * The Regents of the University of California. All rights reserved. * * This code is derived from software contributed to Berkeley by * Jan-Simon Pendry. * * %sccs.include.redist.c% * * @(#)union_subr.c 1.9 (Berkeley) 02/08/94 */ #include #include #include #include #include #include #include #include #include #include "union.h" /**/ #ifdef DIAGNOSTIC #include #endif static struct union_node *unhead; static int unvplock; int union_init() { unhead = 0; unvplock = 0; } /* * allocate a union_node/vnode pair. the vnode is * referenced and locked. the new vnode is returned * via (vpp). (mp) is the mountpoint of the union filesystem, * (dvp) is the parent directory where the upper layer object * should exist (but doesn't) and (cnp) is the componentname * information which is partially copied to allow the upper * layer object to be created at a later time. (uppervp) * and (lowervp) reference the upper and lower layer objects * being mapped. either, but not both, can be nil. * the reference is either maintained in the new union_node * object which is allocated, or they are vrele'd. * * all union_nodes are maintained on a singly-linked * list. new nodes are only allocated when they cannot * be found on this list. entries on the list are * removed when the vfs reclaim entry is called. * * a single lock is kept for the entire list. this is * needed because the getnewvnode() function can block * waiting for a vnode to become free, in which case there * may be more than one process trying to get the same * vnode. this lock is only taken if we are going to * call getnewvnode, since the kernel itself is single-threaded. * * if an entry is found on the list, then call vget() to * take a reference. this is done because there may be * zero references to it and so it needs to removed from * the vnode free list. */ int union_allocvp(vpp, mp, undvp, dvp, cnp, uppervp, lowervp) struct vnode **vpp; struct mount *mp; struct vnode *undvp; struct vnode *dvp; /* may be null */ struct componentname *cnp; /* may be null */ struct vnode *uppervp; /* may be null */ struct vnode *lowervp; /* may be null */ { int error; struct union_node *un; struct union_node **pp; struct vnode *xlowervp = 0; if (uppervp == 0 && lowervp == 0) panic("union: unidentifiable allocation"); if (uppervp && lowervp && (uppervp->v_type != lowervp->v_type)) { xlowervp = lowervp; lowervp = 0; } loop: for (un = unhead; un != 0; un = un->un_next) { if ((un->un_lowervp == lowervp || un->un_lowervp == 0) && (un->un_uppervp == uppervp || un->un_uppervp == 0) && (UNIONTOV(un)->v_mount == mp)) { if (vget(UNIONTOV(un), 0)) goto loop; if (UNIONTOV(un) != undvp) VOP_LOCK(UNIONTOV(un)); /* * Save information about the upper layer. */ if (uppervp != un->un_uppervp) { if (un->un_uppervp) vrele(un->un_uppervp); un->un_uppervp = uppervp; } else if (uppervp) { vrele(uppervp); } /* * Save information about the lower layer. * This needs to keep track of pathname * and directory information which union_vn_create * might need. */ if (lowervp != un->un_lowervp) { if (un->un_lowervp) { vrele(un->un_lowervp); free(un->un_path, M_TEMP); vrele(un->un_dirvp); } un->un_lowervp = lowervp; if (cnp && (lowervp != NULLVP) && (lowervp->v_type == VREG)) { un->un_hash = cnp->cn_hash; un->un_path = malloc(cnp->cn_namelen+1, M_TEMP, M_WAITOK); bcopy(cnp->cn_nameptr, un->un_path, cnp->cn_namelen); un->un_path[cnp->cn_namelen] = '\0'; VREF(dvp); un->un_dirvp = dvp; } } else if (lowervp) { vrele(lowervp); } *vpp = UNIONTOV(un); return (0); } } /* * otherwise lock the vp list while we call getnewvnode * since that can block. */ if (unvplock & UN_LOCKED) { unvplock |= UN_WANT; sleep((caddr_t) &unvplock, PINOD); goto loop; } unvplock |= UN_LOCKED; error = getnewvnode(VT_UNION, mp, union_vnodeop_p, vpp); if (error) goto out; MALLOC((*vpp)->v_data, void *, sizeof(struct union_node), M_TEMP, M_WAITOK); if (uppervp) (*vpp)->v_type = uppervp->v_type; else (*vpp)->v_type = lowervp->v_type; un = VTOUNION(*vpp); un->un_vnode = *vpp; un->un_next = 0; un->un_uppervp = uppervp; un->un_lowervp = lowervp; un->un_openl = 0; un->un_flags = 0; if (cnp && (lowervp != NULLVP) && (lowervp->v_type == VREG)) { un->un_hash = cnp->cn_hash; un->un_path = malloc(cnp->cn_namelen+1, M_TEMP, M_WAITOK); bcopy(cnp->cn_nameptr, un->un_path, cnp->cn_namelen); un->un_path[cnp->cn_namelen] = '\0'; VREF(dvp); un->un_dirvp = dvp; } else { un->un_hash = 0; un->un_path = 0; un->un_dirvp = 0; } /* add to union vnode list */ for (pp = &unhead; *pp; pp = &(*pp)->un_next) continue; *pp = un; un->un_flags |= UN_LOCKED; #ifdef DIAGNOSTIC un->un_pid = curproc->p_pid; #endif if (xlowervp) vrele(xlowervp); out: unvplock &= ~UN_LOCKED; if (unvplock & UN_WANT) { unvplock &= ~UN_WANT; wakeup((caddr_t) &unvplock); } return (error); } int union_freevp(vp) struct vnode *vp; { struct union_node **unpp; struct union_node *un = VTOUNION(vp); for (unpp = &unhead; *unpp != 0; unpp = &(*unpp)->un_next) { if (*unpp == un) { *unpp = un->un_next; break; } } FREE(vp->v_data, M_TEMP); vp->v_data = 0; return (0); } /* * copyfile. copy the vnode (fvp) to the vnode (tvp) * using a sequence of reads and writes. both (fvp) * and (tvp) are locked on entry and exit. */ int union_copyfile(p, cred, fvp, tvp) struct proc *p; struct ucred *cred; struct vnode *fvp; struct vnode *tvp; { char *buf; struct uio uio; struct iovec iov; int error = 0; /* * strategy: * allocate a buffer of size MAXBSIZE. * loop doing reads and writes, keeping track * of the current uio offset. * give up at the first sign of trouble. */ uio.uio_procp = p; uio.uio_segflg = UIO_SYSSPACE; uio.uio_offset = 0; VOP_UNLOCK(fvp); /* XXX */ LEASE_CHECK(fvp, p, cred, LEASE_READ); VOP_LOCK(fvp); /* XXX */ VOP_UNLOCK(tvp); /* XXX */ LEASE_CHECK(tvp, p, cred, LEASE_WRITE); VOP_LOCK(tvp); /* XXX */ buf = malloc(MAXBSIZE, M_TEMP, M_WAITOK); /* ugly loop follows... */ do { off_t offset = uio.uio_offset; uio.uio_iov = &iov; uio.uio_iovcnt = 1; iov.iov_base = buf; iov.iov_len = MAXBSIZE; uio.uio_resid = iov.iov_len; uio.uio_rw = UIO_READ; error = VOP_READ(fvp, &uio, 0, cred); if (error == 0) { uio.uio_iov = &iov; uio.uio_iovcnt = 1; iov.iov_base = buf; iov.iov_len = MAXBSIZE - uio.uio_resid; uio.uio_offset = offset; uio.uio_rw = UIO_WRITE; uio.uio_resid = iov.iov_len; if (uio.uio_resid == 0) break; do { error = VOP_WRITE(tvp, &uio, 0, cred); } while ((uio.uio_resid > 0) && (error == 0)); } } while (error == 0); free(buf, M_TEMP); return (error); } /* * Create a shadow directory in the upper layer. * The new vnode is returned locked. * * (um) points to the union mount structure for access to the * the mounting process's credentials. * (dvp) is the directory in which to create the shadow directory. * it is unlocked on entry and exit. * (cnp) is the componentname to be created. * (vpp) is the returned newly created shadow directory, which * is returned locked. */ int union_mkshadow(um, dvp, cnp, vpp) struct union_mount *um; struct vnode *dvp; struct componentname *cnp; struct vnode **vpp; { int error; struct vattr va; struct proc *p = cnp->cn_proc; struct componentname cn; /* * policy: when creating the shadow directory in the * upper layer, create it owned by the user who did * the mount, group from parent directory, and mode * 777 modified by umask (ie mostly identical to the * mkdir syscall). (jsp, kb) */ /* * A new componentname structure must be faked up because * there is no way to know where the upper level cnp came * from or what it is being used for. This must duplicate * some of the work done by NDINIT, some of the work done * by namei, some of the work done by lookup and some of * the work done by VOP_LOOKUP when given a CREATE flag. * Conclusion: Horrible. * * The pathname buffer will be FREEed by VOP_MKDIR. */ cn.cn_pnbuf = malloc(cnp->cn_namelen+1, M_NAMEI, M_WAITOK); bcopy(cnp->cn_nameptr, cn.cn_pnbuf, cnp->cn_namelen); cn.cn_pnbuf[cnp->cn_namelen] = '\0'; cn.cn_nameiop = CREATE; cn.cn_flags = (LOCKPARENT|HASBUF|SAVENAME|ISLASTCN); cn.cn_proc = cnp->cn_proc; cn.cn_cred = um->um_cred; cn.cn_nameptr = cn.cn_pnbuf; cn.cn_namelen = cnp->cn_namelen; cn.cn_hash = cnp->cn_hash; cn.cn_consume = cnp->cn_consume; VREF(dvp); if (error = relookup(dvp, vpp, &cn)) return (error); vrele(dvp); if (*vpp) { VOP_ABORTOP(dvp, &cn); VOP_UNLOCK(dvp); vrele(*vpp); *vpp = NULLVP; return (EEXIST); } VATTR_NULL(&va); va.va_type = VDIR; va.va_mode = um->um_cmode; /* LEASE_CHECK: dvp is locked */ LEASE_CHECK(dvp, p, p->p_ucred, LEASE_WRITE); VREF(dvp); error = VOP_MKDIR(dvp, vpp, &cn, &va); return (error); } /* * union_vn_create: creates and opens a new shadow file * on the upper union layer. this function is similar * in spirit to calling vn_open but it avoids calling namei(). * the problem with calling namei is that a) it locks too many * things, and b) it doesn't start at the "right" directory, * whereas relookup is told where to start. */ int union_vn_create(vpp, un, p) struct vnode **vpp; struct union_node *un; struct proc *p; { struct vnode *vp; struct ucred *cred = p->p_ucred; struct vattr vat; struct vattr *vap = &vat; int fmode = FFLAGS(O_WRONLY|O_CREAT|O_TRUNC|O_EXCL); int error; int cmode = UN_FILEMODE & ~p->p_fd->fd_cmask; char *cp; struct componentname cn; *vpp = NULLVP; /* * Build a new componentname structure (for the same * reasons outlines in union_mkshadow). * The difference here is that the file is owned by * the current user, rather than by the person who * did the mount, since the current user needs to be * able to write the file (that's why it is being * copied in the first place). */ cn.cn_namelen = strlen(un->un_path); cn.cn_pnbuf = (caddr_t) malloc(cn.cn_namelen, M_NAMEI, M_WAITOK); bcopy(un->un_path, cn.cn_pnbuf, cn.cn_namelen+1); cn.cn_nameiop = CREATE; cn.cn_flags = (LOCKLEAF|LOCKPARENT|HASBUF|SAVENAME|ISLASTCN); cn.cn_proc = p; cn.cn_cred = p->p_ucred; cn.cn_nameptr = cn.cn_pnbuf; cn.cn_hash = un->un_hash; cn.cn_consume = 0; VREF(un->un_dirvp); if (error = relookup(un->un_dirvp, &vp, &cn)) return (error); vrele(un->un_dirvp); if (vp == NULLVP) { /* * Good - there was no race to create the file * so go ahead and create it. The permissions * on the file will be 0666 modified by the * current user's umask. Access to the file, while * it is unioned, will require access to the top *and* * bottom files. Access when not unioned will simply * require access to the top-level file. * TODO: confirm choice of access permissions. */ VATTR_NULL(vap); vap->va_type = VREG; vap->va_mode = cmode; LEASE_CHECK(un->un_dirvp, p, cred, LEASE_WRITE); if (error = VOP_CREATE(un->un_dirvp, &vp, &cn, vap)) return (error); } else { VOP_ABORTOP(un->un_dirvp, &cn); if (un->un_dirvp == vp) vrele(un->un_dirvp); else vput(vp); error = EEXIST; goto bad; } if (vp->v_type != VREG) { error = EOPNOTSUPP; goto bad; } VOP_UNLOCK(vp); /* XXX */ LEASE_CHECK(vp, p, cred, LEASE_WRITE); VOP_LOCK(vp); /* XXX */ VATTR_NULL(vap); vap->va_size = 0; if (error = VOP_SETATTR(vp, vap, cred, p)) goto bad; if (error = VOP_OPEN(vp, fmode, cred, p)) goto bad; vp->v_writecount++; *vpp = vp; return (0); bad: vput(vp); return (error); } int union_vn_close(vp, fmode, cred, p) struct vnode *vp; int fmode; struct ucred *cred; struct proc *p; { if (fmode & FWRITE) --vp->v_writecount; return (VOP_CLOSE(vp, fmode)); } void union_removed_upper(un) struct union_node *un; { vrele(un->un_uppervp); un->un_uppervp = NULLVP; } struct vnode * union_lowervp(vp) struct vnode *vp; { struct union_node *un = VTOUNION(vp); if (un->un_lowervp && (vp->v_type == un->un_lowervp->v_type)) { if (vget(un->un_lowervp, 0)) return (NULLVP); } return (un->un_lowervp); }