/* * Copyright (c) 1994 Jan-Simon Pendry * Copyright (c) 1994 * The Regents of the University of California. All rights reserved. * * This code is derived from software contributed to Berkeley by * Jan-Simon Pendry. * * %sccs.include.redist.c% * * @(#)union_subr.c 1.5 (Berkeley) 02/03/94 */ #include #include #include #include #include #include #include #include #include "union.h" /**/ #ifdef DIAGNOSTIC #include #endif static struct union_node *unhead; static int unvplock; int union_init() { unhead = 0; unvplock = 0; } /* * allocate a union_node/vnode pair. the vnode is * referenced and locked. the new vnode is returned * via (vpp). (mp) is the mountpoint of the union filesystem, * (dvp) is the parent directory where the upper layer object * should exist (but doesn't) and (cnp) is the componentname * information which is partially copied to allow the upper * layer object to be created at a later time. (uppervp) * and (lowervp) reference the upper and lower layer objects * being mapped. either, but not both, can be nil. * * all union_nodes are maintained on a singly-linked * list. new nodes are only allocated when they cannot * be found on this list. entries on the list are * removed when the vfs reclaim entry is called. * * a single lock is kept for the entire list. this is * needed because the getnewvnode() function can block * waiting for a vnode to become free, in which case there * may be more than one process trying to get the same * vnode. this lock is only taken if we are going to * call getnewvnode, since the kernel itself is single-threaded. * * if an entry is found on the list, then call vget() to * take a reference. this is done because there may be * zero references to it and so it needs to removed from * the vnode free list. */ int union_allocvp(vpp, mp, undvp, dvp, cnp, uppervp, lowervp) struct vnode **vpp; struct mount *mp; struct vnode *undvp; struct vnode *dvp; /* may be null */ struct componentname *cnp; /* may be null */ struct vnode *uppervp; /* may be null */ struct vnode *lowervp; /* may be null */ { int error; struct union_node *un; struct union_node **pp; struct vnode *xlowervp = 0; if (uppervp == 0 && lowervp == 0) panic("union: unidentifiable allocation"); if (uppervp && lowervp && (uppervp->v_type != lowervp->v_type)) { xlowervp = lowervp; lowervp = 0; } loop: for (un = unhead; un != 0; un = un->un_next) { if ((un->un_lowervp == lowervp || un->un_lowervp == 0) && (un->un_uppervp == uppervp || un->un_uppervp == 0) && (UNIONTOV(un)->v_mount == mp)) { if (vget(UNIONTOV(un), 0)) goto loop; if (UNIONTOV(un) != undvp) VOP_LOCK(UNIONTOV(un)); if (uppervp != un->un_uppervp) { if (un->un_uppervp) vrele(un->un_uppervp); un->un_uppervp = uppervp; } if (lowervp != un->un_lowervp) { if (un->un_lowervp) vrele(un->un_lowervp); un->un_lowervp = lowervp; } *vpp = UNIONTOV(un); return (0); } } /* * otherwise lock the vp list while we call getnewvnode * since that can block. */ if (unvplock & UN_LOCKED) { unvplock |= UN_WANT; sleep((caddr_t) &unvplock, PINOD); goto loop; } unvplock |= UN_LOCKED; error = getnewvnode(VT_UNION, mp, union_vnodeop_p, vpp); if (error) goto out; MALLOC((*vpp)->v_data, void *, sizeof(struct union_node), M_TEMP, M_WAITOK); if (uppervp) (*vpp)->v_type = uppervp->v_type; else (*vpp)->v_type = lowervp->v_type; un = VTOUNION(*vpp); un->un_vnode = *vpp; un->un_next = 0; un->un_uppervp = uppervp; un->un_lowervp = lowervp; un->un_flags = 0; if (uppervp == 0 && cnp) { un->un_path = malloc(cnp->cn_namelen+1, M_TEMP, M_WAITOK); bcopy(cnp->cn_nameptr, un->un_path, cnp->cn_namelen); un->un_path[cnp->cn_namelen] = '\0'; VREF(dvp); un->un_dirvp = dvp; } else { un->un_path = 0; un->un_dirvp = 0; } /* add to union vnode list */ for (pp = &unhead; *pp; pp = &(*pp)->un_next) continue; *pp = un; un->un_flags |= UN_LOCKED; #ifdef DIAGNOSTIC un->un_pid = curproc->p_pid; #endif if (xlowervp) vrele(xlowervp); out: unvplock &= ~UN_LOCKED; if (unvplock & UN_WANT) { unvplock &= ~UN_WANT; wakeup((caddr_t) &unvplock); } return (error); } int union_freevp(vp) struct vnode *vp; { struct union_node **unpp; struct union_node *un = VTOUNION(vp); for (unpp = &unhead; *unpp != 0; unpp = &(*unpp)->un_next) { if (*unpp == un) { *unpp = un->un_next; break; } } if (un->un_path) FREE(un->un_path, M_TEMP); FREE(vp->v_data, M_TEMP); vp->v_data = 0; return (0); } /* * copyfile. copy the vnode (fvp) to the vnode (tvp) * using a sequence of reads and writes. both (fvp) * and (tvp) are locked on entry and exit. */ int union_copyfile(p, cred, fvp, tvp) struct proc *p; struct ucred *cred; struct vnode *fvp; struct vnode *tvp; { char *buf; struct uio uio; struct iovec iov; int error = 0; /* * strategy: * allocate a buffer of size MAXBSIZE. * loop doing reads and writes, keeping track * of the current uio offset. * give up at the first sign of trouble. */ uio.uio_procp = p; uio.uio_segflg = UIO_SYSSPACE; uio.uio_offset = 0; VOP_UNLOCK(fvp); /* XXX */ LEASE_CHECK(fvp, p, cred, LEASE_READ); VOP_LOCK(fvp); /* XXX */ VOP_UNLOCK(tvp); /* XXX */ LEASE_CHECK(tvp, p, cred, LEASE_WRITE); VOP_LOCK(tvp); /* XXX */ buf = malloc(MAXBSIZE, M_TEMP, M_WAITOK); /* ugly loop follows... */ do { off_t offset = uio.uio_offset; uio.uio_iov = &iov; uio.uio_iovcnt = 1; iov.iov_base = buf; iov.iov_len = MAXBSIZE; uio.uio_resid = iov.iov_len; uio.uio_rw = UIO_READ; error = VOP_READ(fvp, &uio, 0, cred); if (error == 0) { uio.uio_iov = &iov; uio.uio_iovcnt = 1; iov.iov_base = buf; iov.iov_len = MAXBSIZE - uio.uio_resid; uio.uio_offset = offset; uio.uio_rw = UIO_WRITE; uio.uio_resid = iov.iov_len; if (uio.uio_resid == 0) break; do { error = VOP_WRITE(tvp, &uio, 0, cred); } while ((uio.uio_resid > 0) && (error == 0)); } } while (error == 0); free(buf, M_TEMP); return (error); } /* * union_vn_create: creates and opens a new shadow file * on the upper union layer. this function is similar * in spirit to calling vn_open but it avoids calling namei(). * the problem with calling namei is that a) it locks too many * things, and b) it doesn't start at the "right" directory, * whereas relookup is told where to start. */ int union_vn_create(vpp, un, cmode, p) struct vnode **vpp; struct union_node *un; int cmode; struct proc *p; { struct vnode *vp; struct ucred *cred = p->p_ucred; struct vattr vat; struct vattr *vap = &vat; int fmode = FFLAGS(O_WRONLY|O_CREAT|O_TRUNC|O_EXCL); int error; int hash; char *cp; struct componentname cn; *vpp = NULLVP; cn.cn_namelen = strlen(un->un_path); cn.cn_pnbuf = (caddr_t) malloc(cn.cn_namelen, M_NAMEI, M_WAITOK); bcopy(un->un_path, cn.cn_pnbuf, cn.cn_namelen+1); cn.cn_nameiop = CREATE; cn.cn_flags = (LOCKLEAF|LOCKPARENT|HASBUF|SAVENAME|ISLASTCN); cn.cn_proc = p; cn.cn_cred = p->p_ucred; cn.cn_nameptr = cn.cn_pnbuf; for (hash = 0, cp = cn.cn_nameptr; *cp != 0 && *cp != '/'; cp++) hash += (unsigned char)*cp; cn.cn_hash = hash; cn.cn_consume = 0; if (error = relookup(un->un_dirvp, &vp, &cn)) return (error); if (vp == NULLVP) { VATTR_NULL(vap); vap->va_type = VREG; vap->va_mode = cmode; LEASE_CHECK(un->un_dirvp, p, cred, LEASE_WRITE); if (error = VOP_CREATE(un->un_dirvp, &vp, &cn, vap)) return (error); } else { VOP_ABORTOP(un->un_dirvp, &cn); if (un->un_dirvp == vp) vrele(un->un_dirvp); else vput(vp); error = EEXIST; goto bad; } if (vp->v_type != VREG) { error = EOPNOTSUPP; goto bad; } VOP_UNLOCK(vp); /* XXX */ LEASE_CHECK(vp, p, cred, LEASE_WRITE); VOP_LOCK(vp); /* XXX */ VATTR_NULL(vap); vap->va_size = 0; if (error = VOP_SETATTR(vp, vap, cred, p)) goto bad; if (error = VOP_OPEN(vp, fmode, cred, p)) goto bad; vp->v_writecount++; *vpp = vp; return (0); bad: vput(vp); return (error); }